| | |
| | | addSceneView.AddChidren(btnAddSceneText); |
| | | #endregion |
| | | |
| | | #if stage2 |
| | | #region 捕获场景 |
| | | FrameLayout catchSceneView = new FrameLayout() |
| | | { |
| | |
| | | movieSceneView.AddChidren(btnMovieSceneText); |
| | | #endregion |
| | | |
| | | #endif |
| | | |
| | | |
| | | LoadEventList(); |
| | | } |
| | |
| | | this.RemoveFromParent(); |
| | | action(); |
| | | }; |
| | | var scene = new Entity.Scene() { roomIdList = new System.Collections.Generic.List<string>() { "" } }; |
| | | var scene = new Entity.Scene() { roomIds = new System.Collections.Generic.List<string>() { "" } }; |
| | | scene.NewSid(); |
| | | scene.name = Language.StringByID(StringId.Scene) + " " + (1 + Entity.DB_ResidenceData.functionList.scenes.Count).ToString(); |
| | | var aep = new SceneEditPage(scene,backAction); |