| | |
| | | using System; |
| | | using System; |
| | | using System.Collections.Generic; |
| | | using HDL_ON.Common; |
| | | using HDL_ON.DAL.Server; |
| | | using HDL_ON.DriverLayer; |
| | | using Shared; |
| | | |
| | | namespace HDL_ON.Entity |
| | | { |
| | | /// <summary> |
| | | /// 读取服务器空间信息返回到数据包 |
| | | /// </summary> |
| | | public class DevcieApiPack |
| | | { |
| | | public List<Function> list = new List<Function>(); |
| | | |
| | | public string totalCount = "0"; |
| | | |
| | | public string totalPage = "0"; |
| | | |
| | | public string pageNo = "0"; |
| | | |
| | | public string pageSize = "0"; |
| | | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 功能类能满足数据使用要求,子类只是为了方便使用属性 |
| | | /// </summary> |
| | |
| | | public Function() |
| | | { |
| | | } |
| | | |
| | | |
| | | #region base info |
| | | /// <summary> |
| | | /// HDL统一协议格式:14bytes
|
| | | /// 举例: 来源 厂商代码 通讯方式 产品时间戳 产品类别 物模型类 通道号 大小类别
|
| | | /// HDL统一协议格式:14bytes |
| | | /// 举例: 来源 厂商代码 通讯方式 产品时间戳 产品类别 物模型类 通道号 大小类别 |
| | | /// 1byte 1byte 1byte 4byte 1byte 2byte 2byte 2byte |
| | | /// 来源:00 默认原生态系统数据 、01 网关或者其他A设备、02 调试软件、03 APP应用程序、04 第三方网关或者平台
|
| | | /// 厂商代码:01 HDL
|
| | | /// 来源:00 默认原生态系统数据 、01 网关或者其他A设备、02 调试软件、03 APP应用程序、04 第三方网关或者平台 |
| | | /// 厂商代码:01 HDL |
| | | /// 通讯方式:01 HDL Bus、02 Zigbee、03 KNX、04 Z-Wave |
| | | /// 产品时间戳:4bytes 以2020年1月1日算出的时间戳0.1s为单位
|
| | | /// 产品类别:01 调光器、02 继电器、03 干接点模块、04 传感器、05 面板
|
| | | /// 物模型类型:
|
| | | /// 01 开关类:01 开关、02 插座、03 |
| | | /// 02 照明: 01 开关、02 调光、03 色温、04 LED
|
| | | /// 03 遮阳: 01 窗帘电机、02 百叶窗、03 开合帘、04 卷帘
|
| | | /// 04 恒温器:01 空调、02 地暖、03 毛细空调 |
| | | /// 产品时间戳:4bytes 以2020年1月1日算出的时间戳0.1s为单位 |
| | | /// 产品类别:01 调光器、02 继电器、03 干接点模块、04 传感器、05 面板 |
| | | /// 物模型类型: |
| | | /// 01 开关类:01 开关、02 插座、03 |
| | | /// 02 照明: 01 开关、02 调光、03 色温、04 LED |
| | | /// 03 遮阳: 01 窗帘电机、02 百叶窗、03 开合帘、04 卷帘 |
| | | /// 04 恒温器:01 空调、02 地暖、03 毛细空调 |
| | | /// 05 新风 |
| | | /// 06 影音 |
| | | /// 07 音乐 |
| | | /// 08 能源 |
| | | /// 09 安防 |
| | | /// 大类别 1bytes (预留)
|
| | | /// 大类别 1bytes (预留) |
| | | /// 小类别 1byte (预留) |
| | | /// </summary> |
| | | public string sid = "0301011234567801012301230123"; |
| | |
| | | /// bus协议数据格式 |
| | | /// 使用A协议控制时,改属性为空 |
| | | /// </summary> |
| | | public BusData bus_Data; |
| | | public BusData bus; |
| | | /// <summary> |
| | | /// 是否收藏 |
| | | /// </summary> |
| | | public bool collect = false; |
| | | /// <summary> |
| | | /// 是否在线 |
| | | /// </summary> |
| | | public bool online = true; |
| | | /// <summary> |
| | | /// 云端数据创建的时间 |
| | | /// </summary> |
| | | public string createTime = ""; |
| | | /// <summary> |
| | | /// 云端数据修改的最后时间 |
| | | /// </summary> |
| | | public string modifyTime = ""; |
| | | /// <summary> |
| | | /// 删除标记 |
| | | /// 需要删除数据时,标记为:true |
| | | /// 由云端删除成功之后,返回数据再清除本地数据 |
| | | /// </summary> |
| | | public bool DeleteSign = false; |
| | | |
| | | #endregion |
| | | /// <summary> |
| | | /// 延时 |
| | | /// </summary> |
| | | public int delay = 0; |
| | | /// <summary> |
| | | /// 延时显示的文本 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public string delayText |
| | | { |
| | | get |
| | | { |
| | | string text = ""; |
| | | switch (delay) |
| | | { |
| | | case 0: |
| | | text = Language.StringByID(StringId.NoDelay); |
| | | break; |
| | | case 30: |
| | | text = "30s"; |
| | | break; |
| | | case 60: |
| | | text = "1min"; |
| | | break; |
| | | case 120: |
| | | text = "2min"; |
| | | break; |
| | | case 300: |
| | | text = "5min"; |
| | | break; |
| | | } |
| | | return text; |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 最后控制的一次状态 |
| | | /// </summary> |
| | |
| | | { |
| | | if (_trait_on_off == null) |
| | | { |
| | | _trait_on_off = attributes.Find((obj) => obj.key == "on_off"); |
| | | _trait_on_off = attributes.Find((obj) => obj.key == FunctionAttributeKey.OnOff); |
| | | //找不到属性需要声明一个,防止报错闪退 |
| | | if (_trait_on_off == null) |
| | | { |
| | |
| | | max = 1, |
| | | min = 0, |
| | | }; |
| | | _trait_on_off.curValue = "off"; |
| | | } |
| | | _trait_on_off.curValue = "on"; |
| | | } |
| | | if(_trait_on_off.curValue.ToString() != "on"&& _trait_on_off.curValue.ToString() != "off") |
| | | { |
| | | _trait_on_off.curValue = "off"; |
| | | } |
| | | return _trait_on_off; |
| | | } |
| | |
| | | /// <summary> |
| | | /// 使用次数 |
| | | /// </summary> |
| | | public double usageCount = 0; |
| | | public double controlCounter = 0; |
| | | /// <summary> |
| | | /// 使用频率 |
| | | /// </summary> |
| | | public double usageFrequency { |
| | | public double usageFrequency |
| | | { |
| | | get |
| | | { |
| | | return usageCount / 7; |
| | | return controlCounter / 7; |
| | | } |
| | | } |
| | | /// <summary> |
| | |
| | | /// </summary> |
| | | public int fixedSerialNumber = int.MaxValue; |
| | | |
| | | public string GetBusId () |
| | | /// <summary> |
| | | /// 收藏功能 |
| | | /// </summary> |
| | | public void CollectFunction() |
| | | { |
| | | var result = ""; |
| | | //var waitPage = new Loading(); |
| | | |
| | | new System.Threading.Thread(() => |
| | | { |
| | | if (collect) |
| | | { |
| | | result = ApiUtlis.Ins.HttpRequest.CollectDevice(deviceId).Code; |
| | | } |
| | | else |
| | | { |
| | | result = ApiUtlis.Ins.HttpRequest.CancelCollectDevice(deviceId).Code; |
| | | } |
| | | //提示错误 |
| | | if (result != StateCode.SUCCESS) |
| | | { |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | collect = !collect; |
| | | IMessageCommon.Current.ShowErrorInfoAlter(result); |
| | | }); |
| | | } |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | /// <summary> |
| | | /// 编辑功能绑定房间信息 |
| | | /// </summary> |
| | | public void EditBindRoomInfo(string roomId) |
| | | { |
| | | var result = ""; |
| | | |
| | | new System.Threading.Thread(() => |
| | | { |
| | | if (collect) |
| | | { |
| | | result = ApiUtlis.Ins.HttpRequest.BindDeviceToRoom(new List<string>() { deviceId }, new List<string>() { roomId }).Code; |
| | | } |
| | | else |
| | | { |
| | | result = ApiUtlis.Ins.HttpRequest.UnbindDeviceToRoom(deviceId,roomId); |
| | | } |
| | | //提示错误 |
| | | if (result != StateCode.SUCCESS) |
| | | { |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | collect = !collect; |
| | | IMessageCommon.Current.ShowErrorInfoAlter(result); |
| | | }); |
| | | } |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | |
| | | public string GetBusId() |
| | | { |
| | | string busId = ""; |
| | | if (bus_Data != null) |
| | | if (bus != null) |
| | | { |
| | | busId = bus_Data.SubnetID + "_" + bus_Data.DeviceID + "_" + bus_Data.loopId; |
| | | busId = bus.SubnetID + "_" + bus.DeviceID + "_" + bus.LoopId; |
| | | } |
| | | return busId; |
| | | } |
| | |
| | | public string GetRoomListName() |
| | | { |
| | | string roomNameList = ""; |
| | | foreach(var roomId in roomIds) |
| | | foreach (var roomId in roomIds) |
| | | { |
| | | var findRoom = DB_ResidenceData.rooms.Find(obj => obj.sid == roomId); |
| | | var findRoom = SpatialInfo.CurrentSpatial.RoomList.Find(obj => obj.roomId == roomId); |
| | | if (findRoom == null) |
| | | { |
| | | continue; |
| | |
| | | { |
| | | roomNameList += ","; |
| | | } |
| | | roomNameList += findRoom.floorName + findRoom.name; |
| | | roomNameList += findRoom.floorName +"-"+ findRoom.roomName; |
| | | } |
| | | if (roomNameList == "" && functionType == FunctionType.Scene) |
| | | { |
| | | roomNameList = Language.StringByID(StringId.WholeHouseScene); |
| | | roomNameList = Language.StringByID(StringId.WholeZone); |
| | | } |
| | | return roomNameList; |
| | | } |
| | |
| | | return "FunctionData_" + sid; |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 保存功能文件 |
| | | /// </summary> |
| | | public void SaveFunctionFile() |
| | | { |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); |
| | | FileUtlis.Files.WriteFileByBytes(savePath, ssd); |
| | | } |
| | | /// <summary> |
| | | /// 保存房间绑定信息 |
| | | /// </summary> |
| | | public void UpdataRoomIds() |
| | | { |
| | | new System.Threading.Thread(() => |
| | | { |
| | | var pack = ApiUtlis.Ins.HttpRequest.UpdataDevcieBindRoomInfo(this); |
| | | //直接保存本地, |
| | | SaveFunctionFile(); |
| | | if (pack.Code == StateCode.SUCCESS) |
| | | { |
| | | } |
| | | else |
| | | { |
| | | IMessageCommon.Current.ShowErrorInfoAlter(pack.Code); |
| | | } |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | /// <summary> |
| | | /// 更新功能信息 |
| | | /// </summary> |
| | | public void UpdataFuncitonInfo() |
| | | { |
| | | { |
| | | var pm = new HttpServerRequest(); |
| | | var pack = pm.UpdataDevcieInfo(this); |
| | | SaveFunctionFile(); |
| | | if (pack.Code == StateCode.SUCCESS) |
| | | { |
| | | } |
| | | else |
| | | { |
| | | IMessageCommon.Current.ShowErrorInfoAlter(pack.Code); |
| | | } |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | /// <summary> |
| | | /// 更新功能名称 |
| | | /// </summary> |
| | | public void UpdataFunctionName() |
| | | { |
| | | new System.Threading.Thread(() => |
| | | { |
| | | var pm = new HttpServerRequest(); |
| | | var pack = pm.UpdataDevcieInfo(this); |
| | | SaveFunctionFile(); |
| | | if (pack.Code == StateCode.SUCCESS) |
| | | { |
| | | } |
| | | else |
| | | { |
| | | IMessageCommon.Current.ShowErrorInfoAlter(pack.Code); |
| | | } |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | /// <summary> |
| | | /// 保存功能数据 |
| | | /// </summary> |
| | | public void SaveFunctionData() |
| | | { |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); |
| | | FileUtils.WriteFileByBytes( savePath + this.sid, ssd); |
| | | MainPage.Log($"Save FunctionData {this.functionType} : {this.sid}"); |
| | | } |
| | | //public void SaveFunctionData(bool upSevser) |
| | | //{ |
| | | // if (upSevser) |
| | | // { |
| | | // new System.Threading.Thread(() => |
| | | // { |
| | | // var pm = new HttpServerRequest(); |
| | | // var pack = pm.UpdataDevcieInfo(this); |
| | | // if (pack.Code == StateCode.SUCCESS) |
| | | // { |
| | | // var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); |
| | | // FileUtlis.Files.WriteFileByBytes(savePath, ssd); |
| | | // } |
| | | // else |
| | | // { |
| | | // IMessageCommon.Current.ShowErrorInfoAlter(pack.Code); |
| | | // } |
| | | // }) |
| | | // { IsBackground = true }.Start(); |
| | | // } |
| | | // else |
| | | // { |
| | | // var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); |
| | | // FileUtlis.Files.WriteFileByBytes(savePath, ssd); |
| | | // } |
| | | //} |
| | | |
| | | |
| | | /// <summary> |
| | | /// 转换成场景功能对象 |
| | |
| | | var sFunc = new SceneFunction(); |
| | | foreach (var attr in attributes) |
| | | { |
| | | sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = attr.curValue.ToString() }); |
| | | switch (attr.key) |
| | | { |
| | | case FunctionAttributeKey.OnOff: |
| | | case FunctionAttributeKey.Brightness: |
| | | case FunctionAttributeKey.Mode: |
| | | case FunctionAttributeKey.SetTemp: |
| | | case FunctionAttributeKey.FanSpeed: |
| | | case FunctionAttributeKey.Percent: |
| | | //case FunctionAttributeKey.FadeTime: |
| | | if (attr.curValue.ToString() == "{}") |
| | | { |
| | | if (attr.key == FunctionAttributeKey.OnOff) |
| | | { |
| | | attr.curValue = "off"; |
| | | } |
| | | else |
| | | { |
| | | attr.curValue = "0"; |
| | | } |
| | | } |
| | | if (attr.key == FunctionAttributeKey.SetTemp) |
| | | { |
| | | double vv = 16; |
| | | Double.TryParse(attr.curValue.ToString(), out vv); |
| | | sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = Convert.ToInt32(vv).ToString() }); |
| | | } |
| | | else |
| | | { |
| | | sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = attr.curValue.ToString() }); |
| | | } |
| | | break; |
| | | } |
| | | } |
| | | sFunc.sid = this.sid; |
| | | return sFunc; |
| | | } |
| | | |
| | |
| | | /// <summary> |
| | | /// 获取本地控制数据 |
| | | /// </summary> |
| | | public GatewayAlinkControlObj GetGatewayAlinkControlData(Dictionary<string, string> commandDictionary) |
| | | public AlinkFunctionStatusObj GetGatewayAlinkControlData(Dictionary<string, string> commandDictionary) |
| | | { |
| | | var sendDataObj = new GatewayAlinkControlObj(); |
| | | var sendDataObj = new AlinkFunctionStatusObj(); |
| | | sendDataObj.id = Control.Ins.msg_id.ToString(); |
| | | sendDataObj.time_stamp = Control.Ins.Get_TimeStamp(); |
| | | |
| | | |
| | | var acd = new AlinkControlData(); |
| | | acd.sid = sid; |
| | | #if DEBUG |
| | | acd.sid = "0001016FB925AB02020100010101"; |
| | | #endif |
| | | var aca = new AlinkControlAttributes(); |
| | | foreach(var dic in commandDictionary) |
| | | foreach (var dic in commandDictionary) |
| | | { |
| | | var aca = new AlinkControlAttributes(); |
| | | aca.key = dic.Key; |
| | | aca.value = dic.Value; |
| | | acd.status.Add(aca); |
| | |
| | | /// 获取Api控制数据 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public ApiAlinkControlActionObj GetApiControlData(Dictionary<string,string> keyValues) |
| | | public ApiAlinkControlActionObj GetApiControlData(Dictionary<string, string> keyValues) |
| | | { |
| | | ApiAlinkControlActionObj aaao = new ApiAlinkControlActionObj(); |
| | | aaao.deviceId = this.deviceId; |
| | | aaao.spk = this.spk; |
| | | aaao.bus = this.bus; |
| | | foreach (var kv in keyValues) |
| | | { |
| | | aaao.attributes.Add(new AlinkControlAttributes() |
| | |
| | | public string spk = ""; |
| | | |
| | | public List<AlinkControlAttributes> attributes = new List<AlinkControlAttributes>(); |
| | | //[Newtonsoft.Json.JsonIgnore] |
| | | public BusData bus = new BusData(); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 本地控制 |
| | | /// A协议控制数据的对象 |
| | | /// </summary> |
| | | public class GatewayAlinkControlObj |
| | | public class AlinkFunctionStatusObj |
| | | { |
| | | public List<AlinkControlData> objects = new List<AlinkControlData>(); |
| | | |
| | | public string time_stamp = ""; |
| | | public string id = ""; |
| | | } |
| | | /// <summary> |
| | | /// 本地状态读取 |
| | | /// A协议状态读取格式对象 |
| | | /// </summary> |
| | | public class AlinkReadFunctionStatusObj |
| | | { |
| | | public string id = "0"; |
| | | public List<Dictionary<string, string>> objects = new List<Dictionary<string, string>>(); |
| | | public string time_stamp = ""; |
| | | } |
| | | /// <summary> |
| | | /// A协议控制数据 |
| | |
| | | /// 功能属性 |
| | | /// 属性字段解析:attri :属性内容,value 属性的值,max 最大值 min 最小值 |
| | | /// </summary> |
| | | [System.Serializable] |
| | | public class FunctionAttributes |
| | | { |
| | | /// <summary> |
| | |
| | | /// <summary> |
| | | /// 最大值 |
| | | /// </summary> |
| | | public int max; |
| | | public int max = 100; |
| | | /// <summary> |
| | | /// 最小值 |
| | | /// </summary> |
| | | public int min; |
| | | public int min = 0; |
| | | /// <summary> |
| | | /// 数据类型 |
| | | /// </summary> |
| | |
| | | /// </summary> |
| | | public object curValue = new object(); |
| | | |
| | | //----app自定义 |
| | | /// <summary> |
| | | /// 属性值单位 |
| | | /// </summary> |
| | | string _uintString; |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public string uintString |
| | | { |
| | | get |
| | | { |
| | | if (!string.IsNullOrEmpty(_uintString)) |
| | | { |
| | | return _uintString; |
| | | } |
| | | var us = ""; |
| | | switch (key) |
| | | { |
| | | case "temperature": |
| | | case "set_temperature": |
| | | us = "°C"; |
| | | break; |
| | | case "percent": |
| | | case "brightness": |
| | | us = "%"; |
| | | break; |
| | | } |
| | | return us; |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 属性名称显示文本 |
| | | /// 中英文显示 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public string name_text |
| | | { |
| | | get |
| | | { |
| | | string text = ""; |
| | | switch (key) |
| | | { |
| | | case "on_off": |
| | | text = Language.StringByID(StringId.OnOff); |
| | | break; |
| | | case "brightness": |
| | | text = Language.StringByID(StringId.Brightness); |
| | | break; |
| | | case "color": |
| | | text = Language.StringByID(StringId.ColorValue); |
| | | break; |
| | | case "mode": |
| | | text = Language.StringByID(StringId.Mode); |
| | | break; |
| | | case "fan": |
| | | text = Language.StringByID(StringId.FanSpeed); |
| | | break; |
| | | case "temperature": |
| | | case "set_temperature": |
| | | text = Language.StringByID(StringId.Temp); |
| | | break; |
| | | case "delay": |
| | | text = Language.StringByID(StringId.Delay); |
| | | break; |
| | | case "cct": |
| | | text = "CCT"; |
| | | break; |
| | | //case "fade_time": |
| | | case "percent": |
| | | text = Language.StringByID(StringId.PercentAdjustment); |
| | | break; |
| | | //case "lock": |
| | | //case "ico": |
| | | //case "swing": |
| | | //case "set_point": |
| | | //case "pm25": |
| | | //case "volume": |
| | | //case "vol_step": |
| | | //case "source": |
| | | //case "treble": |
| | | //case "bass": |
| | | //case "playlist": |
| | | //case "song_name": |
| | | //case "current_status": |
| | | //case "enable": |
| | | //case "lux": |
| | | //case "adjust_value": |
| | | //case "range": |
| | | //case "humidity": |
| | | //case "type": |
| | | //case "state": |
| | | //case "sensitivity": |
| | | //case "pm25value": |
| | | } |
| | | return text; |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取当前属性的显示文本 |
| | | /// 中英文显示 |
| | | /// </summary> |
| | | public string GetCurValueText() |
| | | { |
| | | return GetValueText(curValue.ToString()); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取指定属性的显示文本 |
| | | /// 中英文显示 |
| | | /// </summary> |
| | | public string GetValueText(string value) |
| | | { |
| | | string text = ""; |
| | | value = value.Replace("{}", ""); |
| | | switch (key) |
| | | { |
| | | case "on_off": |
| | | text = value == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF); |
| | | break; |
| | | case "temperature": |
| | | case "set_temperature": |
| | | case "brightness": |
| | | case "percent": |
| | | if (value == "") |
| | | { |
| | | this.curValue = this.min; |
| | | text = this.min.ToString(); |
| | | } |
| | | else |
| | | { |
| | | text = value; |
| | | } |
| | | break; |
| | | //case "color": |
| | | case "mode": |
| | | switch (value) |
| | | { |
| | | //----空调 |
| | | case "auto": |
| | | text = Language.StringByID(StringId.Auto); |
| | | break; |
| | | case "cool": |
| | | text = Language.StringByID(StringId.Cool); |
| | | break; |
| | | case "heat": |
| | | text = Language.StringByID(StringId.Heat); |
| | | break; |
| | | case "dry": |
| | | text = Language.StringByID(StringId.Dry); |
| | | break; |
| | | case "fan": |
| | | text = Language.StringByID(StringId.AirSupply); |
| | | break; |
| | | //-----地热 |
| | | case "day": |
| | | text = Language.StringByID(StringId.Day); |
| | | break; |
| | | case "night": |
| | | text = Language.StringByID(StringId.Night); |
| | | break; |
| | | case "away": |
| | | text = Language.StringByID(StringId.Away); |
| | | break; |
| | | case "normal": |
| | | text = Language.StringByID(StringId.Normal); |
| | | break; |
| | | case "timer": |
| | | text = Language.StringByID(StringId.Timer); |
| | | break; |
| | | default: |
| | | if (this.value.Contains("cool")) |
| | | { |
| | | this.curValue = "cool"; |
| | | text = Language.StringByID(StringId.Cool); |
| | | } |
| | | else if (this.value.Contains("day")) |
| | | { |
| | | this.curValue = "day"; |
| | | text = Language.StringByID(StringId.Day); |
| | | } |
| | | else |
| | | { |
| | | foreach (var v in this.value) |
| | | { |
| | | this.curValue = v; |
| | | text = GetCurValueText(); |
| | | } |
| | | } |
| | | break; |
| | | } |
| | | break; |
| | | case "fan": |
| | | switch (value) |
| | | { |
| | | case "high": |
| | | text = Language.StringByID(StringId.HighWindSpeed); |
| | | break; |
| | | case "medium": |
| | | text = Language.StringByID(StringId.MiddleWindSpeed); |
| | | break; |
| | | case "low": |
| | | text = Language.StringByID(StringId.LowWindSpeed); |
| | | break; |
| | | case "auto": |
| | | text = Language.StringByID(StringId.Auto); |
| | | break; |
| | | default: |
| | | if (this.value.Contains("low")) |
| | | { |
| | | this.curValue = "low"; |
| | | text = Language.StringByID(StringId.LowWindSpeed); |
| | | } |
| | | else |
| | | { |
| | | foreach (var v in this.value) |
| | | { |
| | | this.curValue = v; |
| | | text = GetCurValueText(); |
| | | } |
| | | } |
| | | break; |
| | | } |
| | | break; |
| | | //case "delay": |
| | | //case "cct": |
| | | //case "fade_time": |
| | | //case "lock": |
| | | //case "ico": |
| | | //case "swing": |
| | | //case "set_point": |
| | | //case "pm25": |
| | | //case "volume": |
| | | //case "vol_step": |
| | | //case "source": |
| | | //case "treble": |
| | | //case "bass": |
| | | //case "playlist": |
| | | //case "song_name": |
| | | //case "current_status": |
| | | //case "enable": |
| | | //case "lux": |
| | | //case "adjust_value": |
| | | //case "range": |
| | | //case "humidity": |
| | | //case "type": |
| | | //case "state": |
| | | //case "sensitivity": |
| | | //case "pm25value": |
| | | case "high": |
| | | text = Language.StringByID(StringId.HighWindSpeed); |
| | | break; |
| | | case "medium": |
| | | text = Language.StringByID(StringId.MiddleWindSpeed); |
| | | break; |
| | | case "low": |
| | | text = Language.StringByID(StringId.LowWindSpeed); |
| | | break; |
| | | case "auto": |
| | | text = Language.StringByID(StringId.Auto); |
| | | break; |
| | | } |
| | | return text; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 功能属性键名列表 |
| | |
| | | /// <summary> |
| | | /// 颜色 |
| | | /// </summary> |
| | | public const string Color = "color"; |
| | | public const string RGB = "rgb"; |
| | | /// <summary> |
| | | /// 渐变时间 |
| | | /// </summary> |
| | | public const string FadeTime = "fade_time"; |
| | | /// <summary> |
| | | /// 模式 |
| | | /// </summary> |
| | |
| | | /// </summary> |
| | | public const string FanSpeed = "fan"; |
| | | /// <summary> |
| | | /// 温度 |
| | | /// 设置温度 |
| | | /// </summary> |
| | | public const string Temp = "temperature"; |
| | | public const string SetTemp = "set_temp"; |
| | | /// <summary> |
| | | /// 延时 |
| | | /// </summary> |
| | |
| | | /// 百分比 |
| | | /// </summary> |
| | | public const string Percent = "percent"; |
| | | /// <summary> |
| | | /// 室内温度 |
| | | /// </summary> |
| | | public const string IndoorTemp = "room_temp"; |
| | | /// <summary> |
| | | /// value |
| | | /// </summary> |
| | | public const string Value = "value"; |
| | | } |
| | | /// <summary> |
| | | /// 设备功能oid |
| | |
| | | public class BusData |
| | | { |
| | | public string addresses = "FFFF"; |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public byte SubnetID |
| | | { |
| | | get |
| | |
| | | return Convert.ToByte(addresses.Substring(0, 2), 16); |
| | | } |
| | | } |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public byte DeviceID |
| | | { |
| | | get |
| | |
| | | return Convert.ToByte(addresses.Substring(2, 2), 16); |
| | | } |
| | | } |
| | | public byte loopId; |
| | | public byte LoopId |
| | | { |
| | | get |
| | | { |
| | | return Convert.ToByte(loopId, 16); |
| | | } |
| | | } |
| | | |
| | | public string loopId; |
| | | } |
| | | |
| | | public static class SPK |
| | | { |
| | | /// <summary> |
| | | /// (开关灯) |
| | | /// </summary> |
| | | public const string LightSwitch = "light.switch"; |
| | | /// <summary> |
| | | /// (调光灯) |
| | | /// </summary> |
| | | public const string LightDimming = "light.dimming"; |
| | | /// <summary> |
| | | /// (RGB灯) |
| | | /// </summary> |
| | | public const string LightRGB = "light.rgb"; |
| | | /// <summary> |
| | | /// (RGBW灯) |
| | | /// </summary> |
| | | public const string LightRGBW = "light.rgbw"; |
| | | /// <summary> |
| | | /// (CCT灯) |
| | | /// </summary> |
| | | public const string LightCCT = "light.cct"; |
| | | /// <summary> |
| | | /// (开关窗帘) |
| | | /// </summary> |
| | | public const string CurtainSwitch = "curtain.switch"; |
| | | /// <summary> |
| | | /// (开合帘) |
| | | /// </summary> |
| | | public const string CurtainTrietex = "curtain.trietex"; |
| | | /// <summary> |
| | | /// (百叶帘) |
| | | /// </summary> |
| | | public const string CurtainShades = "curtain.shades"; |
| | | /// <summary> |
| | | /// (卷帘) |
| | | /// </summary> |
| | | public const string CurtainRoller = "curtain.roller"; |
| | | /// <summary> |
| | | /// (空调) |
| | | /// </summary> |
| | | public const string AcStandard = "ac.standard"; |
| | | /// <summary> |
| | | /// (地热) |
| | | /// </summary> |
| | | public const string FloorHeatStandard = "floorHeat.standard"; |
| | | /// <summary> |
| | | /// (新风) |
| | | /// </summary> |
| | | public const string AirFreshStandard = "airFresh.standard"; |
| | | /// <summary> |
| | | /// (音乐) |
| | | /// </summary> |
| | | public const string MusicStandard = "music.standard"; |
| | | /// <summary> |
| | | /// (亮度传感器) |
| | | /// </summary> |
| | | public const string SensorLight = "sensor.light"; |
| | | /// <summary> |
| | | /// (温度传感器) |
| | | /// </summary> |
| | | public const string SensorTemperature = "sensor.temperature"; |
| | | /// <summary> |
| | | /// (红外移动传感器) |
| | | /// </summary> |
| | | public const string SensorPir = "sensor.pir"; |
| | | /// <summary> |
| | | /// (门窗传感器) |
| | | /// </summary> |
| | | public const string SensorDoorWindow = "sensor.doorwindow"; |
| | | /// <summary> |
| | | /// (PM2.5传感器) |
| | | /// </summary> |
| | | public const string SensorPm25 = "sensor.pm25"; |
| | | /// <summary> |
| | | /// co2传感器 |
| | | /// </summary> |
| | | public const string SensorCO2 = "sensor.co2"; |
| | | /// <summary> |
| | | /// tvoc传感器 |
| | | /// </summary> |
| | | public const string SensorTVOC = "sensor.tvoc"; |
| | | /// <summary> |
| | | /// 湿度传感器 |
| | | /// </summary> |
| | | public const string SensorHumidity = "sensor.humidity"; |
| | | /// <summary> |
| | | /// (干接点) |
| | | /// </summary> |
| | | public const string DryContact = "dryContact.standard"; |
| | | /// <summary> |
| | | /// 家电、插座 |
| | | /// </summary> |
| | | public const string ElectricSocket = "electrical.socket"; |
| | | /// <summary> |
| | | /// 家电、电视 |
| | | /// </summary> |
| | | public const string ElectricTV = "electrical.tv"; |
| | | /// <summary> |
| | | /// 家电、风扇 |
| | | /// </summary> |
| | | public const string ElectricFan = "electrical.fan"; |
| | | } |
| | | |
| | | } |