| | |
| | | using System; |
| | | using System.Collections.Generic; |
| | | using HDL_ON; |
| | | using HDL_ON.DAL; |
| | | using HDL_ON.DAL.Server; |
| | | using HDL_ON.Entity; |
| | | using Shared; |
| | | |
| | | namespace HDL_ON.Common |
| | | { |
| | |
| | | { |
| | | } |
| | | |
| | | static HttpServerRequest httpRequest; |
| | | static ApiUtlis apiUtlis; |
| | | public static ApiUtlis Ins |
| | | { |
| | | get |
| | | { |
| | | if(apiUtlis == null) |
| | | { |
| | | apiUtlis = new ApiUtlis(); |
| | | } |
| | | return apiUtlis; |
| | | } |
| | | } |
| | | |
| | | public static HttpServerRequest HttpRequest |
| | | HttpServerRequest httpRequest; |
| | | |
| | | public HttpServerRequest HttpRequest |
| | | { |
| | | get |
| | | { |
| | |
| | | /// </summary> |
| | | public bool GatewayOnlineVerification() |
| | | { |
| | | bool result = |
| | | bool result = DB_ResidenceData.Instance.HomeGateway.gatewayStatus; |
| | | |
| | | return |
| | | if(!result) |
| | | { |
| | | |
| | | } |
| | | |
| | | return result; |
| | | } |
| | | |
| | | public bool DownloadDataComplete = false; |
| | | /// <summary> |
| | | /// 下载数据 |
| | | /// </summary> |
| | | public void DownloadData() |
| | | { |
| | | if (MainPage.InternetStatus == 0) |
| | | return; |
| | | |
| | | DownloadDataComplete = false; |
| | | |
| | | var waitPage = new Loading(); |
| | | MainPage.BaseView.AddChidren(waitPage); |
| | | waitPage.Start(); |
| | | |
| | | string code = StateCode.SUCCESS; |
| | | |
| | | new System.Threading.Thread(() => { |
| | | //===================刷新Token======================= |
| | | code = Ins.HttpRequest.RefreshToken(); |
| | | if(code != StateCode.SUCCESS) |
| | | { |
| | | MainPage.Log($"刷新token失败"); |
| | | return; |
| | | } |
| | | MainPage.Log($"刷新token成功"); |
| | | //===================刷新住宅信息======================= |
| | | code = Ins.HttpRequest.GetHomePager(); |
| | | if (code != StateCode.SUCCESS) |
| | | { |
| | | MainPage.Log($"刷新住宅信息失败"); |
| | | return; |
| | | } |
| | | MainPage.Log($"刷新住宅信息成功"); |
| | | //===================刷新个人信息======================= |
| | | code = Ins.HttpRequest.GetUserInfo(); |
| | | if (code != StateCode.SUCCESS) |
| | | { |
| | | MainPage.Log($"刷新个人信息失败"); |
| | | return; |
| | | } |
| | | MainPage.Log($"刷新个人信息成功"); |
| | | |
| | | int count = 0; |
| | | while (count < 10) |
| | | { |
| | | if (DB_ResidenceData.Instance.CheckWhetherGatewayIdIsNull()) |
| | | { |
| | | System.Threading.Thread.Sleep(200); |
| | | } |
| | | else |
| | | { |
| | | break; |
| | | } |
| | | count++; |
| | | } |
| | | if (DB_ResidenceData.Instance.CheckWhetherGatewayIdIsNull()) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | |
| | | try |
| | | { |
| | | //===================房间======================= |
| | | var roomResult = Ins.HttpRequest.GetRoomList(); |
| | | if (roomResult.Code == StateCode.SUCCESS) |
| | | { |
| | | MainPage.Log($"读取房间信息成功"); |
| | | var revData = Newtonsoft.Json.JsonConvert.DeserializeObject<SpatialApiPack>(roomResult.Data.ToString()); |
| | | if (revData != null) |
| | | { |
| | | SpatialInfo.CurrentSpatial.UpdateSpatialList(revData.list, OptionType.Cover); |
| | | } |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log($"读取房间数据失败:Code:{roomResult.Code}; msg:{roomResult.message}"); |
| | | } |
| | | //===================设备======================= |
| | | var deviceResult = Ins.HttpRequest.GetDeviceList(); |
| | | if (deviceResult.Code == StateCode.SUCCESS) |
| | | { |
| | | MainPage.Log($"读取设备信息成功"); |
| | | var deviceList = Newtonsoft.Json.JsonConvert.DeserializeObject<DevcieApiPack>(deviceResult.Data.ToString()); |
| | | if (deviceList != null) |
| | | { |
| | | if (FunctionList.List.GetDeviceFunctionList().Count > 0) |
| | | { |
| | | for (int i = 0; i < FunctionList.List.GetDeviceFunctionList().Count;) |
| | | { |
| | | var localFunction = FunctionList.List.GetDeviceFunctionList()[i]; |
| | | if (localFunction.functionCategory == FunctionCategory.Music) |
| | | { |
| | | i++; |
| | | continue; |
| | | } |
| | | var newFunction = deviceList.list.Find((obj) => obj.deviceId == localFunction.deviceId); |
| | | if (newFunction == null)//如果云端最新数据没有该条数据,则本地需要删掉该数据记录 |
| | | { |
| | | FunctionList.List.DeleteFunction(localFunction); |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log($"deviceType:{localFunction.spk} local:{localFunction.modifyTime} server:{newFunction.modifyTime}"); |
| | | i++; |
| | | if (localFunction.modifyTime != newFunction.modifyTime) |
| | | { |
| | | localFunction.name = newFunction.name; |
| | | localFunction.collect = newFunction.collect; |
| | | localFunction.modifyTime = newFunction.modifyTime; |
| | | localFunction.roomIds = newFunction.roomIds; |
| | | localFunction.bus = newFunction.bus; |
| | | localFunction.SaveFunctionData(false); |
| | | } |
| | | deviceList.list.Remove(newFunction);//操作完的数据清理掉,剩下的就是新增的功能 |
| | | } |
| | | } |
| | | } |
| | | //处理剩下的新增功能 |
| | | foreach (var newFunction in deviceList.list) |
| | | { |
| | | newFunction.SaveFunctionData(false); |
| | | FunctionList.List.IniFunctionList(newFunction.savePath); |
| | | } |
| | | } |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log($"读取云端设备数据失败:Code:{deviceResult.Code}; Msg:{deviceResult.message}"); |
| | | } |
| | | |
| | | //===================场景========================== |
| | | var pack = Ins.HttpRequest.GetSceneList(); |
| | | if (pack.Code == StateCode.SUCCESS) |
| | | { |
| | | MainPage.Log($"读取场景数据成功");//:\r\n{pack.Data.ToString()}"); |
| | | var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString()); |
| | | if (sceneList != null) |
| | | { |
| | | for (int i = 0; i < FunctionList.List.scenes.Count;) |
| | | { |
| | | var localScene = FunctionList.List.scenes[i]; |
| | | if (localScene == null) |
| | | { |
| | | FunctionList.List.scenes.Remove(localScene); |
| | | continue; |
| | | } |
| | | var newScene = sceneList.Find((obj) => obj.userSceneId == localScene.userSceneId); |
| | | if (newScene == null)//如果云端最新数据没有该条数据,则本地需要删掉该数据记录 |
| | | { |
| | | FunctionList.List.DeleteScene(localScene, false); |
| | | } |
| | | else |
| | | { |
| | | i++; |
| | | if (localScene.modifyTime != newScene.modifyTime) |
| | | { |
| | | localScene.name = newScene.name; |
| | | localScene.collect = newScene.collect; |
| | | localScene.modifyTime = newScene.modifyTime; |
| | | localScene.roomIds = newScene.roomIds; |
| | | localScene.SaveSceneData(false); |
| | | } |
| | | sceneList.Remove(newScene);//操作完的数据清理掉,剩下的就是新增的功能 |
| | | } |
| | | } |
| | | //处理剩下的新增功能 |
| | | foreach (var newScene in sceneList) |
| | | { |
| | | newScene.SaveSceneData(false); |
| | | FunctionList.List.scenes.Add(newScene); |
| | | } |
| | | } |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log($"读取云端场景数据失败:Code:{pack.Code}; Msg:{pack.message}"); |
| | | } |
| | | |
| | | //===================读取逻辑列表========================== |
| | | UI.UI2.Intelligence.Automation.MainView.GetLogicList(); |
| | | }catch(Exception ex) |
| | | { |
| | | MainPage.Log($"数据初始化失败:{ex.Message}"); |
| | | } |
| | | finally |
| | | { |
| | | Application.RunOnMainThread(() => { |
| | | DownloadDataComplete = true; |
| | | waitPage.Hide(); |
| | | waitPage.RemoveFromParent(); |
| | | }); |
| | | } |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | } |
| | | } |