| | |
| | | #endregion |
| | | |
| | | #region ---界面点击事件--- |
| | | playView.collectIconBtn.Visible = false;//先暂时隐藏收藏功能 |
| | | //playView.collectIconBtn.Visible = false;//先暂时隐藏收藏功能 |
| | | //收藏图标事件 |
| | | playView.collectIconBtn.MouseUpEventHandler += (sender, e) => |
| | | { |
| | |
| | | { |
| | | A31MusicModel.Current.functionMusic.collect = false; |
| | | } |
| | | |
| | | A31MusicModel.Current.functionMusic.CollectFunction(); |
| | | }; |
| | | ///切换播放模式点击事件; |
| | | playView.playOrderBtn.MouseUpEventHandler += (sender, e) => |
| | |
| | | if (A31MusicModel.Current.functionMusic.GetAttrState(KeyProperty.on_off) == ValueProperty.on) |
| | | { |
| | | //音乐在播放时,再计算播放时间(现在时间=原来时间+1秒) |
| | | playSecond += (int)(DateTime.Now - A31MusicModel.Current.LastDateTime).TotalSeconds; |
| | | //playSecond += (int)(DateTime.Now - A31MusicModel.Current.LastDateTime).TotalSeconds; |
| | | playSecond += 1;//表示加上等待的时间1s |
| | | ///歌曲记录暂时时间写入缓存; |
| | | A31MusicModel.Current.functionMusic.SetAttrState(KeyProperty.playing_time, playSecond); |