wxr
2021-07-01 43b0d5870d528f23ecd6aeceb6cfd4325188b46f
HDL_ON/Entity/Function/FloorHeating.cs
@@ -1,11 +1,238 @@
using System;
using System.Collections.Generic;
using Shared;
namespace HDL_ON.Entity
{
    public class FloorHeating : Function
    public class FloorHeating
    {
        public FloorHeating()
        /// <summary>
        /// 获取温度单位bus标识
        /// </summary>
        /// <param name="function"></param>
        /// <returns></returns>
        public int GetTempUintIndex(Function function)
        {
            var tt = function.GetAttrState(FunctionAttributeKey.TempType);
            if (tt == "°F")
            {
                return 1;
            }
            else
            {
                return 0;
            }
        }
        /// <summary>
        /// 根据bus标识设置温度单位
        /// </summary>
        /// <param name="function"></param>
        /// <returns></returns>
        public void SetTempUint(Function function, int index)
        {
            if (index == 0)
            {
                function.SetAttrState(FunctionAttributeKey.TempType, "°C");
            }
            else
            {
                function.SetAttrState(FunctionAttributeKey.TempType, "°F");
            }
        }
        /// <summary>
        /// 获取bus协议工作模式index
        /// 0:地热模式;1:地冷模式;
        /// 2:地热功率模式;3:地冷功率模式;
        /// </summary>
        public int GetWorkModeIndex(Function function)
        {
            var attr = function.GetAttrState(FunctionAttributeKey.WorkMode);
            if (attr == "cool")
                return 1;
            return 0;
        }
        /// <summary>
        /// 设置bus协议工作模式index
        /// 0:地热模式;1:地冷模式;
        /// 2:地热功率模式;3:地冷功率模式;
        /// </summary>
        public void SetWorkModeIndex(Function function, int index)
        {
            if (index == 1)
                function.SetAttrState(FunctionAttributeKey.WorkMode, "cool");
            else
                function.SetAttrState(FunctionAttributeKey.WorkMode, "heat");
        }
        /// <summary>
        /// 获取温度模式字符
        /// </summary>
        public string GetTempUnitString(Function function)
        {
            var tt = function.GetAttrState(FunctionAttributeKey.TempType);
            if (tt == "0")
            {
                return "°C";
            }
            else
            {
                return tt;
            }
        }
        /// <summary>
        /// 获取bus协议模式索引
        /// </summary>
        public byte GetModeIndex(Function function)
        {
            byte index = 0;
            var mode = function.GetAttrState(FunctionAttributeKey.Mode);
            switch (mode)
            {
                case "day":
                    index = 2;
                    break;
                case "night":
                    index = 3;
                    break;
                case "away":
                    index = 4;
                    break;
                case "normal":
                    index = 1;
                    break;
                case "timer":
                    index = 5;
                    break;
                default:
                    index = 0;
                    break;
            }
            return index;
        }
        /// <summary>
        /// 设置bus协议模式索引
        /// </summary>
        public void SetModeIndex(int value, Function function)
        {
            string mode = "timer";
            switch (value)
            {
                case 5:
                    mode = "timer";
                    break;
                case 1:
                    mode = "normal";
                    break;
                case 2:
                    mode = "day";
                    break;
                case 3:
                    mode = "night";
                    break;
                case 4:
                    mode = "away";
                    break;
                default:
                    mode = "cool";
                    break;
            }
            function.SetAttrState(FunctionAttributeKey.Mode, mode);
        }
        /// <summary>
        /// 时间标记
        /// 0:白天;1:夜晚
        /// </summary>
        public byte timeFlag = 0;
        /// <summary>
        /// 获取模式的icon路径
        /// <param name="lightingIcon">获取的图标类型,默认是点亮</param>
        /// </summary>
        public string GetModeIconPath(string modeValue, bool lighting = true)
        {
            var imagePath = "FunctionIcon/AC/HeatingIcon.png";
            //var key = function.GetAttrState(FunctionAttributeKey.Mode);
            if (lighting)
            {
                switch (modeValue)
                {
                    case "day":
                        imagePath = "FunctionIcon/AC/HeatingIcon.png";
                        break;
                    case "night":
                        imagePath = "FunctionIcon/FloorHeating/NightIcon.png";
                        break;
                    case "away":
                        imagePath = "FunctionIcon/FloorHeating/AwayIcon.png";
                        break;
                    case "timer":
                        imagePath = "FunctionIcon/AC/AutoIcon.png";
                        break;
                    case "normal":
                        imagePath = "FunctionIcon/FloorHeating/OrdinaryIcon.png";
                        break;
                    default:
                        imagePath = "FunctionIcon/AC/HeatingIcon.png";
                        break;
                }
            }
            else
            {
                switch (modeValue)
                {
                    case "day":
                        imagePath = "FunctionIcon/AC/HeatingIconGray.png";
                        break;
                    case "night":
                        imagePath = "FunctionIcon/FloorHeating/NightIconGray.png";
                        break;
                    case "away":
                        imagePath = "FunctionIcon/FloorHeating/AwayIconGray.png";
                        break;
                    case "timer":
                        imagePath = "FunctionIcon/AC/AutoIconGray.png";
                        break;
                    case "normal":
                        imagePath = "FunctionIcon/FloorHeating/OrdinaryIconGray.png";
                        break;
                }
            }
            return imagePath;
        }
        /// <summary>
        /// 获取模式属性文本
        /// </summary>
        /// <returns></returns>
        public string GetModeAttrText(string value)
        {
            string text = "";
            switch (value)
            {
                case "day":
                    text = Language.StringByID(StringId.Day);
                    break;
                case "night":
                    text = Language.StringByID(StringId.Night);
                    break;
                case "away":
                    text = Language.StringByID(StringId.Away);
                    break;
                case "timer":
                    text = Language.StringByID(StringId.Auto);
                    break;
                case "normal":
                    text = Language.StringByID(StringId.Normal);
                    break;
            }
            return text;
        }
    }
}