JLChen
2021-10-15 df3906c03db154e8622b7caeaa3bf93b67c6d40a
HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
@@ -10,21 +10,20 @@
    {
        FrameLayout bodyView;
        VerticalScrolViewLayout contentView;
        Button btnOnText;
        Button btnBrightnessText;
        Scene scene;
        Action refreshAction;
        SceneFunction sceneFunction;
        //Function localFunction;
        public SceneFunctionInfoEditPage(Scene s, SceneFunction fc,Action action)
        {
            bodyView = this;
            scene = s;
            //localFunction = fc;
            sceneFunction = fc;
            refreshAction = action;
        }
        public void LoadPage()
        {
@@ -40,60 +39,74 @@
            };
            bodyView.AddChidren(contentView);
            //加载开关Row
            LoadFunctionRow(sceneFunction.localFunction.trait_on_off);
            LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.OnOff));
            //foreach(var attr in sceneFunction.status)
            //{
            //    switch (attr.key)
            //    {
            //        case "set_temperature":
            //            LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temperature"));
            //            break;
            //        case "mode":
            //            LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode"));
            //            break;
            //        case "fan":
            //            LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "fan"));
            //            break;
            //        case "percent":
            //            LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent"));
            //            break;
            //        case "brightness":
            //            LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness"));
            //            break;
            //    }
            //}
            switch (sceneFunction.localFunction.functionType)
            foreach (var attr in sceneFunction.status)
            {
                case FunctionType.AC:
                    LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temperature"));
                    LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode"));
                    LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "fan"));
                    break;
                case FunctionType.FloorHeating:
                    LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temperature"));
                    LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode"));
                    break;
                case FunctionType.Curtain:
                    //无操作
                    break;
                case FunctionType.MotorCurtain:
                case FunctionType.RollingShutter:
                    LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent"));
                    break;
                case FunctionType.Relay:
                    //无操作
                    break;
                case FunctionType.Dimmer:
                case FunctionType.RGB:
                    LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness"));
                    break;
                switch (attr.key)
                {
                    case FunctionAttributeKey.SetTemp:
                        LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp));
                        break;
                    case FunctionAttributeKey.Mode:
                        LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Mode));
                        break;
                    case FunctionAttributeKey.FanSpeed:
                        LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed));
                        break;
                    case FunctionAttributeKey.Percent:
                        LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent));
                        break;
                    case FunctionAttributeKey.Brightness:
                        LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness));
                        break;
                    case FunctionAttributeKey.FadeTime:
                        LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FadeTime));
                        break;
                    case FunctionAttributeKey.CCT:
                        LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.CCT));
                        break;
                    case FunctionAttributeKey.RGB:
                        LoadFunctionRow(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.RGB));
                        break;
                }
            }
            //加载延时Row
            LoadDelayRow();
            //加载开关Row
            //LoadFunctionRow(sceneFunction.localFunction.trait_on_off);
            //switch (sceneFunction.localFunction.functionType)
            //{
            //    case SPK.AcStandard:
            //        LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp"));
            //        LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode"));
            //        LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "fan"));
            //        break;
            //    case SPK.FloorHeatStandard:
            //        LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp"));
            //        LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode"));
            //        break;
            //    case SPK.CurtainSwitch:
            //        //无操作
            //        break;
            //    case SPK.CurtainTrietex:
            //    case SPK.CurtainRoller:
            //        LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "percent"));
            //        break;
            //    case SPK.LightSwitch:
            //        //无操作
            //        break;
            //    case SPK.LightDimming:
            //    case SPK.LightRGB:
            //        LoadFunctionRow(sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness"));
            //        break;
            //}
            if (DB_ResidenceData.Instance.GatewayType != 0)
            {
                //加载延时Row
                LoadDelayRow();
            }
            var bottomView = new FrameLayout()
            {
@@ -122,8 +135,17 @@
            btnConfrim.MouseUpEventHandler = (sender, e) =>
            {
                //var temp = localFunction.ConvertSceneFunction();
                var temp = scene.functions.Find((obj) => obj.sid == sceneFunction.sid);
                //if (sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness) != null)
                //{
                //    try
                //    {
                //        //一端口不支持开关值与亮度值一起处理,需要将开关值移除掉
                //        sceneFunction.status.Remove(sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.OnOff));
                //    }
                //    catch { }
                //}
                if (temp != null)
                {
                    temp = sceneFunction;
@@ -132,8 +154,24 @@
                {
                    scene.functions.Add(sceneFunction);
                }
                refreshAction();
                this.RemoveFromParent();
                if (!string.IsNullOrEmpty(scene.userSceneId))
                {
                    var result = scene.UpdateScene();
                    if (result == DAL.Server.StateCode.SUCCESS)
                    {
                        refreshAction();
                        this.RemoveFromParent();
                    }
                    else
                    {
                        DAL.Server.IMessageCommon.Current.ShowErrorInfoAlter(result);
                    }
                }
                else
                {
                    refreshAction();
                    this.RemoveFromParent();
                }
            };
        }
@@ -141,9 +179,9 @@
        /// <summary>
        /// 加载功能Row
        /// </summary>
        void LoadFunctionRow(FunctionAttributes trait)
        void LoadFunctionRow(SceneFunctionStatus sceneStatus)
        {
            if (trait == null)
            if (sceneStatus == null)
                return;
            #region Row code
            var row = new FrameLayout()
@@ -152,11 +190,20 @@
                BackgroundColor = CSS_Color.MainBackgroundColor,
            };
            contentView.AddChidren(row);
            if (trait.key != "on_off")
            if (sceneStatus.key != FunctionAttributeKey.OnOff)
            {
                row.AddChidren(new Button() { X = Application.GetRealWidth(16), Height = Application.GetRealHeight(1), Width = Application.GetRealWidth(343), BackgroundColor = CSS_Color.DividingLineColor });
            }
            Button btnBrightnessRight = new Button()
            else
            {
                if(sceneStatus.value == "stop")
                {
                    sceneStatus.value = "on";
                }
            }
            Button btnRight = new Button()
            {
                X = Application.GetRealWidth(339),
                Gravity = Gravity.CenterVertical,
@@ -164,7 +211,61 @@
                Height = Application.GetMinRealAverage(16),
                UnSelectedImagePath = "Public/Right.png",
            };
            row.AddChidren(btnBrightnessRight);
            row.AddChidren(btnRight);
            var showCode = "";
            if (sceneStatus.key == FunctionAttributeKey.Mode)
            {
                if (DB_ResidenceData.Instance.GatewayType == 0)
                {
                    if (SPK.AcSpkList().Contains(sceneFunction.localFunction.spk))
                    {
                        //0 制冷1制热,2通风,3自动,4除湿
                        switch (sceneStatus.value)
                        {
                            case "0":
                                showCode = "cool";
                                break;
                            case "1":
                                showCode = "heat";
                                break;
                            case "2":
                                showCode = "fan";
                                break;
                            case "3":
                                showCode = "auto";
                                break;
                            case "4":
                                showCode = "dry";
                                break;
                        }
                    }
                    else if (SPK.FhSpkList().Contains(sceneFunction.localFunction.spk))
                    {
                        //1:普通,2:白天,3:夜晚,4:离开,5:时间
                        switch (sceneStatus.value)
                        {
                            case "5":
                                showCode = "timer";
                                break;
                            case "1":
                                showCode = "normal";
                                break;
                            case "2":
                                showCode = "day";
                                break;
                            case "3":
                                showCode = "night";
                                break;
                            case "4":
                                showCode = "away";
                                break;
                        }
                    }
                }
            }
            var btnFunctionText = new Button()
            {
@@ -172,9 +273,34 @@
                TextAlignment = TextAlignment.CenterRight,
                TextColor = CSS_Color.PromptingColor1,
                TextSize = CSS_FontSize.PromptFontSize_FirstLevel,
                Text = trait.GetCurValueText() + trait.uintString
                Text = sceneStatus.GetValueText(showCode) + sceneStatus.GetUintString()
            };
            row.AddChidren(btnFunctionText);
            if (sceneStatus.key == FunctionAttributeKey.RGB)
            {
                btnFunctionText.Width = Application.GetRealWidth(28);
                btnFunctionText.Height = Application.GetRealWidth(28);
                btnFunctionText.X = Application.GetRealWidth(330 - 28);
                btnFunctionText.Gravity = Gravity.CenterVertical;
                btnFunctionText.Radius = (uint)Application.GetRealWidth(8);
                btnFunctionText.Text = "";
                btnFunctionText.BackgroundColor = (uint)(0xFF000000 + new Light().GetRGBcolor(sceneStatus.value));
            }
            if (sceneStatus.key == FunctionAttributeKey.OnOff)
            {
                btnOnText = btnFunctionText;
            }
            else if (sceneStatus.key == FunctionAttributeKey.Brightness || sceneStatus.key == FunctionAttributeKey.Percent)
            {
                int outT = 0;
                int.TryParse(sceneStatus.value, out outT);
                if (outT < 0)
                    sceneStatus.value = "0";
                btnBrightnessText = btnFunctionText;
            }
            var btnFunctionName = new Button()
            {
@@ -182,62 +308,60 @@
                TextAlignment = TextAlignment.CenterLeft,
                TextColor = CSS_Color.FirstLevelTitleColor,
                TextSize = CSS_FontSize.SubheadingFontSize,
                Text = trait.name_text
                Text = sceneStatus.GetNameText()
            };
            row.AddChidren(btnFunctionName);
            btnFunctionName.MouseUpEventHandler = (sender, e) =>
            {
                switch (trait.key)
                switch (sceneStatus.key)
                {
                    case "on_off":
                        LoadEditDialog_OnOff(trait, btnFunctionText);
                    case FunctionAttributeKey.OnOff:
                        LoadEditDialog_OnOff(sceneStatus, btnFunctionText);
                        break;
                    case "brightness":
                        LoadEditDialog_Percent(trait, btnFunctionText);
                    case FunctionAttributeKey.Brightness:
                        LoadEditDialog_Percent(sceneStatus, btnFunctionText);
                        break;
                    //case "color":
                    //    break;
                    case "mode":
                        LoadEditDialog_FunctionPar(trait, btnFunctionText);
                    case FunctionAttributeKey.Mode:
                        var statusList = new List<string>();
                        var tr = sceneFunction.localFunction.attributes.Find((obj) => obj.key == FunctionAttributeKey.Mode);
                        foreach(var t in tr.value)
                        {
                            statusList.Add(t);
                        }
                        LoadEditDialog_FunctionPar(sceneStatus, btnFunctionText,statusList);
                        break;
                    case "fan":
                        LoadEditDialog_FunctionPar(trait, btnFunctionText);
                    case FunctionAttributeKey.FanSpeed:
                        var fanStatusList = new List<string>();
                        var tr1 = sceneFunction.localFunction.attributes.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
                        foreach (var t in tr1.value)
                        {
                            fanStatusList.Add(t);
                        }
                        LoadEditDialog_FunctionPar(sceneStatus, btnFunctionText, fanStatusList);
                        break;
                    case "set_temperature":
                        LoadEditDialog_Temp(trait, btnFunctionText);
                    case FunctionAttributeKey.SetTemp:
                        LoadEditDialog_Temp(sceneStatus, btnFunctionText);
                        break;
                    case "delay":
                    case FunctionAttributeKey.FadeTime:
                        break;
                    case "cct":
                        LoadEditDialog_CCT(sceneStatus, btnFunctionText);
                        break;
                    //case "fade_time":
                    case "percent":
                        LoadEditDialog_Percent(trait, btnFunctionText);
                    case FunctionAttributeKey.RGB:
                        btnFunctionText.Width = Application.GetRealWidth(28);
                        btnFunctionText.Height = Application.GetRealWidth(28);
                        btnFunctionText.X = Application.GetRealWidth(330 - 28);
                        btnFunctionText.Gravity = Gravity.CenterVertical;
                        btnFunctionText.Radius = (uint)Application.GetRealWidth(8);
                        btnFunctionText.Text = "";
                        LoadEditDialog_RGB(sceneStatus, btnFunctionText);
                        break;
                        //case "lock":
                        //case "ico":
                        //case "swing":
                        //case "set_ point":
                        //case "pm25":
                        //case "volume":
                        //case "vol_step":
                        //case "source":
                        //case "treble":
                        //case "bass":
                        //case "playlist":
                        //case "song_name":
                        //case "current_status":
                        //case "enable":
                        //case "lux":
                        //case "adjust_value":
                        //case "range":
                        //case "humidity":
                        //case "type":
                        //case "state":
                        //case "sensitivity":
                        //case "pm25value":
                    case FunctionAttributeKey.Percent:
                        LoadEditDialog_Percent(sceneStatus, btnFunctionText);
                        break;
                }
                //LoadEditDialog_Temp(trait, btnFunctionText);
            };
            #endregion
@@ -275,7 +399,7 @@
                TextAlignment = TextAlignment.CenterRight,
                TextColor = CSS_Color.PromptingColor1,
                TextSize = CSS_FontSize.PromptFontSize_FirstLevel,
                Text = scene.delayText
                Text = new Scene() { delay = sceneFunction.delay }.GetDelayText()
            };
            delayRow.AddChidren(btnDelayInfo);
@@ -291,14 +415,22 @@
            btnSceneDelayTitle.MouseUpEventHandler = (sender, e) => {
                new PublicAssmebly().SetSceneDelayDialog(scene, btnDelayInfo);
                Action<string> action = (obj) => {
                    sceneFunction.delay = obj;
                    btnDelayInfo.Text = new Scene() { delay = sceneFunction.delay }.GetDelayText();
                };
                Dictionary<string, string> items = new Dictionary<string, string>();
                items.Add("30", "30s");
                items.Add("60", "1min");
                items.Add("120", "2min");
                items.Add("300", "5min");
                new PublicAssmebly().SetSceneDelayDialog(action, sceneFunction.delay);
            };
            #endregion
        }
        #endregion
        #region 属性选择弹窗
@@ -307,7 +439,7 @@
        /// </summary>
        /// <param name="function"></param>
        /// <param name="btn"></param>
        void LoadEditDialog_OnOff(FunctionAttributes trait, Button btn)
        void LoadEditDialog_OnOff(SceneFunctionStatus trait, Button btn)
        {
            Dialog dialog = new Dialog();
@@ -345,7 +477,7 @@
                SelectedTextColor = CSS_Color.MainColor,
                TextSize = CSS_FontSize.SubheadingFontSize,
                TextID = StringId.On,
                IsSelected = trait.curValue.ToString() == "on"
                IsSelected = trait.value.ToString() == "on"
            };
            optionView.AddChidren(btnOn);
@@ -359,7 +491,7 @@
                SelectedTextColor = CSS_Color.MainColor,
                TextSize = CSS_FontSize.SubheadingFontSize,
                TextID = StringId.OFF,
                IsSelected = trait.curValue.ToString() == "off"
                IsSelected = trait.value.ToString() == "off"
            };
            optionView.AddChidren(btnOff);
@@ -388,13 +520,43 @@
            };
            btnOn.MouseUpEventHandler = (sender, e) => {
                dialog.Close();
                trait.curValue = "on";
                btn.Text = trait.GetCurValueText() + trait.uintString;
                trait.value = "on";
                sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.OnOff).value = "on";
                btn.Text = trait.GetValueText() + trait.GetUintString();
                var temp = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
                if (temp == null)
                {
                    temp = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
                }
                if (temp != null)
                {
                    if (temp.value == "0")
                    {
                        temp.value = "100";
                    }
                    btnBrightnessText.Text = temp.GetValueText() + "%";
                }
            };
            btnOff.MouseUpEventHandler = (sender,e) =>{
                dialog.Close();
                trait.curValue = "off";
                btn.Text= trait.GetCurValueText() + trait.uintString;
                trait.value = "off";
                sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.OnOff).value = "off";
                btn.Text= trait.GetValueText() + trait.GetUintString();
                var temp = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
                if(temp == null)
                {
                    temp = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
                }
                if (temp != null)
                {
                    if (temp.value != "0")
                    {
                        temp.value = "0";
                    }
                    btnBrightnessText.Text = temp.GetValueText() + "%";
                }
            };
        }
@@ -404,8 +566,12 @@
        /// </summary>
        /// <param name="function"></param>
        /// <param name="btn"></param>
        void LoadEditDialog_Temp(FunctionAttributes trait, Button btn)
        void LoadEditDialog_Temp(SceneFunctionStatus trait, Button btn)
        {
            double temp = trait.min;
            double.TryParse(trait.value, out temp);
            trait.value = temp.ToString();
            List<string> pickerItems = new List<string>();
            if(trait == null)
            {
@@ -471,33 +637,19 @@
                Height = Application.GetRealHeight(210),
                Radius = (uint)Application.GetRealWidth(12),
            };
            if(trait!=null)
            for (int i = trait.min; i <= trait.max; i += 1)
            {
                if (trait.data_type == "float")
                {
                    for (double i = trait.min; i <= trait.max; i += 0.5)
                    {
                        pickerItems.Add(i.ToString() + trait.uintString);
                    }
                }
                else
                {
                    for (int i = trait.min; i <= trait.max; i += 1)
                    {
                        pickerItems.Add(i.ToString() + trait.uintString);
                    }
                }
            }else
            {
                for (int i = 16; i <= 32; i += 1)
                {
                    pickerItems.Add(i.ToString() + trait.uintString);
                }
                pickerItems.Add(i.ToString() + trait.GetUintString());
            }
            uIPickerView.setNPicker(pickerItems, null, null);
            optionBaseView.AddChidren(uIPickerView);
            uIPickerView.setCurrentItems(pickerItems.IndexOf(trait.curValue.ToString()), 4, 5);
            string selectItem = trait.curValue.ToString() + trait.uintString;
            uIPickerView.setCurrentItems(pickerItems.IndexOf(trait.value.ToString()), 4, 5);
            string selectItem = pickerItems[0];
            if (pickerItems.Contains(trait.value + trait.GetUintString()))
            {
                selectItem = trait.value.ToString() + trait.GetUintString();
            }
            dialog.Show();
@@ -514,18 +666,18 @@
            btnConfrim.MouseUpEventHandler = (sender, e) => {
                dialog.Close();
                btn.Text = selectItem;
                trait.curValue = selectItem.Replace(trait.uintString,"");
                //sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.OnOff).value = trait.value.ToString() ;
                trait.value = selectItem.Replace(trait.GetUintString(),"");
            };
        }
        /// <summary>
        /// 加载亮度选择弹窗
        /// </summary>
        /// <param name="function"></param>
        /// <param name="btn"></param>
        void LoadEditDialog_Percent(FunctionAttributes trait, Button btn)
        void LoadEditDialog_Percent(SceneFunctionStatus trait, Button btn)
        {
            if (trait == null)
            {
@@ -564,13 +716,12 @@
            optionBaseView.AddChidren(topView);
            topView.AddChidren(new Button() { Y = Application.GetRealHeight(39), Height = Application.GetRealHeight(1), BackgroundColor = CSS_Color.DividingLineColor });
            var btnTitle = new Button()
            {
                Gravity = Gravity.CenterHorizontal,
                TextAlignment = TextAlignment.Center,
                Width = Application.GetRealWidth(100),
                Text = trait.name_text,
                Text = trait.GetNameText(),
                IsBold = true,
                TextColor = CSS_Color.FirstLevelTitleColor,
                TextSize = CSS_FontSize.SubheadingFontSize,
@@ -598,8 +749,6 @@
            };
            topView.AddChidren(btnConfrim);
            Button btnMinusSignIcon = new Button()
            {
                X = Application.GetRealWidth(26),
@@ -623,7 +772,7 @@
                ProgressTextColor = CSS_Color.FirstLevelTitleColor,
                ProgressTextSize = CSS_FontSize.PromptFontSize_FirstLevel,
                MaxValue = 100,
                Progress = trait.curValue.ToString().Replace("{}", "") == "" ? 0 : Convert.ToInt32( trait.curValue),
                Progress = trait.value.ToString().Replace("{}", "") == "" ? 0 : Convert.ToInt32(trait.value.Replace("{}", "")),
                SeekBarPadding = Application.GetRealWidth(20),
            };
            optionBaseView.AddChidren(controlBar);
@@ -638,39 +787,64 @@
            };
            optionBaseView.AddChidren(btnPlusSgnIcon);
            btnMinusSignIcon.MouseUpEventHandler = (sender, e) => {
            btnMinusSignIcon.MouseUpEventHandler = (sender, e) =>
            {
                controlBar.Progress--;
            };
            btnPlusSgnIcon.MouseUpEventHandler = (sender, e) => {
            btnPlusSgnIcon.MouseUpEventHandler = (sender, e) =>
            {
                controlBar.Progress++;
            };
            dialog.Show();
            pView.MouseUpEventHandler = (sender, e) => {
            pView.MouseUpEventHandler = (sender, e) =>
            {
                dialog.Close();
            };
            btnCancel.MouseUpEventHandler = (sender, e) => {
            btnCancel.MouseUpEventHandler = (sender, e) =>
            {
                dialog.Close();
            };
            btnConfrim.MouseUpEventHandler = (sender, e) => {
            btnConfrim.MouseUpEventHandler = (sender, e) =>
            {
                dialog.Close();
                trait.curValue = controlBar.Progress;
                btn.Text = trait.curValue + trait.uintString;
                trait.value = controlBar.Progress.ToString();
                btn.Text = trait.value + trait.GetUintString();
                var temp = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.OnOff);
                if (temp != null)
                {
                    if (controlBar.Progress > 0)
                    {
                        temp.value = "on";
                    }
                    else
                    {
                        temp.value = "off";
                    }
                    btnOnText.Text = temp.GetValueText();
                }
            };
        }
        /// <summary>
        /// 加载功能属性数据选择弹窗
        /// 加载cct选择弹窗
        /// </summary>
        void LoadEditDialog_FunctionPar(FunctionAttributes trait, Button btn)
        /// <param name="function"></param>
        /// <param name="btn"></param>
        void LoadEditDialog_CCT(SceneFunctionStatus trait, Button btn)
        {
            Button lastButton = new Button();
            var lastData = "";
            var lastText = "";
            double temp = trait.min;
            double.TryParse(trait.value, out temp);
            trait.value = temp.ToString();
            List<string> pickerItems = new List<string>();
            if (trait == null)
            {
                return;
            }
            Dialog dialog = new Dialog();
            var pView = new FrameLayout()
@@ -681,10 +855,558 @@
            var optionBaseView = new FrameLayout()
            {
                Y = Application.GetRealHeight(579 - 50 * trait.value.Count),
                Y = Application.GetRealHeight(456 - 60),
                Gravity = Gravity.CenterHorizontal,
                Width = Application.GetRealWidth(343),
                Height = Application.GetRealHeight(50 * trait.value.Count + 50),
                Height = Application.GetRealHeight(260),
                AnimateSpeed = 0.3f,
                Animate = Animate.DownToUp,
                BackgroundColor = CSS_Color.MainBackgroundColor,
                Radius = (uint)Application.GetRealWidth(12),
            };
            pView.AddChidren(optionBaseView);
            var topView = new FrameLayout()
            {
                Gravity = Gravity.CenterHorizontal,
                Width = Application.GetRealWidth(343),
                Height = Application.GetRealHeight(40),
                BackgroundColor = CSS_Color.MainBackgroundColor,
                Radius = (uint)Application.GetRealWidth(12),
            };
            optionBaseView.AddChidren(topView);
            topView.AddChidren(new Button() { Y = Application.GetRealHeight(39), Height = Application.GetRealHeight(1), BackgroundColor = CSS_Color.DividingLineColor });
            var btnCancel = new Button()
            {
                X = Application.GetRealWidth(21),
                Width = Application.GetRealWidth(100),
                TextAlignment = TextAlignment.CenterLeft,
                TextColor = CSS_Color.PromptingColor1,
                TextSize = CSS_FontSize.TextFontSize,
                TextID = StringId.Cancel,
            };
            topView.AddChidren(btnCancel);
            var btnConfrim = new Button()
            {
                Width = Application.GetRealWidth(320),
                TextAlignment = TextAlignment.CenterRight,
                TextColor = CSS_Color.MainColor,
                TextSize = CSS_FontSize.TextFontSize,
                TextID = StringId.Confirm,
            };
            topView.AddChidren(btnConfrim);
            UIPickerView uIPickerView = new UIPickerView()
            {
                Y = Application.GetRealHeight(40),
                Height = Application.GetRealHeight(210),
                Radius = (uint)Application.GetRealWidth(12),
            };
            for (int i = trait.min; i <= trait.max; i += 100)
            {
                pickerItems.Add(i.ToString() + trait.GetUintString());
            }
            uIPickerView.setNPicker(pickerItems, null, null);
            optionBaseView.AddChidren(uIPickerView);
            uIPickerView.setCurrentItems(pickerItems.IndexOf(trait.value.ToString()), 4, 5);
            string selectItem = pickerItems[0];
            if (pickerItems.Contains(trait.value + trait.GetUintString()))
            {
                selectItem = trait.value.ToString() + trait.GetUintString();
            }
            dialog.Show();
            pView.MouseUpEventHandler = (sender, e) => {
                dialog.Close();
            };
            btnCancel.MouseUpEventHandler = (sender, e) => {
                dialog.Close();
            };
            uIPickerView.OnSelectChangeEvent = (int1, int2, int3) => {
                selectItem = pickerItems[int1];
            };
            btnConfrim.MouseUpEventHandler = (sender, e) => {
                dialog.Close();
                btn.Text = selectItem;
                //sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.OnOff).value = trait.value.ToString() ;
                trait.value = selectItem.Replace(trait.GetUintString(), "");
            };
        }
        /// <summary>
        /// 加载rgb选择弹窗
        /// </summary>
        /// <param name="function"></param>
        /// <param name="btn"></param>
        void LoadEditDialog_RGB(SceneFunctionStatus trait, Button btn)
        {
            string rgbString = trait.value;
            Light tempLight = new Light();
            if (trait == null)
            {
                return;
            }
            Dialog dialog = new Dialog();
            var bodyView = new FrameLayout();
            dialog.AddChidren(bodyView);
            var contentView = new FrameLayout()
            {
                Gravity = Gravity.Center,
                BackgroundColor = CSS_Color.MainBackgroundColor,
                Width = Application.GetRealWidth(343),
                Height = Application.GetRealHeight(52 + 44 + 18 + 22 + 248),
                Radius = (uint)Application.GetRealWidth(12),
            };
            bodyView.AddChidren(contentView);
            #region 标题区
            var titleView = new FrameLayout()
            {
                Width = Application.GetRealWidth(343),
                Height = Application.GetRealHeight(52),
            };
            contentView.AddChidren(titleView);
            var btnTitle = new Button()
            {
                Height = Application.GetRealHeight(52),
                Gravity = Gravity.Center,
                TextSize = CSS_FontSize.SubheadingFontSize,
                TextColor = CSS_Color.MainColor,
                TextID = StringId.ColorValue,
                TextAlignment = TextAlignment.Center,
            };
            titleView.AddChidren(btnTitle);
            titleView.AddChidren(new Button() { Height = 1, BackgroundColor = CSS_Color.DividingLineColor, Y = Application.GetRealHeight(51) });
            #endregion
            int attrViewHight = Application.GetRealHeight(18 + 22+ 248);
            //属性设置区域
            var attrView = new FrameLayout()
            {
                Y = Application.GetRealHeight(52),
                Width = Application.GetRealWidth(343),
                Height = attrViewHight
            };
            contentView.AddChidren(attrView);
            attrView.AddChidren(new Button() { Height = Application.GetRealHeight(18) });
            #region RGB
            var rgbView = new FrameLayout()
            {
                Height = Application.GetRealHeight(248)
            };
            attrView.AddChidren(rgbView);
            var btnCurColor = new Button()
            {
                X = Application.GetRealWidth(24),
                Y = Application.GetRealHeight(10),
                Width = Application.GetMinRealAverage(24),
                Height = Application.GetMinRealAverage(24),
                Radius = (uint)Application.GetMinRealAverage(8),
                BorderColor = CSS_Color.PromptingColor2,
                BorderWidth = 1,
                BackgroundColor = (uint)(0xFF000000 + tempLight.GetRGBcolor(trait.value))
            };
            rgbView.AddChidren(btnCurColor);
            //色盘的桌布控件(限制那个白色滑动球使用)
            var framePickerBack = new FrameLayout();
            framePickerBack.Gravity = Gravity.CenterHorizontal;
            framePickerBack.Y = Application.GetRealHeight(20);
            framePickerBack.Width = Application.GetMinRealAverage(198);
            framePickerBack.Height = Application.GetMinRealAverage(198);
            rgbView.AddChidren(framePickerBack);
            var colorPicker = new ColorPicker()
            {
                ColorImagePath = "FunctionIcon/Light/ColorWheel.png",
            };
            framePickerBack.AddChidren(colorPicker);
            //白点控件
            var btnWhiteRound = new Button();
            btnWhiteRound.Width = Application.GetRealWidth(24);
            btnWhiteRound.Height = Application.GetRealWidth(24);
            btnWhiteRound.UnSelectedImagePath = "FunctionIcon/Light/ColorWheelTip.png";
            btnWhiteRound.Visible = false;
            framePickerBack.AddChidren(btnWhiteRound);
            //当前点击的【点】是否正确
            bool pointIsRight = false;
            //圆的半径(考虑边界,需要设置它的半径比较小一点)
            int circleR = colorPicker.Width / 2 - Application.GetRealWidth(12);
            colorPicker.ColorChaged += (sender2, e2) => {
                rgbString = (e2[0] + "," + e2[1] + "," + e2[2]).ToString();
                //trait.value = rgbString;
                btnCurColor.BackgroundColor = (uint)(0xFF000000 + tempLight.GetRGBcolor(rgbString));
            };
            colorPicker.MouseDownEventHandler += (sender, e) =>
            {
                pointIsRight = this.CheckPoint(circleR, colorPicker.Width / 2, colorPicker.Height / 2, (int)e.X, (int)e.Y);
                if (pointIsRight == false)
                {
                    //点的区域不是圆盘内
                    return;
                }
                //显示白点
                btnWhiteRound.X = (int)e.X - btnWhiteRound.Width / 2;
                btnWhiteRound.Y = (int)e.Y - btnWhiteRound.Height / 2;
                if (btnWhiteRound.Visible == false)
                {
                    btnWhiteRound.Visible = true;
                }
            };
            colorPicker.MouseMoveEventHandler += (sender, e) =>
            {
                //当鼠标点下事件处理
                colorPicker.MouseDownEventHandler(sender, e);
            };
            #endregion
            #region bottom View
            var bottomView = new FrameLayout()
            {
                Y = Application.GetRealHeight(52) + attrViewHight,
                Height = Application.GetRealHeight(46),
            };
            contentView.AddChidren(bottomView);
            bottomView.AddChidren(new Button() { Height = 1, BackgroundColor = CSS_Color.DividingLineColor });
            var btnCancel = new Button()
            {
                Width = Application.GetRealWidth(172),
                Height = Application.GetRealHeight(44),
                TextAlignment = TextAlignment.Center,
                TextSize = CSS_FontSize.SubheadingFontSize,
                TextColor = CSS_Color.TextualColor,
                TextID = StringId.Cancel,
            };
            bottomView.AddChidren(btnCancel);
            btnCancel.MouseUpEventHandler = (sender, e) => {
                dialog.Close();
            };
            var btnComplete = new Button()
            {
                X = Application.GetRealWidth(172),
                Width = Application.GetRealWidth(172),
                Height = Application.GetRealHeight(46),
                BackgroundColor = CSS_Color.MainColor,
                TextColor = CSS_Color.MainBackgroundColor,
                TextAlignment = TextAlignment.Center,
                TextSize = CSS_FontSize.SubheadingFontSize,
                TextID = StringId.Complete
            };
            bottomView.AddChidren(btnComplete);
            //例:右下圆角 大小为50
            int mRectCornerID = HDLUtils.RectCornerBottomRight;
            btnComplete.SetCornerWithSameRadius((uint)Application.GetRealWidth(14), mRectCornerID);
            btnComplete.MouseUpEventHandler = (sender, e) => {
                dialog.Close();
                trait.value = rgbString;
                btn.BackgroundColor = (uint)(0xFF000000 + tempLight.GetRGBcolor(rgbString));
            };
            #endregion
            dialog.Show();
        }
        /// <summary>
        /// 检测点击点
        /// </summary>
        /// <param name="circleR">圆的半径</param>
        /// <param name="circleX">圆心X轴</param>
        /// <param name="circleY">圆心Y轴</param>
        /// <param name="pointX">点击点的X轴</param>
        /// <param name="pointY">点击点的Y轴</param>
        /// <returns></returns>
        private bool CheckPoint(int circleR, int circleX, int circleY, int pointX, int pointY)
        {
            int dwidth = circleX - pointX;
            if (dwidth < 0) { dwidth *= -1; }
            int dHeight = circleY - pointY;
            if (dHeight < 0) { dHeight *= -1; }
            //根据三角函数,求三角形的斜边长
            int dlength = dwidth * dwidth + dHeight * dHeight;
            //半径长度(不开方,所以是按平方算)
            circleR *= circleR;
            if (dlength < circleR)
            {
                //如果组成的三角形并没有长过半径,则代表还在圆内(不允许点边界)
                return true;
            }
            return false;
        }
        /// <summary>
        /// 加载变化速度选择弹窗
        /// </summary>
        /// <param name="function"></param>
        /// <param name="btn"></param>
        void LoadEditDialog_FadeTime(SceneFunctionStatus trait, Button btn)
        {
            if (trait == null)
            {
                return;
            }
            Dialog dialog = new Dialog();
            var pView = new FrameLayout()
            {
                BackgroundColor = CSS_Color.DialogTransparentColor1,
            };
            dialog.AddChidren(pView);
            var optionBaseView = new FrameLayout()
            {
                Y = Application.GetRealHeight(467),
                Gravity = Gravity.CenterHorizontal,
                Width = Application.GetRealWidth(343),
                Height = Application.GetRealHeight(180),
                AnimateSpeed = 0.3f,
                Animate = Animate.DownToUp,
                BackgroundColor = CSS_Color.MainBackgroundColor,
                Radius = (uint)Application.GetRealWidth(12),
            };
            pView.AddChidren(optionBaseView);
            var topView = new FrameLayout()
            {
                Gravity = Gravity.CenterHorizontal,
                Width = Application.GetRealWidth(343),
                Height = Application.GetRealHeight(40),
                BackgroundColor = CSS_Color.MainBackgroundColor,
                Radius = (uint)Application.GetRealWidth(12),
            };
            optionBaseView.AddChidren(topView);
            topView.AddChidren(new Button() { Y = Application.GetRealHeight(39), Height = Application.GetRealHeight(1), BackgroundColor = CSS_Color.DividingLineColor });
            var btnTitle = new Button()
            {
                Gravity = Gravity.CenterHorizontal,
                TextAlignment = TextAlignment.Center,
                Width = Application.GetRealWidth(100),
                Text = trait.GetNameText(),
                IsBold = true,
                TextColor = CSS_Color.FirstLevelTitleColor,
                TextSize = CSS_FontSize.SubheadingFontSize,
            };
            topView.AddChidren(btnTitle);
            var btnCancel = new Button()
            {
                X = Application.GetRealWidth(21),
                Width = Application.GetRealWidth(100),
                TextAlignment = TextAlignment.CenterLeft,
                TextColor = CSS_Color.PromptingColor1,
                TextSize = CSS_FontSize.TextFontSize,
                TextID = StringId.Cancel,
            };
            topView.AddChidren(btnCancel);
            var btnConfrim = new Button()
            {
                Width = Application.GetRealWidth(320),
                TextAlignment = TextAlignment.CenterRight,
                TextColor = CSS_Color.MainColor,
                TextSize = CSS_FontSize.TextFontSize,
                TextID = StringId.Confirm,
            };
            topView.AddChidren(btnConfrim);
            Button btnMinusSignIcon = new Button()
            {
                X = Application.GetRealWidth(26),
                Y = Application.GetRealHeight(118),
                Width = Application.GetMinRealAverage(24),
                Height = Application.GetMinRealAverage(24),
                Text = "0s",
                TextColor = CSS_Color.PromptingColor1,
                TextSize = CSS_FontSize.PromptFontSize_FirstLevel,
            };
            optionBaseView.AddChidren(btnMinusSignIcon);
            DiyImageSeekBar controlBar = new DiyImageSeekBar()
            {
                X = btnMinusSignIcon.Right + Application.GetRealWidth(12),
                Y = Application.GetRealHeight(100),//414,设计数据
                Width = Application.GetRealWidth(220),
                Height = Application.GetRealHeight(54),
                SeekBarViewHeight = Application.GetRealHeight(8),
                ThumbImagePath = "Public/ThumbImage.png",
                ThumbImageHeight = Application.GetRealHeight(54),
                ProgressBarColor = CSS_Color.MainColor,
                ProgressTextColor = CSS_Color.FirstLevelTitleColor,
                ProgressTextSize = CSS_FontSize.PromptFontSize_FirstLevel,
                MaxValue = 100,
                Progress = trait.value.ToString().Replace("{}", "") == "" ? 0 : Convert.ToInt32(trait.value.Replace("{}", "")),
                SeekBarPadding = Application.GetRealWidth(20),
            };
            optionBaseView.AddChidren(controlBar);
            Button btnPlusSgnIcon = new Button()
            {
                X = controlBar.Right + Application.GetRealWidth(12),
                Y = Application.GetRealHeight(118),
                Width = Application.GetMinRealAverage(24),
                Height = Application.GetMinRealAverage(24),
                Text = "10s",
                TextColor = CSS_Color.PromptingColor1,
                TextSize = CSS_FontSize.PromptFontSize_FirstLevel,
            };
            optionBaseView.AddChidren(btnPlusSgnIcon);
            btnMinusSignIcon.MouseUpEventHandler = (sender, e) =>
            {
                controlBar.Progress--;
            };
            btnPlusSgnIcon.MouseUpEventHandler = (sender, e) =>
            {
                controlBar.Progress++;
            };
            dialog.Show();
            pView.MouseUpEventHandler = (sender, e) =>
            {
                dialog.Close();
            };
            btnCancel.MouseUpEventHandler = (sender, e) =>
            {
                dialog.Close();
            };
            btnConfrim.MouseUpEventHandler = (sender, e) =>
            {
                dialog.Close();
                trait.value = controlBar.Progress.ToString();
                btn.Text = trait.value + trait.GetUintString();
            };
        }
        /// <summary>
        /// 加载功能属性数据选择弹窗
        /// </summary>
        void LoadEditDialog_FunctionPar(SceneFunctionStatus trait, Button btn,List<string> statusList)
        {
            Button lastButton = new Button();
            var lastData = "";
            var lastText = "";
            Dialog dialog = new Dialog();
            if(DB_ResidenceData.Instance.GatewayType == 0)
            {
                if (SPK.AcSpkList().Contains(sceneFunction.localFunction.spk))
                {
                    //0 制冷1制热,2通风,3自动,4除湿
                    for (int i = 0; i < statusList.Count; i++)
                    {
                        if (statusList[i] == "0")
                        {
                            statusList[i] = "cool";
                        }
                        else if (statusList[i] == "1")
                        {
                            statusList[i] = "heat";
                        }
                        else if (statusList[i] == "2")
                        {
                            statusList[i] = "fan";
                        }
                        else if (statusList[i] == "3")
                        {
                            statusList[i] = "auto";
                        }
                        else if (statusList[i] == "4")
                        {
                            statusList[i] = "dry";
                        }
                    }
                }
                else if (SPK.FhSpkList().Contains(sceneFunction.localFunction.spk))
                {
                    //1:普通,2:白天,3:夜晚,4:离开,5:时间
                    for (int i = 0; i < statusList.Count; i++)
                    {
                        if (statusList[i] == "5")
                        {
                            statusList[i] = "timer";
                        }
                        else if (statusList[i] == "1")
                        {
                            statusList[i] = "normal";
                        }
                        else if (statusList[i] == "2")
                        {
                            statusList[i] = "day";
                        }
                        else if (statusList[i] == "3")
                        {
                            statusList[i] = "night";
                        }
                        else if (statusList[i] == "4")
                        {
                            statusList[i] = "away";
                        }
                    }
                }
            }
            var pView = new FrameLayout()
            {
                BackgroundColor = CSS_Color.DialogTransparentColor1,
            };
            dialog.AddChidren(pView);
            var optionBaseView = new FrameLayout()
            {
                Y = Application.GetRealHeight(579 - 50 * statusList.Count),
                Gravity = Gravity.CenterHorizontal,
                Width = Application.GetRealWidth(343),
                Height = Application.GetRealHeight(50 * statusList.Count + 50),
                AnimateSpeed = 0.3f,
                Animate = Animate.DownToUp,
                BackgroundColor = CSS_Color.MainBackgroundColor,
@@ -707,7 +1429,7 @@
                Gravity = Gravity.CenterHorizontal,
                TextAlignment = TextAlignment.Center,
                Width = Application.GetRealWidth(100),
                Text = trait.name_text,
                Text = trait.GetNameText(),
                IsBold = true,
                TextColor = CSS_Color.FirstLevelTitleColor,
                TextSize = CSS_FontSize.SubheadingFontSize,
@@ -735,7 +1457,7 @@
            };
            topView.AddChidren(btnConfrim);
            int hei = 1;
            foreach (var m in trait.value)
            foreach (var m in statusList)
            {
                var row = new FrameLayout()
                {
@@ -743,7 +1465,7 @@
                    Height = Application.GetRealHeight(50),
                };
                optionBaseView.AddChidren(row);
                if (trait.value.Count > hei)
                if (statusList.Count > hei)
                {
                    optionBaseView.AddChidren(new Button()
                    {
@@ -767,7 +1489,7 @@
                };
                row.AddChidren(btnChoose);
                if (trait.curValue.ToString() == m)
                if (trait.value == m)
                {
                    lastButton = btnChoose;
                    btnChoose.IsSelected = true;
@@ -809,7 +1531,8 @@
            };
            btnConfrim.MouseUpEventHandler = (sender, e) => {
                dialog.Close();
                trait.curValue = lastData;
                trait.value = lastData;
                //sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.OnOff).value = trait.curValue.ToString() ;
                btn.Text = lastText;
            };