JLChen
2020-12-23 f9f9b0030fdd2691632569b7dcad9d0ddca5e4cf
HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
old mode 100755 new mode 100644
@@ -410,8 +410,15 @@
        {
            functionListView.RemoveAll();
            functionListView.Height = Application.GetRealWidth(65 * scene.functions.Count);
            foreach (var scenefunction in scene.functions)
            for(int i =0;i<scene.functions.Count;)
            {
                var scenefunction = scene.functions[i];
                if (scenefunction.localFunction == null)
                {
                    scene.functions.Remove(scenefunction);
                    continue;
                }
                i++;
                var row = new RowLayout()
                {
                    Height = Application.GetRealWidth(65),
@@ -538,37 +545,33 @@
                        return Language.StringByID(StringId.Close);
                }
            }
            if (sceneFunction.status.Count == 1)
            {
                return sceneFunctionInfo += Language.StringByID(StringId.Open);
            }
            sceneFunctionInfo += Language.StringByID(StringId.Open) + " ";
            var modeState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Mode);
            var tempState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);
            var fanState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed);
            if (modeState != null)
            {
                sceneFunctionInfo += FunctionList.List.GetValueText(modeState.key, modeState.value);
                sceneFunctionInfo += FunctionList.List.GetValueText(modeState.key, modeState.value) + " ";
            }
            if (tempState != null)
            {
                sceneFunctionInfo += FunctionList.List.GetValueText(tempState.key, tempState.value);
                sceneFunctionInfo += FunctionList.List.GetValueText(tempState.key, tempState.value) + " ";
                sceneFunctionInfo += FunctionList.List.GetUintString(tempState.key);
            }
            if (fanState != null)
            {
                sceneFunctionInfo += FunctionList.List.GetValueText(fanState.key, fanState.value);
                sceneFunctionInfo += FunctionList.List.GetValueText(fanState.key, fanState.value) + " ";
            }
            var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
            if (briState != null)
            {
                sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + briState.value + "%";
                sceneFunctionInfo += briState.value + "%";
            }
            var perState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
            if (perState != null)
            {
                sceneFunctionInfo += Language.StringByID(StringId.Open) + " " + perState.value + "%";
                sceneFunctionInfo += perState.value + "%";
            }
            return sceneFunctionInfo;
        }
@@ -792,6 +795,7 @@
                pictureOptionView.Parent.RemoveFromParent();
                Action<string> action = (obj) => {
                    scene.ImagePath = obj;
                    addSceneImageView.ImageBytes = null;//解决有ImageBytes不加载ImagePath
                    addSceneImageView.ImagePath = scene.ImagePath;
                    scene.EditScene();
                };