| | |
| | | { |
| | | lightTemp.SetRGBcolor(e2,function); |
| | | colorChangeTime = DateTime.Now; |
| | | btnCurColor.BackgroundColor = (uint)(0xFF000000 + lightTemp.GetRGBcolor(function)); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.RGB, lightTemp.GetRGBcolorString(function)); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | } |
| | | |
| | | }; |
| | | colorPicker.MouseDownEventHandler += (sender, e) => |
| | | { |
| | | if (function.trait_on_off.curValue.ToString() == "off") |
| | | { |
| | | return; |
| | | } |
| | | pointIsRight = this.CheckPoint(circleR, colorPicker.Width / 2, colorPicker.Height / 2, (int)e.X, (int)e.Y); |
| | | if (pointIsRight == false) |
| | | { |
| | | //点的区域不是圆盘内 |
| | | return; |
| | | } |
| | | //显示白点 |
| | | btnWhiteRound.X = (int)e.X - btnWhiteRound.Width / 2; |
| | | btnWhiteRound.Y = (int)e.Y - btnWhiteRound.Height / 2; |
| | | if (btnWhiteRound.Visible == true) |
| | | { |
| | | btnWhiteRound.Visible = false; |
| | | } |
| | | }; |
| | | colorPicker.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | if (function.trait_on_off.curValue.ToString() == "off") |
| | | { |
| | |
| | | btnWhiteRound.Visible = true; |
| | | } |
| | | }; |
| | | |
| | | |
| | | |
| | | colorPicker.MouseMoveEventHandler += (sender, e) => |
| | | { |
| | | //当鼠标点下事件处理 |
| | | colorPicker.MouseDownEventHandler(sender, e); |
| | | if (function.trait_on_off.curValue.ToString() == "off") |
| | | { |
| | | return; |
| | | } |
| | | pointIsRight = this.CheckPoint(circleR, colorPicker.Width / 2, colorPicker.Height / 2, (int)e.X, (int)e.Y); |
| | | if (pointIsRight == false) |
| | | { |
| | | //点的区域不是圆盘内 |
| | | return; |
| | | } |
| | | //显示白点 |
| | | btnWhiteRound.X = (int)e.X - btnWhiteRound.Width / 2; |
| | | btnWhiteRound.Y = (int)e.Y - btnWhiteRound.Height / 2; |
| | | if (btnWhiteRound.Visible == false) |
| | | { |
| | | btnWhiteRound.Visible = true; |
| | | } |
| | | btnCurColor.BackgroundColor = (uint)(0xFF000000 + lightTemp.GetRGBcolor(function)); |
| | | }; |
| | | } |
| | | |