HDL_ON/Entity/Function/Scene.cs
@@ -430,6 +430,7 @@ { var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd); return revPack.Code; } var scenes = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString()); var tempScene = scenes.Find((obj) => obj.sid == sid);