| | |
| | | { |
| | | bodyView.dimmerBar.Progress = uFunction.brightness; |
| | | } |
| | | bodyView.dimmerBar.ProgressBarColor = uFunction.trait_on_off.value.ToString() == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; |
| | | bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on"; |
| | | bodyView.dimmerBar.ProgressBarColor = uFunction.trait_on_off.curValue.ToString() == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; |
| | | bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on"; |
| | | bodyView.btnCurColor.BackgroundColor = (uint)(0xFF000000 + bodyView.light.redColor * 256 * 256 + bodyView.light.greenColor * 256 + bodyView.light.blueColor); |
| | | } |
| | | } |
| | |
| | | } |
| | | btnSwitch.IsSelected = e > 0 ? true : false; |
| | | light.brightness = e; |
| | | light.trait_on_off.value = e > 0 ? "on" : "off"; |
| | | light.trait_on_off.curValue = e > 0 ? "on" : "off"; |
| | | |
| | | if (e == 0 || e == 100) |
| | | { |
| | |
| | | dimmerBar.ProgressBarColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off"; |
| | | light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", light.trait_on_off.value.ToString()); |
| | | d.Add("on_off", light.trait_on_off.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(light, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |