JLChen
2021-10-15 df3906c03db154e8622b7caeaa3bf93b67c6d40a
HDL_ON/Entity/FunctionList.cs
@@ -5,6 +5,7 @@
using HDL_ON.Common;
using HDL_ON.DAL;
using HDL_ON.DAL.Server;
using HDL_ON.DriverLayer;
using Shared;
namespace HDL_ON.Entity
@@ -127,7 +128,7 @@
        /// </summary>
        public List<Function> GetEnvirSensorsList()
        {
            var spkList = SPK.EnvironSpkList();
            var spkList = SPK.EnvironDeviceSpkList();
            return Functions.FindAll((obj) => spkList.Contains(obj.spk));
        }
        /// <summary>
@@ -173,6 +174,7 @@
        /// 安防列表
        /// </summary>
        public List<SecurityAlarm> securities = new List<SecurityAlarm>();
        /// <summary>
        /// 加载功能列表
@@ -277,11 +279,14 @@
                        break;
                    case SPK.BrandType.Tuya:
                        foreach (var function in Functions)
                        lock (Functions)
                        {
                            if (SPK.Get3tySpk(SPK.BrandType.Tuya).Contains(function.spk))
                            foreach (var function in Functions)
                            {
                                resultFunctions.Add(function);
                                if (SPK.Get3tySpk(SPK.BrandType.Tuya).Contains(function.spk))
                                {
                                    resultFunctions.Add(function);
                                }
                            }
                        }
                        break;
@@ -413,24 +418,18 @@
                    {
                        foreach (var function in GetDeviceFunctionList(SPK.BrandType.Hdl))
                        {
                            switch (function.Spk_Prefix)
                            {
                                case FunctionCategory.Music:
                                case FunctionCategory.DryContact:
                                    continue;
                            }
                            DriverLayer.Control.Ins.SendReadCommand(function);
                            //switch (function.Spk_Prefix)
                            //{
                            //    case FunctionCategory.Light:
                            //    case FunctionCategory.Electric:
                            //    case FunctionCategory.Curtain:
                            //    case FunctionCategory.AC:
                            //    case FunctionCategory.FloorHeat:
                            //    case FunctionCategory.Sensor:
                            //        DriverLayer.Control.Ins.SendReadCommand(function);
                            //        break;
                            //}
                            Control.Ins.SendReadCommand(function);
                        }
                        if(DB_ResidenceData.Instance.GatewayType == 1)
                        {
                            Dictionary<string, string> pairs = new Dictionary<string, string>();
                            string sendId = Control.Ins.msg_id.ToString();
                            pairs.Add("id", sendId);
                            pairs.Add("time_stamp", Utlis.GetTimestamp());
                            var readSecurityStatusJson = Newtonsoft.Json.JsonConvert.SerializeObject(pairs);
                            var sendBytes = Control.Ins.ConvertSendBodyData(CommunicationTopic.ct.ReadSecurityStatus, readSecurityStatusJson);
                            MainPage.Log($"本地通讯 读取安防状态:{readSecurityStatusJson}");
                            new Control_Udp().SendLocalHdlLinkData(sendBytes, sendId);
                        }
                    }
                    else
@@ -478,11 +477,20 @@
            var revPack = pm.AddScene(scene);
            if (revPack.Code == StateCode.SUCCESS)
            {
                var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString());
                tempScene = sceneList.Find((obj) => obj.sid == scene.sid);
                var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene));
                FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd);
                result = tempScene;
                if (MainPage.NoLoginMode)
                {
                    var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(scene));
                    FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd);
                    result = scene;
                }
                else
                {
                    var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString());
                    tempScene = sceneList.Find((obj) => obj.sid == scene.sid);
                    var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene));
                    FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd);
                    result = tempScene;
                }
            }
            else
            {