HDL_ON/Entity/Function/Scene.cs
@@ -699,18 +699,19 @@ return text; } public string UintString = ""; /// <summary> /// 属性值单位 /// </summary> public string GetUintString(string inputKey = "") public string GetUintString() { if (!string.IsNullOrEmpty(UintString)) { return UintString; } var us = ""; var swithchString = key; if (!string.IsNullOrEmpty(inputKey)) { swithchString = inputKey; } switch (swithchString) { case FunctionAttributeKey.SetTemp: