| | |
| | | btnCollectionIcon.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | btnCollectionIcon.IsSelected = function.collect = !btnCollectionIcon.IsSelected; |
| | | function.SaveFunctionData(true); |
| | | function.CollectFunction(); |
| | | }; |
| | | } |
| | | |
| | |
| | | Control.Ins.SendWriteCommand(light, d); |
| | | }; |
| | | dimmerControlBar.OnProgressChangedEvent = (sender, e) => { |
| | | light.brightness = e; |
| | | light.trait_on_off.curValue = e > 0 ? "on" : "off"; |
| | | dimmerControlBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1; |
| | | //light.brightness = e; |
| | | //light.trait_on_off.curValue = e > 0 ? "on" : "off"; |
| | | |
| | | if (e == 0 || e == 100) |
| | | { |
| | | //Control.Send(CommandType_A.write, light); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("brightness", light.brightness.ToString()); |
| | | Control.Ins.SendWriteCommand(light, d); |
| | | } |
| | | else |
| | | { |
| | | var tm = (DateTime.Now - light.refreshTime).TotalMilliseconds; |
| | | Console.WriteLine("skip time "+tm); |
| | | if (300 < tm) |
| | | { |
| | | light.refreshTime = DateTime.Now; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("brightness", light.brightness.ToString()); |
| | | Control.Ins.SendWriteCommand(light, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | } |
| | | //if (e == 0 || e == 100) |
| | | //{ |
| | | // //Control.Send(CommandType_A.write, light); |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add("brightness", light.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(light, d); |
| | | //} |
| | | //else |
| | | //{ |
| | | // var tm = (DateTime.Now - light.refreshTime).TotalMilliseconds; |
| | | // Console.WriteLine("skip time "+tm); |
| | | // if (300 < tm) |
| | | // { |
| | | // light.refreshTime = DateTime.Now; |
| | | // new System.Threading.Thread(() => |
| | | // { |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add("brightness", light.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(light, d); |
| | | // }) |
| | | // { IsBackground = true }.Start(); |
| | | // } |
| | | //} |
| | | }; |
| | | } |
| | | |