| | |
| | | { |
| | | if (view.Tag.ToString() == function.sid) |
| | | { |
| | | var state = function.trait_on_off.value.ToString() == "on"; |
| | | var state = function.trait_on_off.curValue.ToString() == "on"; |
| | | for (int i = 0; i < view.ChildrenCount; i++) |
| | | { |
| | | if (view.GetChildren(i).GetType() == typeof(Button)) |
| | |
| | | btnSwitch.IsSelected = !btnSwitch.IsSelected; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | function.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off"; |
| | | function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", function.trait_on_off.value.ToString()); |
| | | d.Add("on_off", function.trait_on_off.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | |
| | | btnClose.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | btnClose.IsSelected = false; |
| | | curtain.trait_on_off.value = "off"; |
| | | curtain.trait_on_off.curValue = "off"; |
| | | curtain.percent = 0; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off",curtain.trait_on_off.value.ToString()); |
| | | d.Add("on_off",curtain.trait_on_off.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(curtain, d); |
| | | }; |
| | | |
| | |
| | | btnOpen.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | btnOpen.IsSelected = false; |
| | | curtain.trait_on_off.value = "on"; |
| | | curtain.trait_on_off.curValue = "on"; |
| | | curtain.percent = 100; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", curtain.trait_on_off.value.ToString()); |
| | | d.Add("on_off", curtain.trait_on_off.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(curtain, d); |
| | | }; |
| | | } |