wei
2020-12-17 bb6ad792b598927a5459a5fb6f6c27fb1aa9e94e
HDL_ON/Entity/FunctionList.cs
@@ -382,28 +382,36 @@
                    var deviceList = Newtonsoft.Json.JsonConvert.DeserializeObject<DevcieApiPack>(pack.Data.ToString());
                    if (deviceList != null)
                    {
                        for (int i =0;i < List.GetDeviceFunctionList().Count;)
                        if (List.GetDeviceFunctionList().Count > 0)
                        {
                            var localFunction = List.GetDeviceFunctionList()[i];
                            var newFunction = deviceList.list.Find((obj) => obj.deviceId == localFunction.deviceId);
                            if (newFunction == null)//如果云端最新数据没有该条数据,则本地需要删掉该数据记录
                            for (int i = 0; i < List.GetDeviceFunctionList().Count;)
                            {
                                List.DeleteFunction(localFunction);
                            }
                            else
                            {
                                i++;
                                if (localFunction.modifyTime != newFunction.modifyTime)
                                var localFunction = List.GetDeviceFunctionList()[i];
                                if (localFunction.functionCategory == FunctionCategory.Music)
                                {
                                    MainPage.Log($"local:{localFunction.modifyTime}\r\n server:{newFunction.modifyTime}");
                                    localFunction.name = newFunction.name;
                                    localFunction.collect = newFunction.collect;
                                    localFunction.modifyTime = newFunction.modifyTime;
                                    localFunction.roomIds = newFunction.roomIds;
                                    localFunction.bus_Data = newFunction.bus_Data;
                                    localFunction.SaveFunctionData(false);
                                    i++;
                                    continue;
                                }
                                deviceList.list.Remove(newFunction);//操作完的数据清理掉,剩下的就是新增的功能
                                var newFunction = deviceList.list.Find((obj) => obj.deviceId == localFunction.deviceId);
                                if (newFunction == null)//如果云端最新数据没有该条数据,则本地需要删掉该数据记录
                                {
                                    List.DeleteFunction(localFunction);
                                }
                                else
                                {
                                    i++;
                                    if (localFunction.modifyTime != newFunction.modifyTime)
                                    {
                                        MainPage.Log($"local:{localFunction.modifyTime}\r\n server:{newFunction.modifyTime}");
                                        localFunction.name = newFunction.name;
                                        localFunction.collect = newFunction.collect;
                                        localFunction.modifyTime = newFunction.modifyTime;
                                        localFunction.roomIds = newFunction.roomIds;
                                        localFunction.bus = newFunction.bus;
                                        localFunction.SaveFunctionData(false);
                                    }
                                    deviceList.list.Remove(newFunction);//操作完的数据清理掉,剩下的就是新增的功能
                                }
                            }
                        }
                        //处理剩下的新增功能
@@ -618,7 +626,26 @@
            })
            { IsBackground = true }.Start();
        }
        #region 场景相关
        /// <summary>
        /// 添加场景
        /// </summary>
        public Scene AddScene(Scene scene,out string result)
        {
            Scene tempScene = null;
            var pm = new HttpServerRequest();
            var revPack = pm.AddScene(scene);
            if (revPack.Code == StateCode.SUCCESS)
            {
                var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString());
                tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId);
                var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene));
                Common.FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd);
            }
            result = revPack.Code;
            return tempScene;
        }
        #endregion
        #region 功能文本相关
        /// <summary>
@@ -636,7 +663,7 @@
                case FunctionAttributeKey.Brightness:
                    text = Language.StringByID(StringId.Brightness);
                    break;
                case FunctionAttributeKey.Color:
                case FunctionAttributeKey.RGB:
                    text = Language.StringByID(StringId.ColorValue);
                    break;
                case FunctionAttributeKey.Mode:
@@ -778,6 +805,35 @@
            }
            return text;
        }
        /// <summary>
        /// 延时显示的文本
        /// </summary>
        public string GetDelayText(string delay)
        {
            string text = "";
            switch (delay)
            {
                case "0":
                    text = Language.StringByID(StringId.NoDelay);
                    break;
                case "30":
                    text = "30s";
                    break;
                case "60":
                    text = "1min";
                    break;
                case "120":
                    text = "2min";
                    break;
                case "300":
                    text = "5min";
                    break;
            }
            return text;
        }
        #endregion
    }