wei
2020-12-22 d07d62be7111d78b2aaa44c9cdee23a7d22b4dda
HDL_ON/Entity/Function/Scene.cs
@@ -236,23 +236,17 @@
                            {
                                Application.RunOnMainThread(() =>
                                {
                                    if (time / 60 > 1)
                                    if (time > 60)
                                    {
                                        btnShowDelay.Text = (time / 60).ToString() + "min";
                                        btnShowDelay.Text = (time / 60).ToString() + "min" + time % 60 + "s";
                                    }
                                    else
                                    {
                                        btnShowDelay.Text = (time--).ToString() + "s";
                                        btnShowDelay.Text = time.ToString() + "s";
                                    }
                                });
                                if (time / 60 > 1)
                                {
                                    System.Threading.Thread.Sleep(time / 60 * 60000);
                                }
                                else
                                {
                                    System.Threading.Thread.Sleep(1000);
                                }
                                System.Threading.Thread.Sleep(1000);
                                time--;
                            }
                            Application.RunOnMainThread(() =>
                            {