| | |
| | | { |
| | | if (bodyView == null) |
| | | return; |
| | | bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = uLight.trait_on_off.value.ToString() == "on"; |
| | | bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = uLight.trait_on_off.curValue.ToString() == "on"; |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | |
| | | btnSwitch.IsSelected = btnSwitchIcon.IsSelected = !btnSwitchIcon.IsSelected; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | light.trait_on_off.value = btnSwitchIcon.IsSelected ? "on" : "off"; |
| | | light.trait_on_off.curValue = btnSwitchIcon.IsSelected ? "on" : "off"; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", light.trait_on_off.value.ToString()); |
| | | d.Add("on_off", light.trait_on_off.curValue.ToString()); |
| | | DriverLayer.Control.Ins.SendWriteCommand(light, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | |
| | | btnSwitchIcon.IsSelected = btnSwitch.IsSelected = !btnSwitch.IsSelected; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off"; |
| | | light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", light.trait_on_off.value.ToString()); |
| | | d.Add("on_off", light.trait_on_off.curValue.ToString()); |
| | | DriverLayer.Control.Ins.SendWriteCommand(light, d); |
| | | //Control.Send(CommandType_A.write, light); |
| | | }) |