wxr
2022-06-29 3199abc8c62f23fce4e3ec7a2337d23709810e97
HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs
@@ -175,45 +175,41 @@
            {
                dimmerBar.OnStartTrackingTouchEvent = (sender, e) =>
                {
                    onDimmerBar = true;
                    curDimmerStatus = onDimmerBar = true;
                };
                dimmerBar.OnProgressChangedEvent = (sender, e) =>
                {
                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                //function.fadeTime = 0;
                //if (!btnSwitch.IsSelected)
                //{
                //    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                //}
                //btnSwitch.IsSelected = e > 0 ? true : false;
                //function.brightness = e;
                //function.trait_on_off.curValue = e > 0 ? "on" : "off";
                    //dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                if (!btnSwitch.IsSelected)
                    {
                        dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                    }
                    btnSwitch.IsSelected = e > 0 ? true : false;
                    function.trait_on_off.curValue = e > 0 ? "on" : "off";
                //if (e == 0 || e == 100)
                //{
                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //    d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
                //    Control.Ins.SendWriteCommand(function, d);
                //}
                //else
                //{
                //    if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
                //    {
                //        function.refreshTime = DateTime.Now;
                //        new System.Threading.Thread(() =>
                //        {
                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //            d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
                //            Control.Ins.SendWriteCommand(function, d);
                //        })
                //        { IsBackground = true }.Start();
                //    }
                //}
                    if (e == 0 || e == 100)
                    {
                        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                        d.Add(FunctionAttributeKey.Brightness, e.ToString());
                        Control.Ins.SendWriteCommand(function, d);
                    }
                    else
                    {
                        if (350 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
                        {
                            function.refreshTime = DateTime.Now;
                            new System.Threading.Thread(() =>
                            {
                                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                                d.Add(FunctionAttributeKey.Brightness, e.ToString());
                                Control.Ins.SendWriteCommand(function, d);
                            })
                            { IsBackground = true }.Start();
                        }
                    }
                //btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40);
                //btnBrightnessText.Text = function.brightness + "%";
                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
                    btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
                    btnBrightnessText.Text = dimmerBar.Progress + "%";
                };