| | |
| | | { |
| | | sceneFunctionInfo += " " + perAngle.value + "°"; |
| | | } |
| | | |
| | | var perSetVolume = status.Find((obj) => obj.key == FunctionAttributeKey.SetVolume); |
| | | if (perSetVolume != null) |
| | | { |
| | | sceneFunctionInfo += " " + perSetVolume.value; |
| | | } |
| | | |
| | | var perSignal = status.Find((obj) => obj.key == FunctionAttributeKey.Signal); |
| | | if (perSignal != null) |
| | | { |
| | | var p = new HDL_ON.UI.UI2.Intelligence.Automation.PublicInterface(); |
| | | string key = p.GetKey(p.GetHisenseSignalSourceDic(), perSignal.value); |
| | | sceneFunctionInfo += " " + key; |
| | | } |
| | | |
| | | var perVolume =status.Find((obj) => obj.key == FunctionAttributeKey.Volume); |
| | | if (perVolume != null) |
| | | { |
| | | sceneFunctionInfo += " " + perVolume.value; |
| | | } |
| | | |
| | | var perSongName =status.Find((obj) => obj.key == FunctionAttributeKey.SongName); |
| | | if (perSongName != null) |
| | | { |
| | | sceneFunctionInfo += " " + perSongName.value; |
| | | } |
| | | return sceneFunctionInfo; |
| | | } |
| | | |
| | |
| | | break; |
| | | case FunctionAttributeKey.Signal: |
| | | text = Language.StringByID(StringId.xinhaoyuan); |
| | | break; |
| | | case FunctionAttributeKey.Volume: |
| | | text = Language.StringByID(StringId.yinliang); |
| | | break; |
| | | case FunctionAttributeKey.SongName: |
| | | text = Language.StringByID(StringId.tishiyin); |
| | | break; |
| | | } |
| | | return text; |
| | |
| | | case "auto": |
| | | text = Language.StringByID(StringId.Auto); |
| | | break; |
| | | case FunctionAttributeKey.SetVolume: |
| | | text = value; |
| | | break; |
| | | case FunctionAttributeKey.Signal: |
| | | var p = new UI.UI2.Intelligence.Automation.PublicInterface(); |
| | | var dic = p.GetHisenseSignalSourceDic(); |
| | | text = p.GetKey(dic, value); |
| | | break; |
| | | case FunctionAttributeKey.SetVolume: |
| | | text = value; |
| | | break; |
| | | case FunctionAttributeKey.Volume: |
| | | text = value; |
| | | break; |
| | | case FunctionAttributeKey.SongName: |
| | | text = value; |
| | | break; |
| | | } |
| | | return text; |
| | | } |