wxr
2020-12-22 a56a485926a8927f904d7f4795c371c25b35753a
HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
@@ -17,10 +17,6 @@
        /// 定义一个变量,记录选中状态
        /// </summary>
        private string selectedState = "unknown";
        /// <summary>
        /// 定义一个变量,记录选中状态记录属性
        /// </summary>
        private string keyVlaue = "";
        public void Show(Entity.Function device, int index, bool edit)
        {
            #region 界面布局
@@ -39,152 +35,348 @@
                Height = Application.GetRealHeight(667 - 64),
            };
            this.AddChidren(fLayout);
            #endregion
            switch (device.functionType)
            {
                //开关灯光 light.Switch
                case FunctionType.Dimmer:
                    {
                        LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
                        lightSwitchView.btnText.TextID = StringId.switchLogic;
                        lightSwitchView.btnState.Text = "";
                        fLayout.AddChidren(lightSwitchView.FLayoutView());
                        lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            SwitchViewMethod(frame, device, lightSwitchView.btnState, 2);
                        };
                        if (edit)
                        {
                            GetEditState(device, edit, index, lightSwitchView.btnState, null, null, null);
                        }
                    }
                    break;
                case FunctionType.RGB:
                    {
                        LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
                        lightSwitchView.btnText.TextID = StringId.switchLogic;
                        lightSwitchView.btnState.Text = "";
                        fLayout.AddChidren(lightSwitchView.FLayoutView());
                        lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            SwitchViewMethod(frame, device, lightSwitchView.btnState, 2);
                        };
                        if (edit)
                        {
                            GetEditState(device, edit, index, lightSwitchView.btnState, null, null, null);
                        }
                    }
                    break;
                case FunctionType.RGBW:
                    {
                        LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
                        lightSwitchView.btnText.TextID = StringId.switchLogic;
                        lightSwitchView.btnState.Text = "";
                        fLayout.AddChidren(lightSwitchView.FLayoutView());
                        lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            SwitchViewMethod(frame, device, lightSwitchView.btnState, 2);
                        };
                        if (edit)
                        {
                            GetEditState(device, edit, index, lightSwitchView.btnState, null, null, null);
                        }
                    }
                    break;
                case FunctionType.CCT:
                    {
                        LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
                        lightSwitchView.btnText.TextID = StringId.switchLogic;
                        lightSwitchView.btnState.Text = "";
                        fLayout.AddChidren(lightSwitchView.FLayoutView());
                        lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            SwitchViewMethod(frame, device, lightSwitchView.btnState, 2);
                        };
                        if (edit)
                        {
                            GetEditState(device, edit, index, lightSwitchView.btnState, null, null, null);
                        }
                    }
                    break;
                case FunctionType.Relay:
                    {
                        LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
                        lightSwitchView.btnText.TextID = StringId.switchLogic;
                        lightSwitchView.btnState.Text = "";
                        fLayout.AddChidren(lightSwitchView.FLayoutView());
                        lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            SwitchViewMethod(frame, device, lightSwitchView.btnState, 2);
                        };
                        if (edit)
                        {
                            GetEditState(device, edit, index, lightSwitchView.btnState, null, null, null);
                        }
                    }
                    break;
                //窗帘
                case FunctionType.Curtain:
                    {
                        LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
                        lightSwitchView.btnText.TextID = StringId.switchLogic;
                        lightSwitchView.btnState.Text = "";
                        fLayout.AddChidren(lightSwitchView.FLayoutView());
                        lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            SwitchViewMethod(frame, device, lightSwitchView.btnState, 2);
                        };
                        if (edit)
                        {
                            GetEditState(device, edit, index, lightSwitchView.btnState, null, null, null);
                        }
                    }
                    break;
            }
            #region  保存
            ///保存View
            LogicView.SaveView saveView = new LogicView.SaveView();
            saveView.frameLayout.SetCornerWithSameRadius(Application.GetRealHeight(24), HDLUtils.RectCornerTopLeft | HDLUtils.RectCornerTopRight);
            saveView.btnSave.TextID = StringId.completeLogic;
            this.AddChidren(saveView.FLayoutView());
            #endregion
            #region  编辑设备状态
            switch (device.functionType)
            {
                //开关灯光 light.Switch
                case FunctionType.Dimmer:
                case FunctionType.RGB:
                case FunctionType.RGBW:
                case FunctionType.ColorTemperature:
                    {
                        //2表示(开,关)功能
                        SwitchBrightnessView(fLayout, device, index, edit, 2);
                    }
                    break;
                case FunctionType.Relay:
                    {
                        //2表示(开,关)功能
                        SwitchView(fLayout, device, index, edit, 2);
                    }
                    break;
                //窗帘
                case FunctionType.Curtain:
                case FunctionType.MotorCurtain:
                case FunctionType.RollingShutter:
                    {
                        //3表示(开,关,暂停)功能
                        SwitchView(fLayout, device, index, edit, 3);
                    }
                    break;
                case FunctionType.AC:
                    {
                        #region 界面
                        ///开关
                        LogicView.FunTypeView acSwitchVie = new LogicView.FunTypeView();
                        acSwitchVie.btnText.TextID = StringId.switchLogic;
                        fLayout.AddChidren(acSwitchVie.FLayoutView());
                        ///温度
                        LogicView.FunTypeView temperatureView = new LogicView.FunTypeView();
                        temperatureView.frameLayout.Y = acSwitchVie.frameLayout.Bottom;
                        temperatureView.btnText.TextID = StringId.temperatureLogic;
                        fLayout.AddChidren(temperatureView.FLayoutView());
                        ///模式
                        LogicView.FunTypeView acModehView = new LogicView.FunTypeView();
                        acModehView.frameLayout.Y = temperatureView.frameLayout.Bottom;
                        acModehView.btnText.TextID = StringId.modeLogic;
                        fLayout.AddChidren(acModehView.FLayoutView());
                        ///风速
                        LogicView.FunTypeView acSpeedView = new LogicView.FunTypeView();
                        acSpeedView.frameLayout.Y = acModehView.frameLayout.Bottom;
                        acSpeedView.btnText.TextID = StringId.speedLogic;
                        fLayout.AddChidren(acSpeedView.FLayoutView());
                        #endregion
                        #region 点击事件
                        ///开关点击事件
                        acSwitchVie.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            SwitchViewMethod(device, acSwitchVie.btnState, 2);
                        };
                        ///温度点击事件
                        temperatureView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            LogicView.TimeView view = new LogicView.TimeView();
                            view.FLayoutView(frame);
                            EventHandler<MouseEventArgs> removefLayout = (sender1, e1) =>
                            {
                                //移除fLayout界面
                                frame.RemoveFromParent();
                            };
                            //取消点击事件
                            view.btnCancel.MouseUpEventHandler += removefLayout;
                            //初始化列表
                            var temperatureList = new List<string>();
                            for (int i = 16; i < 32; i++)
                            {
                                //添加数据
                                temperatureList.Add(i.ToString() + "℃");
                                temperatureList.Add((i + 0.5).ToString() + "℃");
                            }
                            //加载数据界面的设置方法(列表互不联动)
                            view.mUIPickerView.setNPicker(temperatureList, null, null);
                            //默认初始选中状态
                            view.mUIPickerView.setCurrentItems(9, 0, 0);
                            //定义一个局部变量记录选中时间
                            string temperature = "25℃";
                            for (int i = 0; i < temperatureList.Count; i++)
                            {
                                if (temperatureList[i] == temperatureView.btnState.Text)
                                {
                                    //更新状态
                                    view.mUIPickerView.setCurrentItems(i, 0, 0);
                                    //更新状态
                                    temperature = temperatureList[i];
                                    break;
                                }
                            }
                            //选中时间回调方法,时间变化一次回调一次
                            view.mUIPickerView.OnSelectChangeEvent += (index1, index2, index3) =>
                            {
                                temperature = temperatureList[index1];
                            };
                            //确定点击事件
                            view.btnConfirm.MouseUpEventHandler += (sender2, e2) =>
                            {
                                Dictionary<string, string> dic = new Dictionary<string, string>();
                                LogicMethod.dictionary(dic, "key", "set_temp");
                                string keyVlaue = "set_temp";
                                string set_temp_value = temperature.Replace("℃", "");
                                LogicMethod.dictionary(dic, "value", set_temp_value);
                                AddDictionaryData(dicSateteList, keyVlaue, dic);
                                selectedState = device.functionType + "_set_temp";
                                RemView(frame);
                                temperatureView.btnState.Text = temperature;
                            };
                        };
                        ///模式点击事件
                        acModehView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            List<string> modeStr = new List<string> {
                                Language.StringByID(StringId.coolLogic),
                                 Language.StringByID(StringId.heatingLogic),
                                  Language.StringByID(StringId.autoLogic),
                                   Language.StringByID(StringId.dehumidifyLogic),
                            };
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            ///之前的状态文本
                            string currText = acModehView.btnState.Text;
                            PublicInterface modeView = new PublicInterface();
                            modeView.SingleSelectionShow(frame, modeStr, Language.StringByID(StringId.modeLogic), currText
                               , (stateValue) =>
                               {
                                   string keyVlaue = "mode";
                                   Dictionary<string, string> dic = new Dictionary<string, string>();
                                   LogicMethod.dictionary(dic, "key", "mode");
                                   LogicMethod.dictionary(dic, "value", InterfaceDsplaysLogic.GetModeValueString(stateValue, "mode"));
                                   AddDictionaryData(dicSateteList, keyVlaue, dic);
                                   acModehView.btnState.Text = stateValue;
                                   selectedState = device.functionType + "_mode";
                               });
                        };
                        ///风速点击事件
                        acSpeedView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            List<string> speedStr = new List<string> {
                                Language.StringByID(StringId.LowWindSpeed),
                                 Language.StringByID(StringId.MiddleWindSpeed),
                                  Language.StringByID(StringId.HighWindSpeed),
                                   Language.StringByID(StringId.Auto),
                            };
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            ///之前的状态文本
                            string currText = acSpeedView.btnState.Text;
                            PublicInterface modeView = new PublicInterface();
                            modeView.SingleSelectionShow(frame, speedStr, Language.StringByID(StringId.speedLogic), currText
                               , (stateValue) =>
                               {
                                   string keyVlaue = "fan";
                                   Dictionary<string, string> dic = new Dictionary<string, string>();
                                   LogicMethod.dictionary(dic, "key", "fan");
                                   LogicMethod.dictionary(dic, "value", InterfaceDsplaysLogic.GetModeValueString(stateValue, "fan"));
                                   AddDictionaryData(dicSateteList, keyVlaue, dic);
                                   acSpeedView.btnState.Text = stateValue;
                                   selectedState = device.functionType + "_fan";
                               });
                        };
                        if (edit)
                        {
                            GetEditState(device, index, acSwitchVie.btnState, temperatureView.btnState, acModehView.btnState, acSpeedView.btnState);
                        }
                        #endregion
                    }
                    break;
                case FunctionType.FloorHeating:
                    {
                        #region 界面
                        ///开关
                        LogicView.FunTypeView floorHeatingSwitchVie = new LogicView.FunTypeView();
                        floorHeatingSwitchVie.btnText.TextID = StringId.switchLogic;
                        fLayout.AddChidren(floorHeatingSwitchVie.FLayoutView());
                        ///温度
                        LogicView.FunTypeView temperatureView = new LogicView.FunTypeView();
                        temperatureView.frameLayout.Y = floorHeatingSwitchVie.frameLayout.Bottom;
                        temperatureView.btnText.TextID = StringId.temperatureLogic;
                        fLayout.AddChidren(temperatureView.FLayoutView());
                        ///模式
                        LogicView.FunTypeView floorHeatingModehView = new LogicView.FunTypeView();
                        floorHeatingModehView.frameLayout.Y = temperatureView.frameLayout.Bottom;
                        floorHeatingModehView.btnText.TextID = StringId.modeLogic;
                        fLayout.AddChidren(floorHeatingModehView.FLayoutView());
                        #endregion
                        #region 点击事件
                        ///开关点击事件
                        floorHeatingSwitchVie.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            SwitchViewMethod(device, floorHeatingSwitchVie.btnState, 2);
                        };
                        ///温度点击事件
                        temperatureView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            LogicView.TimeView view = new LogicView.TimeView();
                            view.FLayoutView(frame);
                            EventHandler<MouseEventArgs> removefLayout = (sender1, e1) =>
                            {
                                //移除fLayout界面
                                frame.RemoveFromParent();
                            };
                            //取消点击事件
                            view.btnCancel.MouseUpEventHandler += removefLayout;
                            //初始化列表
                            var temperatureList = new List<string>();
                            for (int i = 16; i < 32; i++)
                            {
                                //添加数据
                                temperatureList.Add(i.ToString() + "℃");
                                temperatureList.Add((i + 0.5).ToString() + "℃");
                            }
                            //加载数据界面的设置方法(列表互不联动)
                            view.mUIPickerView.setNPicker(temperatureList, null, null);
                            //默认初始选中状态
                            view.mUIPickerView.setCurrentItems(9, 0, 0);
                            //定义一个局部变量记录选中时间
                            string temperature = "25℃";
                            for (int i = 0; i < temperatureList.Count; i++)
                            {
                                if (temperatureList[i] == temperatureView.btnState.Text)
                                {
                                    //更新状态
                                    view.mUIPickerView.setCurrentItems(i, 0, 0);
                                    //更新状态
                                    temperature = temperatureList[i];
                                    break;
                                }
                            }
                            //选中时间回调方法,时间变化一次回调一次
                            view.mUIPickerView.OnSelectChangeEvent += (index1, index2, index3) =>
                            {
                                temperature = temperatureList[index1];
                            };
                            //确定点击事件
                            view.btnConfirm.MouseUpEventHandler += (sender2, e2) =>
                            {
                                Dictionary<string, string> dic = new Dictionary<string, string>();
                                LogicMethod.dictionary(dic, "key", "set_temp");
                                string keyVlaue = "set_temp";
                                string set_temp_value = temperature.Replace("℃", "");
                                LogicMethod.dictionary(dic, "value", set_temp_value);
                                selectedState = device.functionType + "_set_temp";
                                AddDictionaryData(dicSateteList, keyVlaue, dic);
                                RemView(frame);
                                temperatureView.btnState.Text = temperature;
                            };
                        };
                        ///模式点击事件
                        floorHeatingModehView.btnClick.MouseUpEventHandler += (sender, e) =>
                        {
                            FrameLayout frame = new FrameLayout
                            {
                                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
                            };
                            this.AddChidren(frame);
                            List<string> modeStr = new List<string> {
                                Language.StringByID(StringId.dayMode),
                                 Language.StringByID(StringId.nightMode),
                                  Language.StringByID(StringId.leaveMode),
                                   Language.StringByID(StringId.ordinaryMode),
                                Language.StringByID(StringId.timeMode),
                            };
                            ///之前的状态文本
                            string currText= floorHeatingModehView.btnState.Text;
                            PublicInterface modeView = new PublicInterface();
                            modeView.SingleSelectionShow(frame, modeStr, Language.StringByID(StringId.modeLogic), currText
                               , (stateValue) =>
                               {
                                   string keyVlaue = "mode";
                                   Dictionary<string, string> dic = new Dictionary<string, string>();
                                   LogicMethod.dictionary(dic, "key", "mode");
                                   LogicMethod.dictionary(dic, "value", InterfaceDsplaysLogic.GetModeValueString(stateValue, "FloorHeating"));
                                   AddDictionaryData(dicSateteList, keyVlaue, dic);
                                   floorHeatingModehView.btnState.Text = stateValue;
                                   selectedState = device.functionType + "_mode";
                               });
                        };
                        if (edit)
                        {
                            GetEditState(device, index, floorHeatingSwitchVie.btnState, temperatureView.btnState, floorHeatingModehView.btnState, null);
                        }
                        #endregion
                    }
                    break;
            }
            #endregion
            #region  保存点击事件
            saveView.btnClick.MouseUpEventHandler += (sen, e) =>
            {
@@ -194,7 +386,68 @@
                    Output outputDevice = new Output();
                    outputDevice.target_type = "1";
                    outputDevice.sid = device.sid;
                    switch (device.functionType)
                    {
                        case FunctionType.Dimmer:
                        case FunctionType.RGB:
                        case FunctionType.RGBW:
                        case FunctionType.ColorTemperature:
                            {
                                //调光做了一个特殊处理;
                                if (dicSateteList.Count > 1)
                                {
                                    foreach (var dictionary in dicSateteList)
                                    {
                                        string keyValue = dictionary["key"];
                                        if (keyValue == "on_off")
                                        {
                                            if (dictionary["value"] == "off")
                                            {
                                                //移除列表所有数据
                                                dicSateteList.Clear();
                                                //重新添加-关-属性数据
                                                Dictionary<string, string> diction = new Dictionary<string, string>();
                                                diction.Add("key", "on_off");
                                                diction.Add("value", "off");
                                                dicSateteList.Add(diction);
                                                break;
                                            }
                                        }
                                    }
                                }
                                break;
                            }
                        case FunctionType.AC:
                        case FunctionType.FloorHeating:
                            {
                                //(空调/地热)做了一个特殊处理;
                                bool _bool = false;
                                for (int i = 0; i < dicSateteList.Count; i++)
                                {
                                    var dic = dicSateteList[i];
                                    if (dic.ContainsValue("on_off"))
                                    {
                                        //判断是否存在
                                        _bool = true;
                                        break;
                                    }
                                }
                                if (!_bool)
                                {
                                    //没有开关就默认添加-开-属性
                                    Dictionary<string, string> diction = new Dictionary<string, string>();
                                    diction.Add("key", "on_off");
                                    diction.Add("value", "on");
                                    dicSateteList.Add(diction);
                                }
                            }
                            break;
                    }
                    outputDevice.status = dicSateteList;
                    if (edit)
                    {
                        //移除旧数据
@@ -224,58 +477,197 @@
                addLogic.Show();
                MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
            };
            #endregion
        }
        /// <summary>
        ///开关=界面
        /// </summary>
        /// <param name="fLayout"></param>
        /// <param name="device"></param>
        /// <param name="index"></param>
        /// <param name="edit"></param>
        /// <param name="intView">选中View的数量</param>
        private void SwitchView(FrameLayout fLayout, Entity.Function device, int index, bool edit, int intView)
        {
            #region 界面
            ///开关
            LogicView.FunTypeView curtainSwitchView = new LogicView.FunTypeView();
            curtainSwitchView.btnText.TextID = StringId.switchLogic;
            fLayout.AddChidren(curtainSwitchView.FLayoutView());
            #endregion
            #region 点击事件
            ///开关点击事件
            curtainSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
            {
                SwitchViewMethod(device, curtainSwitchView.btnState, intView);
            };
            if (edit)
            {
                GetEditState(device, index, curtainSwitchView.btnState, null, null, null);
            }
            #endregion
        }
        /// <summary>
        /// 移除控件
        ///(开关+亮度/百分比)界面
        /// </summary>
        /// <param name="frame"></param>
        private void RemView(FrameLayout frame)
        /// <param name="fLayout"></param>
        /// <param name="device"></param>
        /// <param name="index"></param>
        /// <param name="edit"></param>
        /// <param name="intView">选中View的数量</param>
        private void SwitchBrightnessView(FrameLayout fLayout, Entity.Function device, int index, bool edit, int intView)
        {
            frame.RemoveFromParent();
            #region 界面
            ///开关
            LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView();
            lightSwitchView.btnText.TextID = StringId.switchLogic;
            fLayout.AddChidren(lightSwitchView.FLayoutView());
            ///亮度
            LogicView.FunTypeView brightnessView = new LogicView.FunTypeView();
            brightnessView.frameLayout.Y = lightSwitchView.frameLayout.Bottom;
            if (device.functionType == FunctionType.MotorCurtain || device.functionType == FunctionType.RollingShutter)
            {
                brightnessView.btnText.TextID = StringId.percentum;
            }
            else
            {
                brightnessView.btnText.TextID = StringId.brightnesLogic;
            }
            fLayout.AddChidren(brightnessView.FLayoutView());
            #endregion
            #region 点击事件
            ///开关点击事件
            lightSwitchView.btnClick.MouseUpEventHandler += (sender, e) =>
            {
                SwitchViewMethod(device, lightSwitchView.btnState, intView);
            };
            ///亮度点击事件
            brightnessView.btnClick.MouseUpEventHandler += (sender, e) =>
            {
                BrightnessMethod(device, brightnessView.btnState, brightnessView.btnText.Text);
            };
            if (edit)
            {
                GetEditState(device, index, lightSwitchView.btnState, brightnessView.btnState, null, null);
            }
            #endregion
        }
        /// <summary>
        /// 开关=功能下一级界面
        /// </summary>
        /// <param name="device"></param>
        /// <param name="button"></param>
        /// <param name="len">显示选择View数量</param>
        private void SwitchViewMethod(Entity.Function device, Button button, int len)
        {
            #region 界面
            FrameLayout frame = new FrameLayout
            {
                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
            };
            this.AddChidren(frame);
            LogicView.SwitchView switchView = new LogicView.SwitchView();
            switchView.FLayoutView(frame, len, button.Text, (strValue) =>
            {
                int id = 0;
                switch (strValue) {
                    case "on": {
                            id = StringId.onLogic;
                        }
                        break;
                    case "off": {
                            id = StringId.offLogic;
                        } break;
                    case "stop": {
                            id = StringId.stop;
                        } break;
                }
                button.TextID = id;
                Dictionary<string, string> dic = new Dictionary<string, string>();
                LogicMethod.dictionary(dic, "key", "on_off");
                string keyVlaue = "on_off";
                LogicMethod.dictionary(dic, "value", strValue);
                AddDictionaryData(dicSateteList, keyVlaue, dic);
                selectedState = device.functionType + "_" + strValue;
            });
            #endregion
        }
        /// <summary>
        /// 亮度/百分比=功能下一级界面
        /// </summary>
        /// <param name="device"></param>
        /// <param name="button"></param>
        private void BrightnessMethod(Entity.Function device, Button button, string titleName)
        {
            #region 界面
            FrameLayout frame = new FrameLayout
            {
                BackgroundColor = CSS.CSS_Color.viewTrans60lucence,
            };
            this.AddChidren(frame);
            LogicView.BrightnessView brightness = new LogicView.BrightnessView();
            brightness.FLayoutView(frame, titleName, button.Text, (brightnesValue) =>
            {
                button.Text = brightnesValue+"%";
                Dictionary<string, string> dic = new Dictionary<string, string>();
                string keyVlaue = "";
                switch (device.functionType)
                {
                    //开关灯光 light.Switch
                    case FunctionType.Dimmer:
                    case FunctionType.RGB:
                    case FunctionType.RGBW:
                    case FunctionType.ColorTemperature:
                        {
                            LogicMethod.dictionary(dic, "key", "brightness");
                            keyVlaue = "brightness";
                        }
                        break;
                    case FunctionType.MotorCurtain:
                    case FunctionType.RollingShutter:
                        {
                            LogicMethod.dictionary(dic, "key", "percent");
                            keyVlaue = "percent";
                        }
                        break;
                }
                LogicMethod.dictionary(dic, "value", brightnesValue.ToString());
                AddDictionaryData(dicSateteList, keyVlaue, dic);
                selectedState = device.functionType + brightnesValue.ToString();
            });
            #endregion
        }
        /// <summary>
        /// 显示编辑之前的设备状态
        /// </summary>
        /// <param name="device">编辑设备</param>
        /// <param name="edit">编辑状态</param>
        /// <param name="index">编辑数据的索引</param>
        /// <param name="button1">显示Btn</param>
        /// <param name="button2">显示Btn</param>
        /// <param name="button3">显示Btn</param>
        /// <param name="button4">显示Btn</param>
        private void GetEditState(Entity.Function device, bool edit, int index, Button button1, Button button2, Button button3, Button button4)
        private void GetEditState(Entity.Function device, int index, Button button1, Button button2, Button button3, Button button4)
        {
            Output outputs = Logic.currlogic.output[index];
            var dicList = outputs.status as List<Dictionary<string, string>>;
            switch (device.functionType)
            //清除之前旧数据
            dicSateteList.Clear();
            if (dicList.Count != 0)
            {
                //开关灯光
                case FunctionType.Relay:
                    {
                        foreach (var dic in dicList)
                        {
                            string value = dic["value"];
                            if (value == "on")
                            {
                                button1.Text = Language.StringByID(StringId.onLogic);
                            }
                            else
                            {
                                button1.Text = Language.StringByID(StringId.offLogic);
                            }
                        }
                    }
                    break;
                //有数据重新赋值
                dicSateteList = dicList;
            }
            InpOrOutLogicMethod.EditState(device, dicList, button1, button2, button3, button4);
        }
        /// <summary>
        /// 添加选中数据
        /// 添加处理选中数据
        /// </summary>
        /// <param name="dicList">存储数据列表</param>
        /// <param name="keyValue">识别设备</param> 
@@ -309,7 +701,6 @@
            }
        }
        /// <summary>
        /// 添加目标
        /// </summary>
@@ -338,79 +729,14 @@
        }
        /// <summary>
        /// 开关功能展开界面
        /// 移除控件
        /// </summary>
        /// <param name="frame"></param>
        /// <param name="device"></param>
        /// <param name="button"></param>
        /// <param name="len"></param>
        public void SwitchViewMethod(FrameLayout frame, Entity.Function device, Button button, int len)
        private void RemView(FrameLayout frame)
        {
            LogicView.SwitchView switchView = new LogicView.SwitchView();
            switchView.FLayoutView(frame, len);
            Button btnOn = new Button
            {
                TextAlignment = TextAlignment.Center,
                TextSize = LogicView.TextSize.text16,
                TextColor = CSS.CSS_Color.textCancelColor,
                TextID = StringId.onLogic,
                Height = Application.GetRealHeight(44),
                Width = Application.GetRealWidth(343),
            };
            switchView.frameLayout.AddChidren(btnOn);
            Button btnLine = new Button
            {
                Height = 1,
                BackgroundColor = CSS.CSS_Color.viewLine,
                Y = btnOn.Bottom,
            };
            switchView.frameLayout.AddChidren(btnLine);
            Button btnOff = new Button
            {
                Y = btnLine.Bottom,
                TextAlignment = TextAlignment.Center,
                TextSize = LogicView.TextSize.text16,
                TextColor = CSS.CSS_Color.textCancelColor,
                TextID = StringId.offLogic,
                Height = Application.GetRealHeight(44),
                Width = Application.GetRealWidth(343),
            };
            switchView.frameLayout.AddChidren(btnOff);
            Dictionary<string, string> dic = new Dictionary<string, string>();
            LogicMethod.dictionary(dic, "key", "on_off");
            keyVlaue = "on_off";
            btnOn.MouseUpEventHandler += (sender2, e2) =>
            {
                LogicMethod.dictionary(dic, "value", "on");
                RemView(frame);
                button.TextID = StringId.onLogic;
                selectedState = device.functionType + "_on";
                AddDictionaryData(dicSateteList, keyVlaue, dic);
            };
            btnOff.MouseUpEventHandler += (sender3, e3) =>
            {
                LogicMethod.dictionary(dic, "value", "off");
                RemView(frame);
                button.TextID = StringId.offLogic;
                selectedState = device.functionType + "_off";
                AddDictionaryData(dicSateteList, keyVlaue, dic);
            };
            if (button.Text != "")
            {
                if (button.Text == btnOn.Text)
                {
                    btnOn.TextColor = CSS.CSS_Color.textConfirmColor;
                }
                else
                {
                    btnOff.TextColor = CSS.CSS_Color.textConfirmColor;
                }
            }
            frame.RemoveFromParent();
        }
    }
}