wei
2020-11-27 e53a1951d6aa07ad22aad9816da4703496fcbccd
HDL_ON/UI/UI2/2-Classification/ClassificationPage.cs
@@ -425,25 +425,25 @@
                    case ShowFunction.Light:
                        #region Light
                        functionCount = DB_ResidenceData.functionList.lights.Count;
                        functionOnCount = DB_ResidenceData.functionList.lights.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = DB_ResidenceData.functionList.lights.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.AC:
                        #region AC
                        functionCount = DB_ResidenceData.functionList.aCs.Count;
                        functionOnCount = DB_ResidenceData.functionList.aCs.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = DB_ResidenceData.functionList.aCs.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.Curtain:
                        #region Curtain
                        functionCount = DB_ResidenceData.functionList.curtains.Count;
                        functionOnCount = DB_ResidenceData.functionList.curtains.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = DB_ResidenceData.functionList.curtains.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.FloorHeating:
                        #region 地热
                        functionCount = DB_ResidenceData.functionList.floorHeatings.Count;
                        functionOnCount = DB_ResidenceData.functionList.floorHeatings.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = DB_ResidenceData.functionList.floorHeatings.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.DoorLock:
@@ -451,7 +451,7 @@
                    case ShowFunction.Electric:
                        #region 电器
                        functionCount = DB_ResidenceData.functionList.electricals.Count;
                        functionOnCount = DB_ResidenceData.functionList.electricals.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = DB_ResidenceData.functionList.electricals.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.EnergyMonitoring:
@@ -465,7 +465,7 @@
                        break;
                    case ShowFunction.Music:
                        functionCount = Music.A31MusicModel.A31MusicModelList.Count;
                        functionOnCount = Music.A31MusicModel.A31MusicModelList.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = Music.A31MusicModel.A31MusicModelList.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        break;
                    case ShowFunction.Panel:
                        break;
@@ -544,7 +544,7 @@
                        #region Light
                        btnName.TextID = StringId.Lights;
                        functionCount = DB_ResidenceData.functionList.lights.Count;
                        functionOnCount = DB_ResidenceData.functionList.lights.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = DB_ResidenceData.functionList.lights.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        Button btnLightPower = new Button()
                        {
                            X = Application.GetRealWidth(120),
@@ -570,7 +570,7 @@
                        #region AC
                        btnName.TextID = StringId.AC;
                        functionCount = DB_ResidenceData.functionList.aCs.Count;
                        functionOnCount = DB_ResidenceData.functionList.aCs.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = DB_ResidenceData.functionList.aCs.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        Button btnAcPower = new Button()
                        {
                            X = Application.GetRealWidth(120),
@@ -594,7 +594,7 @@
                        #region Curtain
                        btnName.TextID = StringId.Curtain;
                        functionCount = DB_ResidenceData.functionList.curtains.Count;
                        functionOnCount = DB_ResidenceData.functionList.curtains.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = DB_ResidenceData.functionList.curtains.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        Button btnClose;
                        btnClose = new Button()
                        {
@@ -630,7 +630,7 @@
                        #region 地热
                        btnName.TextID = StringId.FloorHeating;
                        functionCount = DB_ResidenceData.functionList.floorHeatings.Count;
                        functionOnCount = DB_ResidenceData.functionList.floorHeatings.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = DB_ResidenceData.functionList.floorHeatings.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        Button btnFhPower = new Button()
                        {
                            X = Application.GetRealWidth(120),
@@ -657,7 +657,7 @@
                        #region 电器
                        btnName.TextID = StringId.Electric;
                        functionCount = DB_ResidenceData.functionList.electricals.Count;
                        functionOnCount = DB_ResidenceData.functionList.electricals.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = DB_ResidenceData.functionList.electricals.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        Button btnElectricPower = new Button()
                        {
                            X = Application.GetRealWidth(120),
@@ -698,7 +698,7 @@
                    case ShowFunction.Music:
                        btnName.TextID = StringId.Music;
                        functionCount = Music.A31MusicModel.A31MusicModelList.Count;
                        functionOnCount = Music.A31MusicModel.A31MusicModelList.FindAll((obj) => obj.trait_on_off.value.ToString() == "on").Count;
                        functionOnCount = Music.A31MusicModel.A31MusicModelList.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        btnFunctionViewBg.MouseUpEventHandler = (sender, e) =>
                        {
                            var musicMain = new Music.MusicMain();