wjc
2022-06-30 0b5b6ec781a8cb3400ad34693792bad07e97a00c
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -21,13 +21,13 @@
                    if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid)
                    {
                        bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%";
                        bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32( updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                        if (updataTemp.trait_on_off.curValue.ToString() == "on")
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                            if (!bodyView.onDimmerBar)
                            {
                                bodyView.dimmerBar.Progress = Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness));
                                bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                            }
                        }
                        else
@@ -83,6 +83,8 @@
            };
        }
        bool curDimmerStatus = false;
        /// <summary>
        /// 灯光调光事件
        /// </summary>
@@ -92,19 +94,20 @@
            {
                dimmerBar.OnStartTrackingTouchEvent = (sender, e) =>
                {
                    onDimmerBar = true;
                    curDimmerStatus = onDimmerBar = true;
                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                };
                dimmerBar.OnStopTrackingTouchEvent = (sender, e) =>
                {
                    onDimmerBar = false;
                    curDimmerStatus = false;
                    function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress);
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString());
                    if(dimmerBar.Progress > 0)
                    {
                        d.Add(FunctionAttributeKey.OnOff, "on");
                    }
                    //if(dimmerBar.Progress > 0)
                    //{
                    //    d.Add(FunctionAttributeKey.OnOff, "on");
                    //}
                    Control.Ins.SendWriteCommand(function, d);
                    btnBrightnessText.Text = dimmerBar.Progress + "%";
                };
@@ -112,36 +115,35 @@
                dimmerBar.OnProgressChangedEvent = (sender, e) =>
                {
                   
                //function.fadeTime = 0;
                //if (!btnSwitch.IsSelected)
                //{
                //    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                //}
                //btnSwitch.IsSelected = e > 0 ? true : false;
                //function.brightness = e;
                //function.trait_on_off.curValue = e > 0 ? "on" : "off";
                //if (e == 0 || e == 100)
                //{
                //    //Control.Send(CommandType_A.write, this.function);
                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //    d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
                //    Control.Ins.SendWriteCommand(function, d);
                //}
                //else
                //{
                //    if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
                //    {
                //        function.refreshTime = DateTime.Now;
                //        new System.Threading.Thread(() =>
                //        {
                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //            d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
                //            Control.Ins.SendWriteCommand(function, d);
                //        })
                //        { IsBackground = true }.Start();
                //    }
                //}
                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                    if (!btnSwitch.IsSelected)
                    {
                        dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                    }
                    btnSwitch.IsSelected = e > 0 ? true : false;
                    function.SetAttrState(FunctionAttributeKey.Brightness, e);
                    function.trait_on_off.curValue = e > 0 ? "on" : "off";
                    if (e == 0 || e == 100)
                    {
                        //Control.Send(CommandType_A.write, this.function);
                        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                        d.Add(FunctionAttributeKey.Brightness, e.ToString());
                        Control.Ins.SendWriteCommand(function, d);
                    }
                    else
                    {
                        if (350 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
                        {
                            function.refreshTime = DateTime.Now;
                            new System.Threading.Thread(() =>
                            {
                                System.Collections.Generic.Dictionary<string, string> dic = new System.Collections.Generic.Dictionary<string, string>();
                                dic.Add(FunctionAttributeKey.Brightness, e.ToString());
                                Control.Ins.SendWriteCommand(function, dic);
                            })
                            { IsBackground = true }.Start();
                        }
                    }
                    btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                    btnBrightnessText.Text = dimmerBar.Progress + "%";
                };
            }