| | |
| | | using System; |
| | | using System.Collections.Generic; |
| | | using System.Linq; |
| | | using Newtonsoft.Json.Linq; |
| | | using HDL_ON.DriverLayer; |
| | | using Shared; |
| | | |
| | | namespace HDL_ON.Entity |
| | | { |
| | | public class Function : A_Protocol_FunctionInfo |
| | | /// <summary> |
| | | /// 读取服务器空间信息返回到数据包 |
| | | /// </summary> |
| | | public class DevcieApiPack |
| | | { |
| | | public List<Function> list = new List<Function>(); |
| | | |
| | | /// <summary> |
| | | /// 功能附带的属性与值的列表 |
| | | /// </summary> |
| | | public Dictionary<string, byte> dicPropert = new Dictionary<string, byte>(); |
| | | /// <summary> |
| | | /// 是否收藏 |
| | | /// </summary> |
| | | public bool collection = false; |
| | | /// <summary> |
| | | /// 房间ID列表 |
| | | /// 该功能添加到到房间列表 |
| | | /// </summary> |
| | | public List<string> roomIdList = new List<string>(); |
| | | /// <summary> |
| | | /// 最后控制的一次状态 |
| | | /// </summary> |
| | | public string lastState = ""; |
| | | public string totalCount = "0"; |
| | | |
| | | public string totalPage = "0"; |
| | | |
| | | public string pageNo = "0"; |
| | | |
| | | public string pageSize = "0"; |
| | | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 功能类能满足数据使用要求,子类只是为了方便使用属性 |
| | | /// </summary> |
| | | public class Function |
| | | { |
| | | public Function() |
| | | { |
| | | } |
| | | |
| | | #region base info |
| | | /// <summary> |
| | | /// 功能类型: |
| | | /// 如:灯下面的继电器/调光器/RGB属于同一种功能不同类型的灯 |
| | | /// HDL统一协议格式:14bytes
|
| | | /// 举例: 来源 厂商代码 通讯方式 产品时间戳 产品类别 物模型类 通道号 大小类别
|
| | | /// 1byte 1byte 1byte 4byte 1byte 2byte 2byte 2byte |
| | | /// 来源:00 默认原生态系统数据 、01 网关或者其他A设备、02 调试软件、03 APP应用程序、04 第三方网关或者平台
|
| | | /// 厂商代码:01 HDL
|
| | | /// 通讯方式:01 HDL Bus、02 Zigbee、03 KNX、04 Z-Wave |
| | | /// 产品时间戳:4bytes 以2020年1月1日算出的时间戳0.1s为单位 |
| | | /// 产品类别:01 调光器、02 继电器、03 干接点模块、04 传感器、05 面板
|
| | | /// 物模型类型:
|
| | | /// 01 开关类:01 开关、02 插座、03 |
| | | /// 02 照明: 01 开关、02 调光、03 色温、04 LED
|
| | | /// 03 遮阳: 01 窗帘电机、02 百叶窗、03 开合帘、04 卷帘
|
| | | /// 04 恒温器:01 空调、02 地暖、03 毛细空调 |
| | | /// 05 新风 |
| | | /// 06 影音 |
| | | /// 07 音乐 |
| | | /// 08 能源 |
| | | /// 09 安防 |
| | | /// 大类别 1bytes (预留)
|
| | | /// 小类别 1byte (预留) |
| | | /// </summary> |
| | | public string functionType { |
| | | public string sid = "0301011234567801012301230123"; |
| | | /// <summary> |
| | | /// 备注 |
| | | /// </summary> |
| | | public string name; |
| | | /// <summary> |
| | | /// 设备ID |
| | | /// 云端负责生成 |
| | | /// </summary> |
| | | public string deviceId = "0"; |
| | | /// <summary> |
| | | /// 设备spk |
| | | /// </summary> |
| | | public string spk = ""; |
| | | /// <summary> |
| | | /// 功能类别 |
| | | /// 如:空调类、灯光类、窗帘类 |
| | | /// </summary> |
| | | public FunctionCategory functionCategory |
| | | { |
| | | get |
| | | { |
| | | return GetFunctionType(); |
| | | try |
| | | { |
| | | var _functionCategoryString = sid.Substring(16, 2); |
| | | var _functionCategory = Convert.ToInt32(_functionCategoryString, 16); |
| | | return (FunctionCategory)Enum.ToObject(typeof(FunctionCategory), _functionCategory); |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | MainPage.Log($"get FunctionCategory error : {ex.Message}"); |
| | | return FunctionCategory.UnKown; |
| | | } |
| | | } |
| | | } |
| | | ///// <summary> |
| | | ///// 功能类型 |
| | | ///// </summary> |
| | | public FunctionType functionType |
| | | { |
| | | get |
| | | { |
| | | var _functionTypeString = sid.Substring(16, 4); |
| | | return (FunctionType)Enum.ToObject(typeof(FunctionType), Convert.ToInt32(_functionTypeString, 16)); |
| | | |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// bus协议数据格式 |
| | | /// A协议功能的特性 |
| | | /// 如:是AC功能:特性:on_off,mode,fan,temperature |
| | | /// attri |
| | | /// </summary> |
| | | public BusData bus_Data; |
| | | public List<FunctionAttributes> attributes = new List<FunctionAttributes>(); |
| | | |
| | | /// <summary> |
| | | /// 房间ID列表 |
| | | /// 该功能添加到到房间列表 |
| | | /// </summary> |
| | | public List<string> roomIds = new List<string>(); |
| | | |
| | | /// <summary> |
| | | /// bus协议数据格式 |
| | | /// 使用A协议控制时,改属性为空 |
| | | /// </summary> |
| | | public BusData bus; |
| | | /// <summary> |
| | | /// 是否收藏 |
| | | /// </summary> |
| | | public bool collect = false; |
| | | /// <summary> |
| | | /// 是否在线 |
| | | /// </summary> |
| | | public bool online = true; |
| | | /// <summary> |
| | | /// 云端数据创建的时间 |
| | | /// </summary> |
| | | public string createTime = ""; |
| | | /// <summary> |
| | | /// 云端数据修改的最后时间 |
| | | /// </summary> |
| | | public string modifyTime = ""; |
| | | /// <summary> |
| | | /// 删除标记 |
| | | /// 需要删除数据时,标记为:true |
| | | /// 由云端删除成功之后,返回数据再清除本地数据 |
| | | /// </summary> |
| | | public bool DeleteSign = false; |
| | | |
| | | #endregion |
| | | /// <summary> |
| | | /// 延时 |
| | | /// </summary> |
| | | public int delay = 0; |
| | | /// <summary> |
| | | /// 最后控制的一次状态 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public string lastState = ""; |
| | | |
| | | FunctionAttributes _trait_on_off; |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public FunctionAttributes trait_on_off |
| | | { |
| | | get |
| | | { |
| | | if (_trait_on_off == null) |
| | | { |
| | | _trait_on_off = attributes.Find((obj) => obj.key == "on_off"); |
| | | //找不到属性需要声明一个,防止报错闪退 |
| | | if (_trait_on_off == null) |
| | | { |
| | | _trait_on_off = new FunctionAttributes() |
| | | { |
| | | key = "on_off", |
| | | value = new List<string> { "on", "off" }, |
| | | max = 1, |
| | | min = 0, |
| | | }; |
| | | } |
| | | _trait_on_off.curValue = "on"; |
| | | } |
| | | return _trait_on_off; |
| | | } |
| | | //set |
| | | //{ |
| | | // _trait_on_off = value; |
| | | //} |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 使用次数 |
| | |
| | | /// <summary> |
| | | /// 使用频率 |
| | | /// </summary> |
| | | public double usageFrequency = 0; |
| | | public double usageFrequency |
| | | { |
| | | get |
| | | { |
| | | return usageCount / 7; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 固定的序号 |
| | | /// </summary> |
| | | public int fixedSerialNumber = int.MaxValue; |
| | | |
| | | /// <summary> |
| | | /// A协议数据 |
| | | /// </summary> |
| | | public List<string> PropertyArray |
| | | { |
| | | get |
| | | { |
| | | var proArr = trait.Split(',').ToList(); |
| | | foreach(var pro in proArr) |
| | | { |
| | | if (!dicPropert.ContainsKey(pro)) |
| | | { |
| | | dicPropert.TryAdd(pro, 0); |
| | | } |
| | | } |
| | | return proArr; |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取A协议控制字符串 |
| | | /// </summary> |
| | | /// <param name="command">控制命令:write,read</param> |
| | | /// <returns></returns> |
| | | public virtual JObject GetSendJObject(string command) |
| | | { |
| | | var sendJob = new JObject { { "Namespace", a_Protocol_Namespace }, { "Command", command }, { "Type", "device" }, }; |
| | | var data = new JObject { { "sid", sid } }; |
| | | sendJob.Add("objects", data); |
| | | return sendJob; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 返回功能类型 |
| | | /// </summary> |
| | | protected virtual string GetFunctionType() |
| | | { |
| | | return functionCategory.ToString(); |
| | | } |
| | | |
| | | |
| | | public string GetBusId () |
| | | public string GetBusId() |
| | | { |
| | | string busId = ""; |
| | | if(bus_Data!=null) |
| | | if (bus != null) |
| | | { |
| | | busId = bus_Data.SubnetID + "_" + bus_Data.DeviceID + "_" + bus_Data.LoopID; |
| | | busId = bus.SubnetID + "_" + bus.DeviceID + "_" + bus.LoopId; |
| | | } |
| | | return busId; |
| | | } |
| | |
| | | public string GetRoomListName() |
| | | { |
| | | string roomNameList = ""; |
| | | foreach(var roomId in roomIdList) |
| | | foreach (var roomId in roomIds) |
| | | { |
| | | var findRoom = DB_ResidenceData.residenceData.rooms.Find(obj => obj.sid == roomId); |
| | | if(roomNameList != "") |
| | | var findRoom = SpatialInfo.CurrentSpatial.RoomList.Find(obj => obj.roomId == roomId); |
| | | if (findRoom == null) |
| | | { |
| | | continue; |
| | | } |
| | | if (roomNameList != "") |
| | | { |
| | | roomNameList += ","; |
| | | } |
| | | roomNameList += findRoom.floor + "·" + findRoom.name; |
| | | roomNameList += findRoom.floorName + findRoom.roomName; |
| | | } |
| | | if (roomNameList == "" && functionType == FunctionType.Scene) |
| | | { |
| | | roomNameList = Language.StringByID(StringId.WholeZone); |
| | | } |
| | | return roomNameList; |
| | | } |
| | | /// <summary> |
| | | /// 数据存储文件名 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public string savePath |
| | | { |
| | | get |
| | | { |
| | | return "FunctionData_" + sid; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 保存功能数据 |
| | | /// </summary> |
| | | public void SaveFunctionData(bool upSevser) |
| | | { |
| | | if (upSevser) |
| | | { |
| | | var pm = new DAL.Server.HttpServerRequest(); |
| | | var pack = pm.UpdataDevcieInfo(this); |
| | | if (pack.Code == DAL.Server.StateCode.SUCCESS) |
| | | { |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); |
| | | Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd); |
| | | } |
| | | else |
| | | { |
| | | Utlis.ShowTip(Language.StringByID(StringId.EditFunctionInfoFail) + "\r\nCode:" + pack.Code); |
| | | } |
| | | } |
| | | else |
| | | { |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); |
| | | Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd); |
| | | } |
| | | } |
| | | |
| | | |
| | | /// <summary> |
| | | /// 转换成场景功能对象 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public SceneFunction ConvertSceneFunction() |
| | | { |
| | | var sFunc = new SceneFunction(); |
| | | foreach (var attr in attributes) |
| | | { |
| | | if (attr.curValue.ToString() == "{}") |
| | | { |
| | | attr.curValue = "0"; |
| | | } |
| | | if (attr.key == FunctionAttributeKey.SetTemp) |
| | | { |
| | | double vv = 16; |
| | | Double.TryParse(attr.curValue.ToString(),out vv); |
| | | sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = Convert.ToInt32(vv).ToString() }); |
| | | } |
| | | else |
| | | { |
| | | sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = attr.curValue.ToString() }); |
| | | } |
| | | } |
| | | sFunc.sid = this.sid; |
| | | return sFunc; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 更新时间 |
| | | /// </summary> |
| | | public DateTime refreshTime = DateTime.MinValue; |
| | | |
| | | /// <summary> |
| | | /// 获取本地控制数据 |
| | | /// </summary> |
| | | public AlinkFunctionStatusObj GetGatewayAlinkControlData(Dictionary<string, string> commandDictionary) |
| | | { |
| | | var sendDataObj = new AlinkFunctionStatusObj(); |
| | | sendDataObj.id = Control.Ins.msg_id.ToString(); |
| | | sendDataObj.time_stamp = Control.Ins.Get_TimeStamp(); |
| | | |
| | | |
| | | var acd = new AlinkControlData(); |
| | | acd.sid = sid; |
| | | foreach (var dic in commandDictionary) |
| | | { |
| | | var aca = new AlinkControlAttributes(); |
| | | aca.key = dic.Key; |
| | | aca.value = dic.Value; |
| | | acd.status.Add(aca); |
| | | } |
| | | |
| | | sendDataObj.objects.Add(acd); |
| | | |
| | | return sendDataObj; |
| | | } |
| | | /// <summary> |
| | | /// 获取Api控制数据 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public ApiAlinkControlActionObj GetApiControlData(Dictionary<string, string> keyValues) |
| | | { |
| | | ApiAlinkControlActionObj aaao = new ApiAlinkControlActionObj(); |
| | | aaao.deviceId = this.deviceId; |
| | | aaao.spk = this.spk; |
| | | foreach (var kv in keyValues) |
| | | { |
| | | aaao.attributes.Add(new AlinkControlAttributes() |
| | | { |
| | | key = kv.Key, |
| | | value = kv.Value, |
| | | }); |
| | | } |
| | | return aaao; |
| | | } |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 远程控制 |
| | | /// api a协议控制动作对象 |
| | | /// </summary> |
| | | public class ApiAlinkControlActionObj |
| | | { |
| | | /// <summary> |
| | | /// 设备ID |
| | | /// </summary> |
| | | public string deviceId = "0"; |
| | | /// <summary> |
| | | /// spk |
| | | /// 列:light.switch |
| | | /// </summary> |
| | | public string spk = ""; |
| | | |
| | | public List<AlinkControlAttributes> attributes = new List<AlinkControlAttributes>(); |
| | | //[Newtonsoft.Json.JsonIgnore] |
| | | public BusData bus = new BusData(); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// A协议控制数据的对象 |
| | | /// </summary> |
| | | public class AlinkFunctionStatusObj |
| | | { |
| | | public List<AlinkControlData> objects = new List<AlinkControlData>(); |
| | | |
| | | public string time_stamp = ""; |
| | | public string id = ""; |
| | | } |
| | | /// <summary> |
| | | /// 本地状态读取 |
| | | /// A协议状态读取格式对象 |
| | | /// </summary> |
| | | public class AlinkReadFunctionStatusObj |
| | | { |
| | | public string id = "0"; |
| | | public List<Dictionary<string, string>> objects = new List<Dictionary<string, string>>(); |
| | | public string time_stamp = ""; |
| | | } |
| | | /// <summary> |
| | | /// A协议控制数据 |
| | | /// </summary> |
| | | public class AlinkControlData |
| | | { |
| | | public string sid = ""; |
| | | public List<AlinkControlAttributes> status = new List<AlinkControlAttributes>(); |
| | | } |
| | | /// <summary> |
| | | /// a协议控制动作数据 |
| | | /// </summary> |
| | | public class AlinkControlAttributes |
| | | { |
| | | /// <summary> |
| | | /// 属性名 |
| | | /// 列:on_off |
| | | /// </summary> |
| | | public string key = ""; |
| | | /// <summary> |
| | | /// 属性值 |
| | | /// 列:on |
| | | /// </summary> |
| | | public string value = ""; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 功能属性 |
| | | /// 属性字段解析:attri :属性内容,value 属性的值,max 最大值 min 最小值 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class FunctionAttributes |
| | | { |
| | | /// <summary> |
| | | /// 属性键名 |
| | | /// </summary> |
| | | public string key; |
| | | /// <summary> |
| | | /// 属性的值列表 |
| | | /// </summary> |
| | | public List<string> value = new List<string>(); |
| | | /// <summary> |
| | | /// 最大值 |
| | | /// </summary> |
| | | public int max = 100; |
| | | /// <summary> |
| | | /// 最小值 |
| | | /// </summary> |
| | | public int min = 0; |
| | | /// <summary> |
| | | /// 数据类型 |
| | | /// </summary> |
| | | public string data_type = ""; |
| | | /// <summary> |
| | | /// 当前值 |
| | | /// </summary> |
| | | public object curValue = new object(); |
| | | |
| | | } |
| | | /// <summary> |
| | | /// 功能属性键名列表 |
| | | /// </summary> |
| | | public static class FunctionAttributeKey |
| | | { |
| | | /// <summary> |
| | | /// 开关 |
| | | /// </summary> |
| | | public const string OnOff = "on_off"; |
| | | /// <summary> |
| | | /// 亮度 |
| | | /// </summary> |
| | | public const string Brightness = "brightness"; |
| | | /// <summary> |
| | | /// 颜色 |
| | | /// </summary> |
| | | public const string RGB = "rgb"; |
| | | /// <summary> |
| | | /// 渐变时间 |
| | | /// </summary> |
| | | public const string FadeTime = "fade_time"; |
| | | /// <summary> |
| | | /// 模式 |
| | | /// </summary> |
| | | public const string Mode = "mode"; |
| | | /// <summary> |
| | | /// 风速 |
| | | /// </summary> |
| | | public const string FanSpeed = "fan"; |
| | | /// <summary> |
| | | /// 设置温度 |
| | | /// </summary> |
| | | public const string SetTemp = "set_temp"; |
| | | /// <summary> |
| | | /// 延时 |
| | | /// </summary> |
| | | public const string Delay = "delay"; |
| | | /// <summary> |
| | | /// 色温 |
| | | /// </summary> |
| | | public const string CCT = "cct"; |
| | | /// <summary> |
| | | /// 百分比 |
| | | /// </summary> |
| | | public const string Percent = "percent"; |
| | | /// <summary> |
| | | /// 室内温度 |
| | | /// </summary> |
| | | public const string IndoorTemp = "room_temp"; |
| | | } |
| | | /// <summary> |
| | | /// 设备功能oid |
| | | /// </summary> |
| | | public class FunctionOid |
| | | { |
| | | public string oid; |
| | | public string name; |
| | | public string machine_id; |
| | | public string net_id; |
| | | public string dev_id; |
| | | public string channels; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 兼容旧协议控制 |
| | | /// </summary> |
| | | public class BusData |
| | | { |
| | | public string addresses = "FFFF"; |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public byte SubnetID |
| | | { |
| | | get |
| | | { |
| | | return Convert.ToByte(addresses.Substring(0, 2), 16); |
| | | } |
| | | } |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public byte DeviceID |
| | | { |
| | | get |
| | | { |
| | | return Convert.ToByte(addresses.Substring(2, 2), 16); |
| | | } |
| | | } |
| | | public byte LoopId |
| | | { |
| | | get |
| | | { |
| | | return Convert.ToByte(loopId, 16); |
| | | } |
| | | } |
| | | |
| | | public string loopId; |
| | | } |
| | | |
| | | public static class SPK |
| | | { |
| | | /// <summary> |
| | | /// (开关灯) |
| | | /// </summary> |
| | | public const string LightSwitch = "light.switch"; |
| | | /// <summary> |
| | | /// (调光灯) |
| | | /// </summary> |
| | | public const string LightDimming = "light.dimming"; |
| | | /// <summary> |
| | | /// (RGB灯) |
| | | /// </summary> |
| | | public const string LightRGB = "light.rgb"; |
| | | /// <summary> |
| | | /// (RGBW灯) |
| | | /// </summary> |
| | | public const string LightRGBW = "light.rgbw"; |
| | | /// <summary> |
| | | /// (CCT灯) |
| | | /// </summary> |
| | | public const string LightCCT = "light.cct"; |
| | | /// <summary> |
| | | /// (开关窗帘) |
| | | /// </summary> |
| | | public const string CurtainSwitch = "curtain.switch"; |
| | | /// <summary> |
| | | /// (开合帘) |
| | | /// </summary> |
| | | public const string CurtainTrietex = "curtain.trietex"; |
| | | /// <summary> |
| | | /// (百叶帘) |
| | | /// </summary> |
| | | public const string CurtainShades = "curtain.shades"; |
| | | /// <summary> |
| | | /// (卷帘) |
| | | /// </summary> |
| | | public const string CurtainRoller = "curtain.roller"; |
| | | /// <summary> |
| | | /// (空调) |
| | | /// </summary> |
| | | public const string AcStandard = "ac.standard"; |
| | | /// <summary> |
| | | /// (地热) |
| | | /// </summary> |
| | | public const string FloorHeatStandard = "floorHeat.standard"; |
| | | /// <summary> |
| | | /// (新风) |
| | | /// </summary> |
| | | public const string AirFreshStandard = "airFresh.standard"; |
| | | /// <summary> |
| | | /// (音乐) |
| | | /// </summary> |
| | | public const string MusicStandard = "music.standard"; |
| | | /// <summary> |
| | | /// (亮度传感器) |
| | | /// </summary> |
| | | public const string SensorLight = "sensor.light"; |
| | | /// <summary> |
| | | /// (温度传感器) |
| | | /// </summary> |
| | | public const string SensorTemperature = "sensor.temperature"; |
| | | /// <summary> |
| | | /// (红外移动传感器) |
| | | /// </summary> |
| | | public const string SensorPir = "sensor.pir"; |
| | | /// <summary> |
| | | /// (门窗传感器) |
| | | /// </summary>
|
| | | public const string SensorDoorWindow = "sensor.doorwindow"; |
| | | /// <summary> |
| | | /// (PM2.5传感器) |
| | | /// </summary>
|
| | | public const string SensorPm25 = "sensor.pm25"; |
| | | /// <summary> |
| | | /// co2传感器 |
| | | /// </summary> |
| | | public const string SensorCO2 = "sensor.co2"; |
| | | /// <summary> |
| | | /// tvoc传感器 |
| | | /// </summary> |
| | | public const string SensorTVOC = "sensor.tvoc"; |
| | | /// <summary> |
| | | /// 湿度传感器 |
| | | /// </summary> |
| | | public const string SensorHumidity = "sensor.humidity"; |
| | | /// <summary> |
| | | /// (干接点) |
| | | /// </summary>
|
| | | public const string DryContact = "dryContact.standard";
|
| | | /// <summary> |
| | | /// 家电、插座 |
| | | /// </summary> |
| | | public const string ElectricSocket = "electrical.socket";
|
| | | /// <summary> |
| | | /// 家电、电视 |
| | | /// </summary> |
| | | public const string ElectricTV = "electrical.tv";
|
| | | /// <summary> |
| | | /// 家电、风扇 |
| | | /// </summary> |
| | | public const string ElectricFan = "electrical.fan"; |
| | | } |
| | | |
| | | } |