wei
2020-12-18 ed77392566c104f834e292d78ef525aecd802dfc
HDL_ON/Entity/FunctionList.cs
old mode 100755 new mode 100644
@@ -630,7 +630,7 @@
        /// <summary>
        /// 添加场景
        /// </summary>
        public Scene AddScene(Scene scene,out string result)
        public string AddScene(Scene scene,out Scene result)
        {
            Scene tempScene = null;
            var pm = new HttpServerRequest();
@@ -638,12 +638,12 @@
            if (revPack.Code == StateCode.SUCCESS)
            {
                var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString());
                tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId);
                tempScene = sceneList.Find((obj) => obj.sid == scene.sid);
                var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene));
                Common.FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd);
            }
            result = revPack.Code;
            return tempScene;
            result = tempScene;
            return revPack.Code;
        }
        #endregion