HDL_ON/Entity/Function/Scene.cs
@@ -593,6 +593,10 @@ case FunctionAttributeKey.RoomTemp: case FunctionAttributeKey.Brightness: case FunctionAttributeKey.Percent: int outT = 0; int.TryParse(catchString,out outT); if (outT < 0) catchString = "0"; if (catchString == "") { catchString = "0";