wxr
2022-09-27 0ee75b88cfe03e46289de0de96e8ed4580c797d3
HDL_ON/UI/UI2/3-Intelligence/Automation/TargetDeviceFunList.cs
@@ -68,7 +68,6 @@
                        lightSwitchView.btnText.TextID = StringId.switchLogic;
                        fLayout.AddChidren(lightSwitchView.FLayoutView());
                        ///设备延时iewv
                        DelayView(fLayout, lightSwitchView.frameLayout.Bottom);
                        #endregion
@@ -102,7 +101,7 @@
                        brightnessView.frameLayout.Y = lightSwitchView.frameLayout.Bottom;
                        brightnessView.btnText.TextID = StringId.brightnesLogic;
                        fLayout.AddChidren(brightnessView.FLayoutView());
                        //brightnessView.btnState.Text = "5%";//产品经理晓辉要求改的 2021-11-06
                        brightnessView.btnState.Text = "5%";//产品经理晓辉要求改的 2021-11-06
                        ///设备延时iewv
                        DelayView(fLayout, brightnessView.frameLayout.Bottom);
                        #endregion
@@ -533,9 +532,9 @@
                                    {
                                        loading.Hide();
                                        PublicInterface publicInterface = new PublicInterface();
                                        publicInterface.FrameOrVv(this, musicNameList, new List<string> { funTypeView.btnState.Text }, palyList.group, (index) =>
                                        publicInterface.FrameOrVv(this, musicNameList, new List<string> { funTypeView.btnState.Text }, palyList.group, (index2) =>
                                        {
                                            var musicSelecetd = palyList.songs[index];
                                            var musicSelecetd = palyList.songs[index2];
                                            //界面显示选中值
                                            funTypeView.btnState.Text = musicSelecetd.name;
                                            //数据封装
@@ -742,9 +741,8 @@
        /// <summary>
        /// 亮度/百分比=功能下一级界面
        /// </summary>
        /// <param name="device">设备对象</param>
        /// <param name="button">显示状态对象</param>
        /// <param name="titleName">标题</param>
        /// <param name="device"></param>
        /// <param name="button"></param>
        private void BrightnessMethod(Entity.Function device, Button button, string titleName)
        {
            #region 界面