wxr
2023-07-06 203c3a3ffde6259413d9743f6a723b95b1e7989c
HDL_ON/Entity/Function/Function.cs
@@ -277,6 +277,10 @@
        /// </summary>
        public string extDevId = string.Empty;
        /// <summary>
        /// 物理设备(模块)型号
        /// </summary>
        public string omodel =string.Empty;
        /// <summary>
        /// 设备spk
        /// </summary>
        public string spk = "";
@@ -523,6 +527,14 @@
                SetAttrState(sta.key, sta.value);
            }
        }
        /// <summary>
        /// 功能列表排序
        /// </summary>
        public int FunctionOrderNumber = 9999;
        /// <summary>
        /// 房间列表排序
        /// </summary>
        public int RoomOrderNumber = 9999;
        /// <summary>
@@ -553,13 +565,27 @@
            new System.Threading.Thread(() =>
            {
                if (collect)
                {
                    result = ApiUtlis.Ins.HttpRequest.CollectDevice(deviceId).Code;
                if (spk == SPK.GroupControl) {
                    var groupControl = FunctionList.List.groupControls.Find((obj) => obj.sid == sid);
                    if (collect)
                    {
                        result = ApiUtlis.Ins.HttpRequest.CollectGroupControl(groupControl.userDeviceGroupControlId).Code;
                    }
                    else
                    {
                        result = ApiUtlis.Ins.HttpRequest.CancelCollectGroupControl(groupControl.userDeviceGroupControlId).Code;
                    }
                }
                else
                {
                    result = ApiUtlis.Ins.HttpRequest.CancelCollectDevice(deviceId).Code;
                    if (collect)
                    {
                        result = ApiUtlis.Ins.HttpRequest.CollectDevice(deviceId).Code;
                    }
                    else
                    {
                        result = ApiUtlis.Ins.HttpRequest.CancelCollectDevice(deviceId).Code;
                    }
                }
                //提示错误
                if (result != StateCode.SUCCESS)
@@ -742,6 +768,43 @@
            var sFunc = new SceneFunction();
            foreach (var attr in attributes)
            {
                //窗帘同时发送开关跟百分比会有问题,
                if(spk == SPK.CurtainRoller || spk == SPK.CurtainTrietex || spk == SPK.CurtainDream)
                {
                    if (attr.key == FunctionAttributeKey.OnOff)
                    {
                        if (attributes.Find((obj) => obj.key == FunctionAttributeKey.Percent) != null)
                        {
                            continue;
                        }
                    }
                }
                string us = "";
                switch (attr.key)
                {
                    case FunctionAttributeKey.SetTemp:
                    case FunctionAttributeKey.RoomTemp:
                        us = "°C";
                        var tempType = attributes.Find((obj) => obj.key == FunctionAttributeKey.TempType);
                        if (tempType != null)
                        {
                            us = tempType.curValue.ToString();
                        }
                        break;
                    case FunctionAttributeKey.Percent:
                    case FunctionAttributeKey.Brightness:
                        us = "%";
                        break;
                    case FunctionAttributeKey.CCT:
                        us = "K";
                        break;
                    case FunctionAttributeKey.Angle:
                        us = "°";
                        break;
                }
                switch (attr.key)
                {
                    case FunctionAttributeKey.OnOff:
@@ -753,11 +816,15 @@
                    case FunctionAttributeKey.CCT:
                    case FunctionAttributeKey.RGB:
                    case FunctionAttributeKey.Angle:
                    case FunctionAttributeKey.Colorful:
                    case FunctionAttributeKey.ColorfulBegin:
                    case FunctionAttributeKey.ColorfulEnd:
                    case FunctionAttributeKey.ColorfulTime:
                    case "security":
                        //case FunctionAttributeKey.FadeTime:
                        if (attr.curValue.ToString() == "{}")
                        {
                            if (attr.key == FunctionAttributeKey.OnOff)
                            if (attr.key == FunctionAttributeKey.OnOff || attr.key == FunctionAttributeKey.Colorful)
                            {
                                attr.curValue = "off";
                            }
@@ -796,13 +863,16 @@
                            {
                                vv = 26;
                            }
                            sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = Convert.ToInt32(vv).ToString(), max = attr.max, min = attr.min });
                            sFunc.status.Add(new SceneFunctionStatus() {
                                UintString = us,
                                key = attr.key, value = Convert.ToInt32(vv).ToString(), max = attr.max, min = attr.min }) ;
                        }
                        else
                        {
                            sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = attr.curValue.ToString(), max = attr.max, min = attr.min });
                            sFunc.status.Add(new SceneFunctionStatus() {
                                UintString = us,
                                key = attr.key, value = attr.curValue.ToString(), max = attr.max, min = attr.min });
                        }
                        break;
                }
            }
@@ -1027,6 +1097,22 @@
        /// 亮度
        /// </summary>
        public const string Brightness = "brightness";
        /// <summary>
        /// 炫彩开关
        /// </summary>
        public const string Colorful = "colorful";
        /// <summary>
        /// 炫彩开启颜色
        /// </summary>
        public const string ColorfulBegin = "colorful_begin";
        /// <summary>
        /// 炫彩结束颜色
        /// </summary>
        public const string ColorfulEnd = "colorful_end";
        /// <summary>
        /// 炫彩运行时间
        /// </summary>
        public const string ColorfulTime = "colorful_time";
        /// <summary>
        /// 颜色
        /// </summary>
@@ -1336,9 +1422,17 @@
    public static class SPK
    {
        /// <summary>
        /// 群控(自定义)
        /// </summary>
        public const string GroupControl = "GroupControl";
        /// <summary>
        /// 通用开关
        /// </summary>
        public const string OtherCommon = "other.common";
        /// <summary>
        /// 序列
        /// </summary>
        public const string CommonSeries = "other.series";
        /// <summary>
        /// 大华摄像头
        /// </summary>
@@ -1362,6 +1456,7 @@
        /// 门锁
        /// </summary>
        public const string DoorLock = "security.door";
        /// <summary>
        /// 门锁spk列表
        /// </summary>
@@ -1372,8 +1467,41 @@
            list.Add(DoorLock);
            return list;
        }
        /// <summary>
        /// 猫眼
        /// </summary>
        public const string Peephole = "peephole";
        /// <summary>
        /// 萤石视频门锁
        /// </summary>
        public const string VideoDoorLock="security.door.ezviz";
        /// <summary>
        /// 萤石摄像头
        /// </summary>
        public const string Ev_Ipcam = "security.ipcam.ez";
        /// <summary>
        /// 萤石视频门锁spk列表
        /// </summary>
        /// <returns></returns>
        public static List<string> GetVideoDoorLockSPKList()
        {
            var list = new List<string>();
            list.Add(VideoDoorLock);
            return list;
        }
        /// <summary>
        /// 萤石摄像头spk列表
        /// </summary>
        /// <returns></returns>
        public static List<string> GetEvIpcamSPKList()
        {
            var list = new List<string>();
            list.Add(Ev_Ipcam);
            return list;
        }
        #region 灯光
        /// <summary>
@@ -1466,7 +1594,7 @@
        public const string HvacAC = "hvac.ac";
        /// <summary>
        /// 毛细管空调
        /// </summary>
        /// </summaryc
        public const string HvacCac = "hvac.cac";
        /// <summary>
@@ -1605,6 +1733,10 @@
        /// </summary>
        public const string SensorPir = "sensor.pir";
        /// <summary>
        /// 人体存在传感器
        /// </summary>
        public const string SensorPirHold = "sensor.pir_hold";
        /// <summary>
        /// (门窗传感器)
        /// </summary>
        public const string SensorDoorWindow = "sensor.doorwindow";
@@ -1659,6 +1791,7 @@
            var spkList = new List<string>();
            //spkList.Add(SensorLight);
            spkList.Add(SensorPir);
            spkList.Add(SensorPirHold);
            spkList.Add(SensorHelp);
            spkList.Add(SensorDoorWindow);
            spkList.Add(SensorSmoke);
@@ -1748,7 +1881,7 @@
            spkList.Add(SensorCO2);
            spkList.Add(SensorTVOC);
            spkList.Add(SensorHumidity);
            spkList.Add(SensorEnvironment);
            spkList.Add(SensorEnvironment); spkList.Add(SensorEnvironmentHailin);
            spkList.Add(SensorEnvironment2);
            spkList.Add(SensorEnvironment3);
            spkList.Add(SensorHcho);
@@ -1778,7 +1911,7 @@
        public static List<string> EvironmentSensorList()
        {
            var spkList = new List<string>();
            spkList.Add(SensorEnvironment);
            spkList.Add(SensorEnvironment); spkList.Add(SensorEnvironmentHailin);
            spkList.Add(SensorEnvironment2);
            spkList.Add(SensorEnvironment3);
            return spkList;