| | |
| | | /// <param name="type">添加按钮的功能类型</param> |
| | | void LoadEvent_AddEvent(string type,Action <string,string> callBack) |
| | | { |
| | | //switch (type) |
| | | //{ |
| | | switch (type) |
| | | { |
| | | case "floors": |
| | | Action<string> callBackAction = (floorName) => |
| | | { |
| | | callBack("add", floorName); |
| | | }; |
| | | string newFloorName = "1F"; |
| | | for (int i = 0; i < SpatialInfo.CurrentSpatial.FloorList.Count + 1; ) |
| | | { |
| | | newFloorName = ++i + "F"; |
| | | if (null == SpatialInfo.CurrentSpatial.FloorList.Find((obj)=>obj.roomName == newFloorName)) |
| | | { |
| | | break; |
| | | } |
| | | } |
| | | var fs = new List<string>(); |
| | | foreach(var f in SpatialInfo.CurrentSpatial.FloorList) |
| | | { |
| | | fs.Add(f.roomName); |
| | | } |
| | | new PublicAssmebly().LoadDialog_EditParater(StringId.AddFloors,newFloorName , callBackAction,StringId.FloorNameCannotBeEmpty, |
| | | StringId.AddFloorFailed_FloorAlreadyExist,fs); |
| | | break; |
| | | case "rooms": |
| | | callBack("", ""); |
| | | break; |
| | | case "Member": |
| | | callBack("",""); |
| | | break; |
| | | |
| | | |
| | | //} |
| | | } |
| | | } |
| | | |
| | | } |