xm
2021-12-01 6d73bf6e816570291865674bef8bce8972e4de3f
HDL_ON/UI/UI2/FuntionControlView/Curtain/MotorCurtainPageBLL.cs
@@ -19,14 +19,14 @@
                    return;
                if (updateTemp.spk == bodyView.function.spk && updateTemp.sid == bodyView.function.sid)
                {
                    var percentString = updateTemp.GetAttrState(FunctionAttributeKey.Percent);
                    if (percentString != null)
                    {
                        int percent = 0;
                        int.TryParse(percentString, out percent);
                        bodyView.btnCurtainOpen.IsSelected = percent > 0;
                        bodyView.btnCurtainClose.IsSelected = percent == 0;
                    }
                    //var percentString = updateTemp.GetAttrState(FunctionAttributeKey.Percent);
                    //if (percentString != null)
                    //{
                    //    int percent = 0;
                    //    int.TryParse(percentString, out percent);
                    //    bodyView.btnCurtainOpen.IsSelected = percent > 0;
                    //    bodyView.btnCurtainClose.IsSelected = percent == 0;
                    //}
                    try
                    {
                        if (!bodyView.onCurtainAnimation)
@@ -53,6 +53,7 @@
            //运行方向 打开(加进度):关闭(减进度)
            bool runningDirection = progress > curtainSeekBar.Progress;
            int curBarProgress = curtainSeekBar.Progress;
            btnProgress.Text = progress + "%";
            new System.Threading.Thread(() =>
            {
                try
@@ -63,24 +64,24 @@
                        {
                            if (runningDirection)
                            {
                                if (curtainSeekBar.Progress + 10 > progress)
                                if (curtainSeekBar.Progress + 5 > progress)
                                {
                                    curtainSeekBar.Progress = progress;
                                }
                                else
                                {
                                    curtainSeekBar.Progress = curtainSeekBar.Progress + 10;
                                    curtainSeekBar.Progress = curtainSeekBar.Progress + 5;
                                }
                            }
                            else
                            {
                                if (curtainSeekBar.Progress - 10 < progress)
                                if (curtainSeekBar.Progress - 5 < progress)
                                {
                                    curtainSeekBar.Progress = progress;
                                }
                                else
                                {
                                    curtainSeekBar.Progress = curtainSeekBar.Progress - 10;
                                    curtainSeekBar.Progress = curtainSeekBar.Progress - 5;
                                }
                            }
                            curBarProgress = curtainSeekBar.Progress;
@@ -136,13 +137,15 @@
        {
            btnCurtainClose.MouseUpEventHandler = (sender, e) =>
            {
                //new System.Threading.Thread(() => {
                //    System.Threading.Thread.Sleep(2000);
                //    Application.RunOnMainThread(() => {
                //        btnCurtainClose.IsSelected = false;
                //    });
                //})
                //{ IsBackground = true }.Start();
                new System.Threading.Thread(() =>
                {
                    System.Threading.Thread.Sleep(2000);
                    Application.RunOnMainThread(() =>
                    {
                        btnCurtainClose.IsSelected = false;
                    });
                })
                { IsBackground = true }.Start();
                function.trait_on_off.curValue = "off";
                function.SetAttrState(FunctionAttributeKey.Percent, 0);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
@@ -171,13 +174,15 @@
            btnCurtainOpen.MouseUpEventHandler = (sender, e) =>
            {
                //new System.Threading.Thread(() => {
                //    System.Threading.Thread.Sleep(2000);
                //    Application.RunOnMainThread(() => {
                //        btnCurtainOpen.IsSelected = false;
                //    });
                //})
                //{ IsBackground = true }.Start();
                new System.Threading.Thread(() =>
                {
                    System.Threading.Thread.Sleep(2000);
                    Application.RunOnMainThread(() =>
                    {
                        btnCurtainOpen.IsSelected = false;
                    });
                })
                { IsBackground = true }.Start();
                function.trait_on_off.curValue = "on";
                function.SetAttrState(FunctionAttributeKey.Percent, 100);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
@@ -190,16 +195,20 @@
            btnCurtainStop.MouseDownEventHandler = (sender, e) =>
            {
                btnCurtainStop.IsSelected = true;
                btnCurtainClose.IsSelected = false;
                btnCurtainOpen.IsSelected = false;
            };
            btnCurtainOpen.MouseDownEventHandler = (sender, e) =>
            {
                btnCurtainOpen.IsSelected = true;
                btnCurtainClose.IsSelected = false;
                btnCurtainStop.IsSelected = false;
            };
            btnCurtainClose.MouseDownEventHandler = (sender, e) =>
            {
                btnCurtainClose.IsSelected = true;
                btnCurtainOpen.IsSelected = false;
                btnCurtainStop.IsSelected = false;
            };
            //btnMinusSignIcon.MouseUpEventHandler = (sender, e) =>
@@ -220,8 +229,9 @@
            //    DriverLayer.Control.Ins.SendWriteCommand(function, d);
            //};
            //curtainSeekBar.OnProgressChangedEvent = (sender, e) =>
            //{
            curtainSeekBar.OnProgressChangedEvent = (sender, e) =>
            {
                btnProgress.Text = curtainSeekBar.Progress + "%";
            //    controlBar.Progress = curtainSeekBar.Progress;
            //    new System.Threading.Thread(() =>
            //    {
@@ -235,9 +245,10 @@
            //        }
            //    })
            //    { IsBackground = true }.Start();
            //};
            };
            curtainSeekBar.OnStopTrackingTouchEvent = (sender, e) =>
            {
            btnProgress.Text = curtainSeekBar.Progress + "%";
                //controlBar.Progress = curtainSeekBar.Progress;
                new System.Threading.Thread(() =>
                {