| | |
| | | using System.Collections.Generic; |
| | | using System.Linq; |
| | | using System.Threading; |
| | | using HDL_ON.Common; |
| | | using HDL_ON.DAL; |
| | | using HDL_ON.DAL.Server; |
| | | using Shared; |
| | |
| | | /// </summary> |
| | | public List<Sensor> sensorsEnvironmentalScience = new List<Sensor>(); |
| | | |
| | | public List<Scene> scenes = new List<Scene>(); |
| | | /// <summary> |
| | | /// 场景列表 |
| | | /// </summary> |
| | | public List<Scene> scenes = new List<Scene>(); |
| | | //public List<Scene> Scenes |
| | | //{ |
| | | // get |
| | | // { |
| | | // List.scenes = List.scenes.OrderByDescending(o => o.createTime).ToList(); |
| | | // return List.scenes; |
| | | // } |
| | | //} |
| | | /// <summary> |
| | | /// 功能列表 |
| | | /// </summary> |
| | |
| | | } |
| | | try |
| | | { |
| | | deviceFunctionList.OrderByDescending(o => o.usageCount).ToList(); |
| | | deviceFunctionList = deviceFunctionList.OrderByDescending(o => o.controlCounter).ToList(); |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | |
| | | case FunctionType.AC: |
| | | var sidObj = Newtonsoft.Json.JsonConvert.DeserializeObject<AC>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.aCs.Add(sidObj); |
| | | sidObj.SaveFunctionData(false); |
| | | sidObj.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.FloorHeating: |
| | | var sidObj1 = Newtonsoft.Json.JsonConvert.DeserializeObject<FloorHeating>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.floorHeatings.Add(sidObj1); |
| | | sidObj1.SaveFunctionData(false); |
| | | sidObj1.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.Dimmer: |
| | | case FunctionType.RGB: |
| | | case FunctionType.Relay: |
| | | var sidObj2 = Newtonsoft.Json.JsonConvert.DeserializeObject<Light>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.lights.Add(sidObj2); |
| | | sidObj2.SaveFunctionData(false); |
| | | sidObj2.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.Curtain: |
| | | case FunctionType.RollingShutter: |
| | | case FunctionType.MotorCurtain: |
| | | var sidObj3 = Newtonsoft.Json.JsonConvert.DeserializeObject<Curtain>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.curtains.Add(sidObj3 ); |
| | | sidObj3.SaveFunctionData(false); |
| | | sidObj3.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.TV: |
| | | var sidObj4 = Newtonsoft.Json.JsonConvert.DeserializeObject<TV>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.tVs.Add(sidObj4); |
| | | sidObj4.SaveFunctionData(false); |
| | | sidObj4.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.Socket: |
| | | var sidObj5 = Newtonsoft.Json.JsonConvert.DeserializeObject<SwitchSocket>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.switchSockets.Add(sidObj5); |
| | | sidObj5.SaveFunctionData(false); |
| | | sidObj5.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.Fan: |
| | | var sidObj6 = Newtonsoft.Json.JsonConvert.DeserializeObject<Fan>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.fans.Add(sidObj6); |
| | | sidObj6.SaveFunctionData(false); |
| | | sidObj6.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.CO2: |
| | | case FunctionType.TVOC: |
| | |
| | | case FunctionType.Humidity: |
| | | var sidObj7 = Newtonsoft.Json.JsonConvert.DeserializeObject<Sensor>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.sensorsEnvironmentalScience.Add(sidObj7); |
| | | sidObj7.SaveFunctionData(false); |
| | | sidObj7.SaveFunctionFile(); |
| | | break; |
| | | } |
| | | } |
| | |
| | | } |
| | | else |
| | | { |
| | | Utlis.ShowTip(Shared.Language.StringByID(StringId.EditFunctionInfoFail) + "\r\nCode:" + pack.Code); |
| | | IMessageCommon.Current.ShowErrorInfoAlter(pack.Code); |
| | | } |
| | | return pack.Code; |
| | | } |
| | |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log($"deviceType:{localFunction.spk} local:{localFunction.modifyTime} server:{newFunction.modifyTime}"); |
| | | i++; |
| | | if (localFunction.modifyTime != newFunction.modifyTime) |
| | | { |
| | | MainPage.Log($"local:{localFunction.modifyTime}\r\n server:{newFunction.modifyTime}"); |
| | | localFunction.name = newFunction.name; |
| | | localFunction.collect = newFunction.collect; |
| | | localFunction.modifyTime = newFunction.modifyTime; |
| | | localFunction.roomIds = newFunction.roomIds; |
| | | localFunction.bus = newFunction.bus; |
| | | localFunction.SaveFunctionData(false); |
| | | localFunction.SaveFunctionFile(); |
| | | } |
| | | deviceList.list.Remove(newFunction);//操作完的数据清理掉,剩下的就是新增的功能 |
| | | } |
| | |
| | | //处理剩下的新增功能 |
| | | foreach (var newFunction in deviceList.list) |
| | | { |
| | | newFunction.SaveFunctionData(false); |
| | | newFunction.SaveFunctionFile(); |
| | | List.IniFunctionList(newFunction.savePath); |
| | | } |
| | | } |
| | |
| | | } |
| | | |
| | | |
| | | |
| | | /// <summary> |
| | | /// 删除场景 |
| | | /// todo |
| | | /// </summary> |
| | | public void DeleteScene(Scene scene,bool upSevser) |
| | | { |
| | |
| | | var packCode = pm.DeleteScene(scene.userSceneId); |
| | | if (packCode == StateCode.SUCCESS) |
| | | { |
| | | Common.FileUtlis.Files.DeleteFile(scene.savePath); |
| | | FileUtlis.Files.DeleteFile(scene.savePath); |
| | | List.scenes.Remove(scene); |
| | | } |
| | | else |
| | | { |
| | | Utlis.ShowTip(Shared.Language.StringByID(StringId.DeleteSceneFail) + "Code:" + packCode); |
| | | IMessageCommon.Current.ShowErrorInfoAlter(packCode); |
| | | } |
| | | } |
| | | else |
| | | { |
| | | Common.FileUtlis.Files.DeleteFile(scene.savePath); |
| | | FileUtlis.Files.DeleteFile(scene.savePath); |
| | | List.scenes.Remove(scene); |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 删除本地功能文件 |
| | | /// 删除本地功能及文件 |
| | | /// </summary> |
| | | public void DeleteFunction(Function delTemp) |
| | | { |
| | |
| | | { |
| | | if (DriverLayer.Control.Ins.IsRemote) |
| | | { |
| | | var functionIds = new List<string>(); |
| | | var page = new List<string>(); |
| | | int count = 0; |
| | | |
| | | foreach (var function in GetDeviceFunctionList()) |
| | | { |
| | | functionIds.Add(function.deviceId); |
| | | page.Add(function.deviceId); |
| | | count++; |
| | | if (count > 9) |
| | | { |
| | | DriverLayer.Control.Ins.SendApiReadCommand(page); |
| | | page.Clear(); |
| | | count = 0; |
| | | } |
| | | } |
| | | DriverLayer.Control.Ins.SendApiReadCommand(functionIds); |
| | | DriverLayer.Control.Ins.SendApiReadCommand(page); |
| | | } |
| | | else |
| | | { |
| | |
| | | /// <summary> |
| | | /// 添加场景 |
| | | /// </summary> |
| | | public Scene AddScene(Scene scene,out string result) |
| | | public string AddScene(Scene scene, out Scene result) |
| | | { |
| | | Scene tempScene = null; |
| | | var pm = new HttpServerRequest(); |
| | |
| | | if (revPack.Code == StateCode.SUCCESS) |
| | | { |
| | | var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString()); |
| | | tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId); |
| | | tempScene = sceneList.Find((obj) => obj.sid == scene.sid); |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene)); |
| | | Common.FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd); |
| | | FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd); |
| | | result = tempScene; |
| | | } |
| | | result = revPack.Code; |
| | | return tempScene; |
| | | else |
| | | { |
| | | result = tempScene; |
| | | } |
| | | return revPack.Code; |
| | | } |
| | | #endregion |
| | | |
| | | #region 收藏功能 |
| | | |
| | | /// <summary> |
| | | /// 收藏场景 |
| | | /// </summary> |
| | | public string CollectScene(Scene scene) |
| | | { |
| | | var result = ""; |
| | | if (scene.collect) |
| | | { |
| | | result = ApiUtlis.Ins.HttpRequest.CollectDevice(scene.userSceneId).Code; |
| | | } |
| | | else |
| | | { |
| | | result = ApiUtlis.Ins.HttpRequest.CancelCollectDevice(scene.userSceneId).Code; |
| | | } |
| | | |
| | | //提示错误 |
| | | if (result != StateCode.SUCCESS) |
| | | { |
| | | IMessageCommon.Current.ShowErrorInfoAlter(result); |
| | | } |
| | | |
| | | return result; |
| | | } |
| | | |
| | | #endregion |
| | | |
| | | |
| | | #region 功能文本相关 |
| | | /// <summary> |
| | |
| | | case FunctionAttributeKey.Percent: |
| | | text = Language.StringByID(StringId.PercentAdjustment); |
| | | break; |
| | | case FunctionAttributeKey.FadeTime: |
| | | text = Language.StringByID(StringId.FadeSpeed); |
| | | break; |
| | | } |
| | | return text; |
| | | } |