| | |
| | | /// 当前温度信息-室内 |
| | | /// </summary> |
| | | TextButton btnIndoorTempValues; |
| | | Button btnHumidityIcon; |
| | | Button btnPm25Icon; |
| | | /// <summary> |
| | | /// 当前湿度信息-室内 |
| | | /// </summary> |
| | |
| | | topView.AddChidren(btnResidenceName); |
| | | |
| | | #if DEBUG |
| | | //搜索网关 |
| | | int msdId = 111; |
| | | btnResidenceName.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | |
| | | Control.Ins.AuthGateway(); |
| | | }; |
| | | #endif |
| | | |
| | |
| | | foreach (var temp in tempSensorList) |
| | | { |
| | | double tempValue = 0; |
| | | double.TryParse(temp.GetAttrState(FunctionAttributeKey.Value), out tempValue); |
| | | double.TryParse(temp.GetAttrState("temperature"), out tempValue); |
| | | if (tempValue > 0) |
| | | { |
| | | tempTotalValues += tempValue; |
| | |
| | | btnIndoorTempValues.Width = btnIndoorTempValues.GetTextWidth(); |
| | | environmentalView.AddChidren(btnIndoorTempValues); |
| | | |
| | | Button btnHumidityIcon = new Button() |
| | | btnHumidityIcon = new Button() |
| | | { |
| | | X = btnIndoorTempValues.Right + Application.GetRealWidth(8), |
| | | Gravity = Gravity.CenterVertical, |
| | |
| | | foreach (var humi in humiSensorList) |
| | | { |
| | | double humiValue = 0; |
| | | double.TryParse(humi.GetAttrState(FunctionAttributeKey.Value), out humiValue); |
| | | double.TryParse(humi.GetAttrState("humidity"), out humiValue); |
| | | if (humiValue > 0) |
| | | { |
| | | humiTotalValues += humiValue; |
| | |
| | | btnIndoorHumiValues.Width = btnIndoorHumiValues.GetTextWidth(); |
| | | environmentalView.AddChidren(btnIndoorHumiValues); |
| | | |
| | | Button btnPm25Icon = new Button() |
| | | btnPm25Icon = new Button() |
| | | { |
| | | X = btnIndoorHumiValues.Right + Application.GetRealWidth(4), |
| | | Gravity = Gravity.CenterVertical, |
| | |
| | | SelectedImagePath = "Collection/DefenseStatusIcon.png", |
| | | UnSelectedImagePath = "Collection/DisarmStatusIcon.png" |
| | | }; |
| | | if (DB_ResidenceData.Instance.GatewayType == 1) |
| | | if (false && DB_ResidenceData.Instance.GatewayType == 1) |
| | | { |
| | | |
| | | topView.AddChidren(btnSecurityStatus); |
| | | foreach (var temp in FunctionList.List.securities) |
| | | { |
| | |
| | | #if DEBUG |
| | | |
| | | |
| | | FunctionList.List.Functions.Add(new Function() |
| | | { |
| | | spk = SPK.SensorDryContact, |
| | | name = "干接点", |
| | | attributes = new List<FunctionAttributes>() |
| | | { |
| | | new FunctionAttributes(){ key = "status",curValue= "on",state = "on" }, |
| | | }, |
| | | }); |
| | | //FunctionList.List.Functions.Add(new Function() |
| | | //{ |
| | | // spk = SPK.SensorDryContact, |
| | | // name = "干接点", |
| | | // attributes = new List<FunctionAttributes>() |
| | | // { |
| | | // new FunctionAttributes(){ key = "status",curValue= "on",state = "on" }, |
| | | // }, |
| | | //}); |
| | | |
| | | FunctionList.List.Functions.Add(new Function() |
| | | { |
| | | spk = SPK.AirSwitch, |
| | | name = "智能空开", |
| | | attributes = new List<FunctionAttributes>() |
| | | { |
| | | new FunctionAttributes(){ key = "on_off",curValue= "on",state = "on" }, |
| | | }, |
| | | }); |
| | | //FunctionList.List.Functions.Add(new Function() |
| | | //{ |
| | | // spk = SPK.AirSwitch, |
| | | // name = "智能空开", |
| | | // attributes = new List<FunctionAttributes>() |
| | | // { |
| | | // new FunctionAttributes(){ key = "on_off",curValue= "on",state = "on" }, |
| | | // }, |
| | | //}); |
| | | |
| | | //FunctionList.List.Functions.Add(new Function() |
| | | //{ |
| | |
| | | // new FunctionAttributes(){ key = "fan",curValue= "low",state = "low" ,value = new List<string>(){ "high", "medium", "low" } }, |
| | | // }, |
| | | //}); |
| | | |
| | | |
| | | FunctionList.List.Functions.Add(new Function() |
| | | { |
| | | spk = SPK.HvacAirFreshJinmao, |
| | | name = "测试金茂新风", |
| | | attributes = new List<FunctionAttributes>() |
| | | { |
| | | new FunctionAttributes(){ key = "on_off",curValue= "on",state = "on" }, |
| | | new FunctionAttributes(){ key = "mode",curValue= "humidification",state = "humidification" ,value = new List<string>(){ "humidification", "fan" } }, |
| | | new FunctionAttributes(){ key = "energy",curValue= "true",state = "true" ,value = new List<string>(){ "true", "false" } }, |
| | | new FunctionAttributes(){ key = "fan",curValue= "level_1",state = "level_1" ,value = new List<string>(){ "level_1", "level_2", "level_3","auto" } }, |
| | | new FunctionAttributes(){ key = "humidity",curValue= "0",state = "0" ,value = new List<string>(){ },min = 0,max = 100 }, |
| | | new FunctionAttributes(){ key = "indoor_temp",curValue= "26",state = "26" ,value = new List<string>(){ },min = 0,max = 100 }, |
| | | new FunctionAttributes(){ key = "indoor_humidity",curValue= "0",state = "0" ,value = new List<string>(){ },min = 0,max = 100 }, |
| | | new FunctionAttributes(){ key = "filter_remain",curValue= "0",state = "0" ,value = new List<string>(){ },min = 0,max = 100 }, |
| | | new FunctionAttributes(){ key = "filter_timeout",curValue= "false",state = "false" ,value = new List<string>(){ "true", "false" }}, |
| | | }, |
| | | }); |
| | | |
| | | //FunctionList.List.Functions.Add(new Function() |
| | | //{ |
| | |
| | | foreach (var function in list) |
| | | { |
| | | //音乐模块有主从关系,需要特殊处理 |
| | | if (function.Spk_Prefix == FunctionCategory.Music) |
| | | if (SPK.MusicSpkList().Contains( function.spk)) |
| | | { |
| | | //var music = function as Music.A31MusicModel; |
| | | var music = Music.A31MusicModel.A31MusicModelList.Find((obj) => obj.sid == function.sid); |
| | |
| | | LoadEvent_ControlTV(function, btnPower); |
| | | } |
| | | |
| | | else if (function.spk == SPK.MusicStandard) |
| | | else if (function.spk == SPK.MusicStandard || function.spk == SPK.AvMusic) |
| | | { |
| | | btnIcon.UnSelectedImagePath = "FunctionIcon/Music/MusicIcon.png"; |
| | | btnIcon.SelectedImagePath = "FunctionIcon/Music/MusicOnIcon.png"; |
| | |
| | | //取消收藏事件 |
| | | Action cannelCollect = () => { |
| | | function.collect = false; |
| | | if (function.Spk_Prefix == FunctionCategory.Music)//处理音乐主从关系 |
| | | if (SPK.MusicSpkList().Contains(function.spk))//处理音乐主从关系 |
| | | { |
| | | if ((function as Music.A31MusicModel).ServerClientType == 1) |
| | | { |