wei
2020-12-17 bb6ad792b598927a5459a5fb6f6c27fb1aa9e94e
HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
@@ -526,18 +526,10 @@
            {
                sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
            }
            else
            {
                sceneFunctionInfo += Language.StringByID(StringId.Open);
            }
            var perState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
            if (perState != null)
            {
                sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness").curValue.ToString() + "%";
            }
            else
            {
                sceneFunctionInfo += Language.StringByID(StringId.Open);
            }
            //FunctionAttributes perTrait;
@@ -902,8 +894,9 @@
                        return;
                    }
                }
                var result = scene.AddScene();
                if (result == StateCode.SUCCESS)
                string result = "";
                var addScene = FunctionList.List.AddScene(scene,out result);
                if (addScene != null)
                {
                    FunctionList.List.scenes.Add(scene);
                    backAction();