| | |
| | | {
|
| | | bodyView.dimmerBar.Progress = Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness));
|
| | | } |
| | | bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%"; |
| | | bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
|
| | | if (updataTemp.GetAttrState(FunctionAttributeKey.Brightness) != "0") |
| | | { |
| | | bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%"; |
| | | bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80); |
| | | }
|
| | | }
|
| | | else
|
| | | {
|
| | |
| | | };
|
| | | }
|
| | |
|
| | | bool curDimmerStatus = false;
|
| | | /// <summary>
|
| | | /// 灯光调光事件
|
| | | /// </summary>
|
| | |
| | | // }.Show(MainPage.BaseView); |
| | | // return; |
| | | //}
|
| | | onDimmerBar = false;
|
| | | //onDimmerBar = false;
|
| | | curDimmerStatus = false; |
| | | function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress);
|
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
|
| | | d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString()); |
| | |
| | | { |
| | | dimmerBar.OnStartTrackingTouchEvent = (sender, e) => |
| | | { |
| | | onDimmerBar = true; |
| | | curDimmerStatus = onDimmerBar = true; |
| | | }; |
| | | dimmerBar.OnProgressChangedEvent = (sender, e) => |
| | | { |
| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | //function.fadeTime = 0; |
| | | //if (!btnSwitch.IsSelected) |
| | | //{ |
| | | // dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | //} |
| | | //btnSwitch.IsSelected = e > 0 ? true : false; |
| | | //function.brightness = e; |
| | | //function.trait_on_off.curValue = e > 0 ? "on" : "off"; |
| | | //dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | if (!btnSwitch.IsSelected) |
| | | { |
| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | } |
| | | btnSwitch.IsSelected = e > 0 ? true : false; |
| | | function.trait_on_off.curValue = e > 0 ? "on" : "off"; |
| | | |
| | | //if (e == 0 || e == 100) |
| | | //{ |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(function, d); |
| | | //} |
| | | //else |
| | | //{ |
| | | // if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds) |
| | | // { |
| | | // function.refreshTime = DateTime.Now; |
| | | // new System.Threading.Thread(() => |
| | | // { |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(function, d); |
| | | // }) |
| | | // { IsBackground = true }.Start(); |
| | | // } |
| | | //} |
| | | if (e == 0 || e == 100) |
| | | { |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.Brightness, e.ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | } |
| | | else |
| | | { |
| | | if (350 < (DateTime.Now - function.refreshTime).TotalMilliseconds) |
| | | { |
| | | function.refreshTime = DateTime.Now; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.Brightness, e.ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | } |
| | | |
| | | //btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40); |
| | | //btnBrightnessText.Text = function.brightness + "%"; |
| | | |
| | | btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80); |
| | | btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80); |
| | | btnBrightnessText.Text = dimmerBar.Progress + "%"; |
| | | }; |
| | | |