| | |
| | | if (pack.Data != null) |
| | | { |
| | | var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString()); |
| | | var tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId); |
| | | if (tempScene != null) |
| | | if (sceneList != null) |
| | | { |
| | | scene.name = tempScene.name; |
| | | scene.delay = tempScene.delay; |
| | | scene.roomIds = tempScene.roomIds; |
| | | scene.functions = tempScene.functions; |
| | | var tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId); |
| | | if (tempScene != null) |
| | | { |
| | | scene.name = tempScene.name; |
| | | scene.delay = tempScene.delay; |
| | | scene.roomIds = tempScene.roomIds; |
| | | scene.functions = tempScene.functions; |
| | | } |
| | | } |
| | | } |
| | | Application.RunOnMainThread(() => |