| | |
| | | using System.Collections.Generic; |
| | | using HDL_ON.DriverLayer; |
| | | using HDL_ON.Entity; |
| | | using HDL_ON.UI.CSS; |
| | | using HDL_ON.UI.Music; |
| | | using Shared; |
| | | |
| | |
| | | { |
| | | public partial class FunctionControlZone |
| | | { |
| | | /// <summary> |
| | | /// 更新开关状态 |
| | | /// </summary> |
| | | /// <param name="upfunc"></param> |
| | | public static void UpdataOnOffState(Function upfunc) |
| | | { |
| | | if(bodyDiv!= null) |
| | | { |
| | | Application.RunOnMainThread(() => { |
| | | if(bodyDiv.Tag.ToString() == upfunc.sid) |
| | | { |
| | | for (var o = 0; o < bodyDiv.ChildrenCount; o++) |
| | | { |
| | | if (bodyDiv.GetChildren(o).GetType() == typeof(Button)) |
| | | { |
| | | var btn = bodyDiv.GetChildren(o) as Button; |
| | | if (btn.Tag != null) |
| | | { |
| | | if (btn.Tag.ToString() == upfunc.sid + "_Switch")// + "_DimmerBar") |
| | | { |
| | | btn.IsSelected = upfunc.trait_on_off.curValue.ToString() == "on"; |
| | | } |
| | | } |
| | | } |
| | | else if (bodyDiv.GetChildren(o).GetType() == typeof(DiyImageSeekBar)) |
| | | { |
| | | var btn = bodyDiv.GetChildren(o) as DiyImageSeekBar; |
| | | if (btn.Tag != null) |
| | | { |
| | | if (btn.Tag.ToString() == upfunc.sid + "_DimmerBar") |
| | | { |
| | | btn.Progress = Convert.ToInt32(upfunc.GetAttrState(FunctionAttributeKey.Brightness)); |
| | | } |
| | | } |
| | | } |
| | | } |
| | | // /// <summary> |
| | | // /// 更新开关状态 |
| | | // /// </summary> |
| | | // /// <param name="upfunc"></param> |
| | | // public static void UpdataOnOffState(Function upfunc) |
| | | // { |
| | | // if(bodyDiv!= null) |
| | | // { |
| | | // Application.RunOnMainThread(() => { |
| | | // if(bodyDiv.Tag.ToString() == upfunc.sid) |
| | | // { |
| | | // for (var o = 0; o < bodyDiv.ChildrenCount; o++) |
| | | // { |
| | | // if (bodyDiv.GetChildren(o).GetType() == typeof(Button)) |
| | | // { |
| | | // var btn = bodyDiv.GetChildren(o) as Button; |
| | | // if (btn.Tag != null) |
| | | // { |
| | | // if (btn.Tag.ToString() == upfunc.sid + "_Switch")// + "_DimmerBar") |
| | | // { |
| | | // btn.IsSelected = upfunc.trait_on_off.curValue.ToString() == "on"; |
| | | // } |
| | | // } |
| | | // } |
| | | // else if (bodyDiv.GetChildren(o).GetType() == typeof(DiyImageSeekBar)) |
| | | // { |
| | | // var btn = bodyDiv.GetChildren(o) as DiyImageSeekBar; |
| | | // if (btn.Tag != null) |
| | | // { |
| | | // if (btn.Tag.ToString() == upfunc.sid + "_DimmerBar") |
| | | // { |
| | | // btn.Progress = Convert.ToInt32(upfunc.GetAttrState(FunctionAttributeKey.Brightness)); |
| | | // } |
| | | // } |
| | | // } |
| | | // } |
| | | |
| | | } |
| | | // } |
| | | // }); |
| | | // } |
| | | // } |
| | | /// <summary> |
| | | /// 更新在线状态 |
| | | /// </summary> |
| | | public void UpdataOnline(bool online) |
| | | { |
| | | if (bodyDiv != null) |
| | | { |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | bodyDiv.BackgroundColor = online ? CSS_Color.MainBackgroundColor : CSS_Color.PromptingColor2; |
| | | bodyDiv.btnOffline.Visible = !online; |
| | | }); |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 更新亮度状态 |
| | | /// </summary> |
| | | /// <param name="upfunc"></param> |
| | | static void UpdataBrightnessState(Function upfunc) |
| | | { |
| | | |
| | | } |
| | | |
| | | /// <summary> |
| | |
| | | }; |
| | | dimmerControlBar.OnProgressChangedEvent = (sender, e) => { |
| | | dimmerControlBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1; |
| | | //light.brightness = e; |
| | | //light.trait_on_off.curValue = e > 0 ? "on" : "off"; |
| | | function.SetAttrState(FunctionAttributeKey.Brightness, e); |
| | | function.trait_on_off.curValue = e > 0 ? "on" : "off"; |
| | | |
| | | //if (e == 0 || e == 100) |
| | | //{ |
| | | // //Control.Send(CommandType_A.write, light); |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add("brightness", light.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(light, d); |
| | | //} |
| | | //else |
| | | //{ |
| | | // var tm = (DateTime.Now - light.refreshTime).TotalMilliseconds; |
| | | // Console.WriteLine("skip time "+tm); |
| | | // if (300 < tm) |
| | | // { |
| | | // light.refreshTime = DateTime.Now; |
| | | // new System.Threading.Thread(() => |
| | | // { |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add("brightness", light.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(light, d); |
| | | // }) |
| | | // { IsBackground = true }.Start(); |
| | | // } |
| | | //} |
| | | if (e == 0 || e == 100) |
| | | { |
| | | //Control.Send(CommandType_A.write, light); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("brightness", e.ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | } |
| | | else |
| | | { |
| | | var tm = (DateTime.Now - function.refreshTime).TotalMilliseconds; |
| | | Console.WriteLine("skip time " + tm); |
| | | if (500 < tm) |
| | | { |
| | | function.refreshTime = DateTime.Now; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("brightness", e.ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | } |
| | | }; |
| | | } |
| | | |
| | |
| | | a31player.SetAttrState("song_step", "up"); |
| | | Dictionary<string, string> dic = new Dictionary<string, string>(); |
| | | dic.Add("song_step", "up"); |
| | | SendMethod.mMethod.SendControlCommand(a31player, dic); |
| | | SendMethod.Current.SendControlCommand(a31player, dic); |
| | | }; |
| | | btnPrev.MouseUpEventHandler = (sender, e) => |
| | | { |
| | |
| | | a31player.SetAttrState("on_off", status); |
| | | Dictionary<string, string> dic = new Dictionary<string, string>(); |
| | | dic.Add("on_off", status); |
| | | SendMethod.mMethod.SendControlCommand(a31player, dic); |
| | | SendMethod.Current.SendControlCommand(a31player, dic); |
| | | }; |
| | | ///下一曲点击事件 |
| | | btnNext.MouseDownEventHandler = (sender, e) => |
| | |
| | | a31player.SetAttrState("song_step", "down"); |
| | | Dictionary<string, string> dic = new Dictionary<string, string>(); |
| | | dic.Add("song_step", "down"); |
| | | SendMethod.mMethod.SendControlCommand(a31player, dic); |
| | | SendMethod.Current.SendControlCommand(a31player, dic); |
| | | }; |
| | | btnNext.MouseUpEventHandler = (sender, e) => |
| | | { |