wxr
2020-09-14 a251442d9fc088b3d8cf74d20b959f0f6103b095
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -19,7 +19,10 @@
                        return;
                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
                    {
                        bodyView.dimmerBar.Progress = uFunction.brightness;
                        if (!bodyView.onDimmerBar)
                        {
                            bodyView.dimmerBar.Progress = uFunction.brightness;
                        }
                        if (uFunction.trait_on_off.value.ToString() == "on")
                        {
@@ -29,8 +32,10 @@
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                        }
                        //bodyView.dimmerBar.WaveColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on";
                        bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                        bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
                    }
                }
                catch (Exception ex)
@@ -45,10 +50,22 @@
            LoadSwitchEvent();
            LoadCollectionEvent();
            LoadEvent_DimmerBar();
            LoadEvet_ChangeFadeTime();
            //回退刷新信息事件
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
            };
        }
        /// <summary>
        /// 修改灯光渐变时间
        /// </summary>
        void LoadEvet_ChangeFadeTime()
        {
            barFadeTime.OnProgressChangedEvent = (sender, e) =>
            {
                light.fadeTime = e;
                light.SaveFunctionData();
            };
        }
@@ -80,6 +97,7 @@
                Control.SendWriteCommand(light, d);
            };
            dimmerBar.OnProgressChangedEvent = (sender, e) => {
                light.fadeTime = 0;
                if (!btnSwitch.IsSelected)
                {
                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
@@ -102,18 +120,16 @@
                        light.refreshTime = DateTime.Now;
                        new System.Threading.Thread(() =>
                        {
                            //Control.Send(CommandType_A.write, light);
                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                            d.Add("brightness", light.brightness.ToString());
                            Control.SendWriteCommand(light, d);
                        })
                        { IsBackground = true }.Start();
                    }
                    else
                    {
                        MainPage.Log("skip control!!");
                    }
                }
                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                btnBrightnessText.Text = light.brightness + "%";
            };
        }
@@ -124,6 +140,7 @@
        {
            btnSwitch.MouseUpEventHandler += (sender, e) =>
            {
                light.fadeTime = barFadeTime.Progress;
                btnSwitch.IsSelected = !btnSwitch.IsSelected;
                if (btnSwitch.IsSelected)
                {