| | |
| | | return; |
| | | if (updateTemp.spk == bodyView.function.spk && updateTemp.sid == bodyView.function.sid) |
| | | { |
| | | var percentString = updateTemp.GetAttrState(FunctionAttributeKey.Percent); |
| | | int percent = 0; |
| | | int.TryParse(percentString, out percent); |
| | | bodyView.btnCurtainOpen.IsSelected = percent > 0; |
| | | bodyView.btnCurtainClose.IsSelected = percent == 0; |
| | | //var percentString = updateTemp.GetAttrState(FunctionAttributeKey.Percent); |
| | | //int percent = 0; |
| | | //int.TryParse(percentString, out percent); |
| | | //bodyView.btnCurtainOpen.IsSelected = percent > 0; |
| | | //bodyView.btnCurtainClose.IsSelected = percent == 0; |
| | | try |
| | | { |
| | | if (!bodyView.onCurtainAnimation) |
| | | { |
| | | bodyView.CurtainAnimation(Convert.ToInt32(updateTemp.GetAttrState(FunctionAttributeKey.Percent))); |
| | | } |
| | | var progress = Convert.ToInt32(updateTemp.GetAttrState(FunctionAttributeKey.Percent)); |
| | | bodyView.curtainSeekBar.Progress = progress; |
| | | bodyView.btnProgress.Text = progress + "%"; |
| | | |
| | | //if (!bodyView.onCurtainAnimation) |
| | | //{ |
| | | // bodyView.CurtainAnimation(Convert.ToInt32(updateTemp.GetAttrState(FunctionAttributeKey.Percent))); |
| | | //} |
| | | } |
| | | catch { } |
| | | } |
| | |
| | | //运行方向 打开(加进度):关闭(减进度) |
| | | bool runningDirection = progress > curtainSeekBar.Progress; |
| | | int curBarProgress = curtainSeekBar.Progress; |
| | | btnProgress.Text = progress + "%"; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | try |
| | |
| | | { |
| | | if (runningDirection) |
| | | { |
| | | if (curtainSeekBar.Progress + 10 > progress) |
| | | if (curtainSeekBar.Progress + 5 > progress) |
| | | { |
| | | curtainSeekBar.Progress = progress; |
| | | } |
| | | else |
| | | { |
| | | curtainSeekBar.Progress = curtainSeekBar.Progress + 10; |
| | | curtainSeekBar.Progress = curtainSeekBar.Progress + 5; |
| | | } |
| | | } |
| | | else |
| | | { |
| | | if (curtainSeekBar.Progress - 10 < progress) |
| | | if (curtainSeekBar.Progress - 5 < progress) |
| | | { |
| | | curtainSeekBar.Progress = progress; |
| | | } |
| | | else |
| | | { |
| | | curtainSeekBar.Progress = curtainSeekBar.Progress - 10; |
| | | curtainSeekBar.Progress = curtainSeekBar.Progress - 5; |
| | | } |
| | | } |
| | | curBarProgress = curtainSeekBar.Progress; |
| | |
| | | { |
| | | btnCurtainClose.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | //new System.Threading.Thread(() => { |
| | | // System.Threading.Thread.Sleep(2000); |
| | | // Application.RunOnMainThread(() => { |
| | | // btnCurtainClose.IsSelected = false; |
| | | // }); |
| | | //}) |
| | | //{ IsBackground = true }.Start(); |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Threading.Thread.Sleep(2000); |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | btnCurtainClose.IsSelected = false; |
| | | }); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | function.trait_on_off.curValue = "off"; |
| | | function.SetAttrState(FunctionAttributeKey.Percent, 0); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); |
| | | DriverLayer.Control.Ins.SendWriteCommand(function, d); |
| | | CurtainAnimation(0); |
| | | //CurtainAnimation(100); |
| | | }; |
| | | |
| | | btnCurtainStop.MouseUpEventHandler = (sender, e) => |
| | |
| | | |
| | | btnCurtainOpen.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | //new System.Threading.Thread(() => { |
| | | // System.Threading.Thread.Sleep(2000); |
| | | // Application.RunOnMainThread(() => { |
| | | // btnCurtainOpen.IsSelected = false; |
| | | // }); |
| | | //}) |
| | | //{ IsBackground = true }.Start(); |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Threading.Thread.Sleep(2000); |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | btnCurtainOpen.IsSelected = false; |
| | | }); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | function.trait_on_off.curValue = "on"; |
| | | function.SetAttrState(FunctionAttributeKey.Percent, 100); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); |
| | | DriverLayer.Control.Ins.SendWriteCommand(function, d); |
| | | CurtainAnimation(100); |
| | | //CurtainAnimation(0); |
| | | }; |
| | | |
| | | btnMinusSignIcon.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | controlBar.Progress -= 1; |
| | | function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString()); |
| | | DriverLayer.Control.Ins.SendWriteCommand(function, d); |
| | | }; |
| | | //btnMinusSignIcon.MouseUpEventHandler = (sender, e) => |
| | | //{ |
| | | // controlBar.Progress -= 1; |
| | | // function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress); |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString()); |
| | | // DriverLayer.Control.Ins.SendWriteCommand(function, d); |
| | | //}; |
| | | |
| | | btnPlusSgnIcon.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | controlBar.Progress += 1; |
| | | function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString()); |
| | | DriverLayer.Control.Ins.SendWriteCommand(function, d); |
| | | }; |
| | | //btnPlusSgnIcon.MouseUpEventHandler = (sender, e) => |
| | | //{ |
| | | // controlBar.Progress += 1; |
| | | // function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress); |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString()); |
| | | // DriverLayer.Control.Ins.SendWriteCommand(function, d); |
| | | //}; |
| | | |
| | | |
| | | btnCurtainStop.MouseDownEventHandler = (sender, e) => |
| | | { |
| | | btnCurtainStop.IsSelected = true; |
| | | btnCurtainClose.IsSelected = false; |
| | | btnCurtainOpen.IsSelected = false; |
| | | }; |
| | | btnCurtainOpen.MouseDownEventHandler = (sender, e) => |
| | | { |
| | | btnCurtainOpen.IsSelected = true; |
| | | btnCurtainClose.IsSelected = false; |
| | | btnCurtainStop.IsSelected = false; |
| | | }; |
| | | btnCurtainClose.MouseDownEventHandler = (sender, e) => |
| | | { |
| | | btnCurtainClose.IsSelected = true; |
| | | btnCurtainOpen.IsSelected = false; |
| | | btnCurtainStop.IsSelected = false; |
| | | }; |
| | | |
| | | |
| | |
| | | //}; |
| | | curtainSeekBar.OnStopTrackingTouchEvent = (sender, e) => |
| | | { |
| | | controlBar.Progress = curtainSeekBar.Progress; |
| | | //controlBar.Progress = curtainSeekBar.Progress; |
| | | btnProgress.Text = curtainSeekBar.Progress + "%"; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | function.SetAttrState(FunctionAttributeKey.Percent, e); |
| | |
| | | { IsBackground = true }.Start(); |
| | | }; |
| | | |
| | | //controlBar.OnProgressChangedEvent = (sender, e) => |
| | | curtainSeekBar.OnProgressChangedEvent = (sender, e) => |
| | | { |
| | | btnProgress.Text = curtainSeekBar.Progress + "%"; |
| | | // new System.Threading.Thread(() => |
| | | // { |
| | | // if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - function.refreshTime).TotalMilliseconds > 300) |
| | | // { |
| | | // function.percent = e; |
| | | // function.refreshTime = DateTime.Now; |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add("percent", function.percent.ToString()); |
| | | // Control.SendWriteCommand(function, d); |
| | | // } |
| | | // }) |
| | | // { IsBackground = true }.Start(); |
| | | }; |
| | | |
| | | //controlBar.OnStopTrackingTouchEvent = (sender, e) => |
| | | //{ |
| | | // curtainSeekBar.Progress = controlBar.Progress; |
| | | // btnProgress.Text = curtainSeekBar.Progress + "%"; |
| | | // new System.Threading.Thread(() => |
| | | // { |
| | | // if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - function.refreshTime).TotalMilliseconds > 300) |
| | | // { |
| | | // function.percent = e; |
| | | // function.refreshTime = DateTime.Now; |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add("percent", function.percent.ToString()); |
| | | // Control.SendWriteCommand(function, d); |
| | | // } |
| | | // function.SetAttrState(FunctionAttributeKey.Percent, e); |
| | | // function.refreshTime = DateTime.Now; |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add("percent", e.ToString()); |
| | | // DriverLayer.Control.Ins.SendWriteCommand(function, d); |
| | | // }) |
| | | // { IsBackground = true }.Start(); |
| | | //}; |
| | | |
| | | controlBar.OnStopTrackingTouchEvent = (sender, e) => |
| | | { |
| | | curtainSeekBar.Progress = controlBar.Progress; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | function.SetAttrState(FunctionAttributeKey.Percent, e); |
| | | function.refreshTime = DateTime.Now; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("percent", e.ToString()); |
| | | DriverLayer.Control.Ins.SendWriteCommand(function, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | }; |
| | | |
| | | } |
| | | } |