HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
@@ -527,7 +527,7 @@ } if (fanState != null) { sceneFunctionInfo += tempState.GetValueText(); sceneFunctionInfo += fanState.GetValueText(); } var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness); if (briState != null) @@ -850,6 +850,7 @@ { if (result == StateCode.SUCCESS) { serverScene.functions = scene.functions; scene = serverScene; FunctionList.List.scenes.Add(scene); backAction();