xm
2021-12-01 6d73bf6e816570291865674bef8bce8972e4de3f
HDL_ON/UI/UI2/FuntionControlView/Light/RGBPageBLL.cs
@@ -1,4 +1,5 @@
using System;
using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using Shared;
namespace HDL_ON.UI
@@ -8,30 +9,62 @@
        /// <summary>
        /// 更新功能状态
        /// </summary>
        public static void UpdataStates(Light uFunction)
        public static void UpdataStates(Function updateTemp)
        {
            Application.RunOnMainThread(() =>
            Application.RunOnMainThread((() =>
            {
                try
                {
                    if (bodyView == null)
                        return;
                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
                    if (updateTemp.spk == bodyView.function.spk && updateTemp.sid == bodyView.function.sid)
                    {
                        if (!bodyView.onDimmerBar)
                        if (updateTemp.trait_on_off.curValue.ToString() == "on")
                        {
                            bodyView.dimmerBar.Progress = uFunction.brightness;
                            bodyView.dimmerBar.ProgressBarColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                            //解决部分安卓手机,刷新图片时会变小问题
                            if (bodyView.colorPicker.ColorImagePath != "FunctionIcon/Light/ColorWheel.png")
                            {
                                bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheel.png";
                            }
                            bodyView.dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
                            bodyView.btnSwitch.IsSelected = true;
                            if (!bodyView.onDimmerBar)
                            {
                                bodyView.dimmerBar.Progress = Convert.ToInt32(updateTemp.GetAttrState(FunctionAttributeKey.Brightness));
                            }
                        }
                        bodyView.btnSwitch.IsSelected = uFunction.on_off == "on";
                        bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.redColor * 256 * 256 + bodyView.light.greenColor * 256 + bodyView.light.blueColor);
                        //状态一样时,不再刷新视图
                        else if (updateTemp.trait_on_off.curValue.ToString() == "off" && bodyView.btnSwitch.IsSelected == true)
                        {
                            //解决部分安卓手机,刷新图片时会变小问题
                            if (bodyView.colorPicker.ColorImagePath != "FunctionIcon/Light/ColorWheelGray.png")
                            {
                                bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheelGray.png";
                            }
                            //bodyView.colorPicker.ColorImagePath = "FunctionIcon/Light/ColorWheelGray.png";
                            bodyView.dimmerBar.ProgressBarColor = CSS.CSS_Color.PromptingColor2;
                            bodyView.btnSwitch.IsSelected = false;
                            //色盘的圆点隐藏
                            bodyView.btnWhiteRound.Visible = false;
                        }
                        bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.lightTemp.GetRGBcolor(updateTemp.GetAttrState(FunctionAttributeKey.RGB)));
                        bodyView.lastColor = bodyView.lightTemp.GetRGBbytes(updateTemp);
                        if (bodyView.lightTemp.GetRGBcolor(updateTemp.GetAttrState(FunctionAttributeKey.RGB)) == 16777215 && bodyView.btnCurColor.BorderColor != 0x00000000)
                        {
                            bodyView.btnCurColor.BorderColor = CSS.CSS_Color.PromptingColor2;
                        }
                        else
                        {
                            bodyView.btnCurColor.BorderColor = 0x00000000;
                        }
                    }
                }
                catch (Exception ex)
                {
                    MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
                }
            });
            }));
        }
@@ -42,10 +75,11 @@
            LoadSwitchEvent();
            LoadEvent_BackCenterColor();
            LoadEvent_DimmerBar();
            LoadEvet_ChangeFadeTime();
            //回退刷新信息事件
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
                btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
            };
        }
@@ -55,25 +89,102 @@
        void LoadColorChangeEvent()
        {
            DateTime colorChangeTime = DateTime.MinValue;
            //bool send = false;
            //当前点击的【点】是否正确
            bool pointIsRight = false;
            //圆的半径(考虑边界,需要设置它的半径比较小一点)
            int circleR = colorPicker.Width / 2 - Application.GetRealWidth(12);
            colorPicker.ColorChaged += (sender2, e2) => {
                if ((DateTime.Now - colorChangeTime).TotalMilliseconds > 200)
                if (function.trait_on_off.curValue.ToString() == "off" || pointIsRight == false)
                {
                    light.redColor = e2[0];
                    light.greenColor = e2[1];
                    light.blueColor = e2[2];
                    colorChangeTime = DateTime.Now;
                    btnCurColor.BackgroundColor = (uint)(0xFF000000 + light.redColor * 256 * 256 + light.greenColor * 256 + light.blueColor);
                    MainPage.Log($"color change {light.brightness}");
                    Control.Send(CommandType_A.write, this.light);
                    //pointIsRight:点的区域不是圆盘内
                    return;
                }
                //if (send)
                //{
                    lastColor = e2;
                //    send = false;
                //}
            };
            //colorPicker.MouseUpEventHandler += (sender, e) => {
            //    send = true;
            //};
            colorPicker.MouseDownEventHandler += (sender, e) =>
            {
                if (function.trait_on_off.curValue.ToString() == "off")
                {
                    return;
                }
                pointIsRight = this.CheckPoint(circleR, colorPicker.Width / 2, colorPicker.Height / 2, (int)e.X, (int)e.Y);
                if (pointIsRight == false)
                {
                    //点的区域不是圆盘内
                    return;
                }
                //显示白点
                btnWhiteRound.X = (int)e.X - btnWhiteRound.Width / 2;
                btnWhiteRound.Y = (int)e.Y - btnWhiteRound.Height / 2;
                if (btnWhiteRound.Visible == false)
                {
                    btnWhiteRound.Visible = true;
                }
            };
            colorPicker.MouseUpEventHandler = (sender, e) =>
            colorPicker.MouseMoveEventHandler += (sender, e) =>
            {
                var ss = btnCurColor.BackgroundColor;
                //当鼠标点下事件处理
                colorPicker.MouseDownEventHandler(sender, e);
                //if (function.trait_on_off.curValue.ToString() == "off")
                //{
                //    return;
                //}
                //pointIsRight = this.CheckPoint(circleR, colorPicker.Width / 2, colorPicker.Height / 2, (int)e.X, (int)e.Y);
                //if (pointIsRight == false)
                //{
                //    //点的区域不是圆盘内
                //    return;
                //}
                ////显示白点
                //btnWhiteRound.X = (int)e.X - btnWhiteRound.Width / 2;
                //btnWhiteRound.Y = (int)e.Y - btnWhiteRound.Height / 2;
                //if (btnWhiteRound.Visible == false)
                //{
                //    btnWhiteRound.Visible = true;
                //}
                //btnCurColor.BackgroundColor = (uint)(0xFF000000 + lightTemp.GetRGBcolor(function));
            };
        }
            var colorChangeEvent = new System.Threading.Thread(() => {
                while (this.Parent != null)
                {
                    if (function.trait_on_off.curValue.ToString() == "off" || pointIsRight == false)
                    {
                        //pointIsRight:点的区域不是圆盘内
                        continue;
                    }
                    for (int i = 0; i < 3; i++)
                    {
                        if (lightTemp.GetRGBbytes(function)[i].ToString() != lastColor[i].ToString())
                        {
                            function.SetAttrState(FunctionAttributeKey.RGB, lastColor);
                            lightTemp.SetRGBcolor(lastColor, function);
                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                            d.Add(FunctionAttributeKey.RGB, lightTemp.GetRGBcolorString(function));
                            Control.Ins.SendWriteCommand(function, d,false,0);
                            break;
                        }
                    }
                    System.Threading.Thread.Sleep(200);
                }
            });
            colorChangeEvent.IsBackground = true;
            colorChangeEvent.Start();
        }
        /// <summary>
        /// 收藏功能按钮事件
@@ -81,8 +192,8 @@
        void LoadCollectionEvent()
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                DB_ResidenceData.residenceData.SaveResidenceData();
                btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                function.CollectFunction();
            };
        }
@@ -91,45 +202,73 @@
        /// </summary>
        void LoadEvent_DimmerBar()
        {
            DateTime dimmerTime = DateTime.MinValue;
            dimmerBar.MouseDownEventHandler = (sender, e)=>{
            dimmerBar.OnStartTrackingTouchEvent = (sender, e)=>{
                onDimmerBar = true;
            };
            dimmerBar.MouseUpEventHandler = (sender, e) => {
                onDimmerBar = false;
            dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
                new System.Threading.Thread(() => {
                    System.Threading.Thread.Sleep(200);
                    onDimmerBar = false;
                })
                { IsBackground = true }.Start();
                function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString());
                Control.Ins.SendWriteCommand(function, d);
            };
            dimmerBar.OnProgressChangedEvent = (sender, e) => {
                if (!btnSwitch.IsSelected)
                {
                    dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
                }
                btnSwitch.IsSelected = e > 0 ? true : false;
                light.brightness = e;
                light.on_off = e > 0 ? "on" : "off";
                //function.fadeTime = 0;
                //if (!btnSwitch.IsSelected)
                //{
                //    dimmerBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1;
                //}
                //btnSwitch.IsSelected = e > 0 ? true : false;
                //function.brightness = e;
                //function.trait_on_off.curValue = e > 0 ? "on" : "off";
                if (e == 0 || e == 100)
                {
                    Control.Send(CommandType_A.write, this.light);
                }
                else
                {
                    if (dimmerTime.AddMilliseconds(500) < DateTime.Now)
                    {
                        dimmerTime = DateTime.Now;
                        new System.Threading.Thread(() =>
                        {
                            Control.Send(CommandType_A.write, light);
                        })
                        { IsBackground = true }.Start();
                    }
                    else
                    {
                        MainPage.Log("skip dimmer control!!");
                    }
                }
                //if (e == 0 || e == 100)
                //{
                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //    d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
                //    Control.Ins.SendWriteCommand(function, d);
                //}
                //else
                //{
                //    if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
                //    {
                //        function.refreshTime = DateTime.Now;
                //        new System.Threading.Thread(() =>
                //        {
                //            //Control.Send(CommandType_A.write, function);
                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //            d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
                //            Control.Ins.SendWriteCommand(function, d);
                //        })
                //        { IsBackground = true }.Start();
                //    }
                //    else
                //    {
                //        MainPage.Log("skip dimmer control!!");
                //    }
                //}
            };
        }
        /// <summary>
        /// 修改灯光渐变时间
        /// </summary>
        void LoadEvet_ChangeFadeTime()
        {
            if (function.GetAttribute(FunctionAttributeKey.FadeTime) != null)
            {
                barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
                {
                    function.SetAttrState(FunctionAttributeKey.FadeTime, e.ToString());
                    function.SaveFunctionFile();
                };
            }
        }
        /// <summary>
        /// 加载开关事件
        /// </summary>
@@ -139,11 +278,26 @@
            {
                btnSwitch.IsSelected = !btnSwitch.IsSelected;
                dimmerBar.ProgressBarColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                bodyView.colorPicker.ColorImagePath = btnSwitch.IsSelected ? "FunctionIcon/Light/ColorWheel.png" : "FunctionIcon/Light/ColorWheelGray.png";
                new System.Threading.Thread(() =>
                {
                    var light = this.light as Light;
                    light.on_off = btnSwitch.IsSelected ? "on" : "off";
                    Control.Send(CommandType_A.write, this.light);
                    function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
                    if (btnSwitch.IsSelected)
                    {
                        if(function.lastBrightness == 0)
                        {
                            function.lastBrightness = 100;
                            dimmerBar.Progress = 100;
                        }
                        d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
                    }
                    else
                    {
                        function.lastBrightness = Convert.ToInt32(function.GetAttrState(FunctionAttributeKey.Brightness));
                    }
                    Control.Ins.SendWriteCommand(function, d);
                })
                { IsBackground = true }.Start();
            };
@@ -155,11 +309,50 @@
        {
            btnRestoredPoint.MouseUpEventHandler = (sender, e) =>
            {
                light.color = "255255255";
                if(function.trait_on_off.curValue.ToString() == "off")
                {
                    return;
                }
                btnWhiteRound.Visible = true;
                btnWhiteRound.Gravity = Gravity.Center;
                lightTemp.SetRGBcolor(new byte[] { 255, 255, 255 },function);
                btnCurColor.BackgroundColor = 0xFFFFFFFF;
                Control.Send(CommandType_A.write, this.light);
                btnCurColor.BorderColor = CSS.CSS_Color.PromptingColor2;
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add(FunctionAttributeKey.RGB, lightTemp.GetRGBcolorString(function));
                Control.Ins.SendWriteCommand(function, d);
                lastColor = new byte[] { 255, 255, 255 };
            };
        }
        /// <summary>
        /// 检测点击点
        /// </summary>
        /// <param name="circleR">圆的半径</param>
        /// <param name="circleX">圆心X轴</param>
        /// <param name="circleY">圆心Y轴</param>
        /// <param name="pointX">点击点的X轴</param>
        /// <param name="pointY">点击点的Y轴</param>
        /// <returns></returns>
        private bool CheckPoint(int circleR, int circleX, int circleY, int pointX, int pointY)
        {
            int dwidth = circleX - pointX;
            if (dwidth < 0) { dwidth *= -1; }
            int dHeight = circleY - pointY;
            if (dHeight < 0) { dHeight *= -1; }
            //根据三角函数,求三角形的斜边长
            int dlength = dwidth * dwidth + dHeight * dHeight;
            //半径长度(不开方,所以是按平方算)
            circleR *= circleR;
            if (dlength < circleR)
            {
                //如果组成的三角形并没有长过半径,则代表还在圆内(不允许点边界)
                return true;
            }
            return false;
        }
    }
}