wei
2020-12-16 dcf60777c9346ff058f06298d03173f0c53d1902
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -25,7 +25,7 @@
                            bodyView.dimmerBar.Progress = uFunction.brightness;
                        }
                        if (uFunction.trait_on_off.value.ToString() == "on")
                        if (uFunction.trait_on_off.curValue.ToString() == "on")
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                        }
@@ -33,7 +33,7 @@
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                        }
                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on";
                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on";
                        bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                        bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
@@ -56,7 +56,7 @@
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
                light.SaveFunctionData();
                //light.SaveFunctionData(true);
            };
        }
        /// <summary>
@@ -67,7 +67,7 @@
            barFadeTime.OnProgressChangedEvent = (sender, e) =>
            {
                light.fadeTime = e;
                light.SaveFunctionData();
                light.SaveFunctionData(false);
            };
        }
@@ -77,8 +77,8 @@
        void LoadCollectionEvent()
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                light.SaveFunctionData();
                btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                light.SaveFunctionData(true);
            };
        }
@@ -95,7 +95,7 @@
                light.brightness = dimmerBar.Progress;
                //Control.Send(CommandType_A.write, light);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("brightness", light.brightness.ToString());
                d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                Control.Ins.SendWriteCommand(light, d);
                light.fadeTime = barFadeTime.Progress;
            };
@@ -107,13 +107,13 @@
                }   
                btnSwitch.IsSelected = e > 0 ? true : false;
                light.brightness = e;
                light.trait_on_off.value = e > 0 ? "on" : "off";
                light.trait_on_off.curValue = e > 0 ? "on" : "off";
                if (e == 0 || e == 100)
                {
                    //Control.Send(CommandType_A.write, this.light);
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("brightness", light.brightness.ToString());
                    d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                    Control.Ins.SendWriteCommand(light, d);
                }
                else
@@ -124,7 +124,7 @@
                        new System.Threading.Thread(() =>
                        {
                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                            d.Add("brightness", light.brightness.ToString());
                            d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                            Control.Ins.SendWriteCommand(light, d);
                        })
                        { IsBackground = true }.Start();
@@ -155,9 +155,9 @@
                }
                new System.Threading.Thread(() =>
                {
                    light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
                    light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("on_off", light.trait_on_off.value.ToString());
                    d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
                    Control.Ins.SendWriteCommand(light, d);
                })
                { IsBackground = true }.Start();