| | |
| | | case SPK.AirFreshJinmao: |
| | | //1 新风编号 1~200 |
| | | //2 类型 第三方类型 0:金茂新风 |
| | | |
| | | //3 开关 0 - 关机,1 - 开机 |
| | | byte switchValue = 0; |
| | | if (commandDictionary.ContainsKey(FunctionAttributeKey.OnOff) == true |
| | | && commandDictionary[FunctionAttributeKey.OnOff] == "on") |
| | | { |
| | | switchValue = 1; |
| | | } |
| | | |
| | | //4 运行模式 1 - 通风,2 - 加湿 |
| | | byte airFreshMode = 1; |
| | | if (function.GetAttrState(FunctionAttributeKey.Mode) == "fan") |
| | | if (commandDictionary.ContainsKey(FunctionAttributeKey.Mode) == true |
| | | && commandDictionary[FunctionAttributeKey.Mode] == "humidification") |
| | | { |
| | | airFreshMode = 2; |
| | | } |
| | | //5 节能舒适选择 1 - 舒适,2 - 节能 |
| | | byte airFreshEnergy = 1; |
| | | if( function.GetAttrState(FunctionAttributeKey.Energy)=="true") |
| | | if (commandDictionary.ContainsKey(FunctionAttributeKey.Energy) == true |
| | | && commandDictionary[FunctionAttributeKey.Energy] == "true") |
| | | { |
| | | airFreshEnergy = 2; |
| | | } |
| | | //6 风速档位 0 - 自动,1 - 1档,2 - 2档,3 - 3档 |
| | | byte airFreshFan = 0; |
| | | switch(function.GetAttrState(FunctionAttributeKey.FanSpeed)) |
| | | if (commandDictionary.ContainsKey(FunctionAttributeKey.FanSpeed) == true) |
| | | { |
| | | case "auto": |
| | | airFreshFan = 0; |
| | | break; |
| | | case "level_1": |
| | | airFreshFan = 1; |
| | | break; |
| | | case "level_2": |
| | | airFreshFan = 2; |
| | | break; |
| | | case "level_3": |
| | | airFreshFan = 3; |
| | | break; |
| | | switch (commandDictionary[FunctionAttributeKey.FanSpeed]) |
| | | { |
| | | case "auto": |
| | | airFreshFan = 0; |
| | | break; |
| | | case "level_1": |
| | | airFreshFan = 1; |
| | | break; |
| | | case "level_2": |
| | | airFreshFan = 2; |
| | | break; |
| | | case "level_3": |
| | | airFreshFan = 3; |
| | | break; |
| | | } |
| | | } |
| | | |
| | | //7 湿度设定 % |
| | | //8 室内温度值 ℃ |
| | | //9 室内湿度值 ℃ |
| | | //10 过滤网剩余 % |
| | | //11 过滤网使用超时 1 超时 0 无 |
| | | ControlBytesSend(Command.FreshAirControl_JinMao, subnetId, deviceId, new byte[] { |
| | | function.bus.LoopId,0, function.trait_on_off.curValue.ToString() == "on" ? (byte)1 : (byte)0 , |
| | | function.bus.LoopId,0, switchValue , |
| | | airFreshMode,airFreshEnergy, |
| | | airFreshFan, |
| | | Convert.ToByte( function.GetAttrState(FunctionAttributeKey.Humidity)), |
| | | Convert.ToByte(function.GetAttrState(FunctionAttributeKey.Humidity)), |
| | | 0,0,0,0 |
| | | //Convert.ToByte( function.GetAttrState(FunctionAttributeKey.IndoorTemp)), |
| | | //Convert.ToByte( function.GetAttrState(FunctionAttributeKey.IndoorHumidity)), |
| | |
| | | |
| | | try |
| | | { |
| | | //MainPage.Log("发送数据:" + SendFlag); |
| | | MainPage.Log("发送数据:" + SendFlag); |
| | | UdpSocket._BusSocket.AsyncBeginSend(packet); |
| | | packet.HaveSendCount--; |
| | | |
| | |
| | | var sendBytes = Control.Ins.ConvertSendBodyData(CommunicationTopic.SearchLoaclGateway, bodyString); |
| | | //组播发送 |
| | | packet = new Packet(sendBytes, new System.Net.IPEndPoint(System.Net.IPAddress.Parse("239.0.168.188"), 8585)); |
| | | packet.HaveSendCount = 4;//ps:没有重发,后期有时间可以增加重发判断 |
| | | packet.HaveSendCount = 4; |
| | | System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ParameterizedThreadStart(managerSendCount)); |
| | | thread.IsBackground = true; |
| | | thread.Start(packet); |
| | | //wait();不需要等待 |
| | | |
| | | |
| | | |
| | | |
| | | //hjSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); |
| | | //hjSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true); |
| | | //EndPoint ipep = new IPEndPoint(IPAddress.Parse(CsConst.myLocalIP), HDLUDP.UDPPort); |
| | | //hjSocket.Bind(ipep); |
| | | |
| | | |
| | | |
| | | } |
| | | catch (Exception ex) |
| | | { |