wei
2020-12-19 d6aec3027ebec50e1096af7da19d03b1e5f5bea4
HDL_ON/UI/UI2/1-HomePage/HomePageBLL.cs
old mode 100755 new mode 100644
@@ -190,14 +190,58 @@
        /// <summary>
        /// 加载场景控制事件
        /// </summary>
        void LoadEvent_ControlScene(Button btnCoverd, Button btnName, Button btnZone, Scene scene)
        void LoadEvent_ControlScene(Button btnCoverd, Button btnName, Button btnZone,Button btnShowDelay, Scene scene)
        {
            EventHandler<MouseEventArgs> eventHandler = (sender, e) =>
            {
                //场景正在倒计时执行中,不允许再点击
                if (scene.LastExecutionTime == "" || Convert.ToDouble(scene.LastExecutionTime) + Convert.ToDouble(scene.delay) < Convert.ToDouble(Utlis.GetTimestamp(false)))
                {
                    scene.LastExecutionTime = Utlis.GetTimestamp(false);
                }
                else
                {
                    return;
                }
                string msg = scene.name + Language.StringByID(StringId.AlreadyOpened);
                new PublicAssmebly().TipMsgAutoClose(msg, true);
                Control.Ins.ControlScene(scene);
                scene.SceneCountDown(btnShowDelay);
                //new System.Threading.Thread(() => {
                //    int time = Convert.ToInt32(scene.delay);
                //    if (time > 0)
                //    {
                //        while (time > 0)
                //        {
                //            Application.RunOnMainThread(() =>
                //            {
                //                if (time / 60 > 1)
                //                {
                //                    btnShowDelay.Text = (time / 60).ToString() + "min";
                //                }
                //                else
                //                {
                //                    btnShowDelay.Text = (time--).ToString() + "s";
                //                }
                //            });
                //            if (time / 60 > 1)
                //            {
                //                System.Threading.Thread.Sleep(time / 60 * 60000);
                //            }
                //            else
                //            {
                //                System.Threading.Thread.Sleep(1000);
                //            }
                //        }
                //        Application.RunOnMainThread(() =>
                //        {
                //            btnShowDelay.Text = "";
                //        });
                //    }
                //})
                //{ IsBackground = true, Priority = System.Threading.ThreadPriority.BelowNormal }.Start();
            };
            btnCoverd.MouseUpEventHandler = eventHandler;
            btnName.MouseUpEventHandler = eventHandler;