| | |
| | | var musicListFunction = FunctionList.List.GetMusicList(); |
| | | for (int i = 0; i < musicListFunction.Count; i++) |
| | | { |
| | | var function = musicListFunction[i]; |
| | | var function = musicListFunction[i]; |
| | | var music = A31MusicModel.A31MusicModelList.Find((obj) => |
| | | (obj.functionMusic.deviceId == function.deviceId && function.spk == "music.standard") || ( |
| | | obj.functionMusic.deviceId == function.deviceId && function.spk == "av.music") |
| | | (obj.functionMusic.deviceId == function.deviceId && function.spk == SPK.MusicStandard) || ( |
| | | obj.functionMusic.deviceId == function.deviceId && function.spk == SPK.AvMusic) |
| | | ); |
| | | if (music == null) |
| | | { |
| | |
| | | musicView.musicNameBtn.Text = player.functionMusic.name; |
| | | if (player.functionMusic.GetAttrState(KeyProperty.on_off) == ValueProperty.on) |
| | | { |
| | | |
| | | musicView.playBtn.IsSelected = true; |
| | | } |
| | | else |