| | |
| | | |
| | | public void Show() |
| | | { |
| | | |
| | | ///1秒定时更新状态 |
| | | timerUpdateStatus(); |
| | | #region ---界面布局--- |
| | |
| | | playView.collectIconBtn.IsSelected = !playView.collectIconBtn.IsSelected; |
| | | if (playView.collectIconBtn.IsSelected) |
| | | { |
| | | A31MusicModel.Current.collection = true; |
| | | A31MusicModel.Current.collect = true; |
| | | } |
| | | else |
| | | { |
| | | A31MusicModel.Current.collection = false; |
| | | A31MusicModel.Current.collect = false; |
| | | } |
| | | |
| | | }; |
| | |
| | | } |
| | | } |
| | | playView.regionBtn.Text = A31MusicModel.Current.GetRoomListName(); |
| | | if (A31MusicModel.Current.collection) |
| | | if (A31MusicModel.Current.collect) |
| | | { |
| | | playView.collectIconBtn.IsSelected = true; |
| | | } |