HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
@@ -482,6 +482,13 @@ scene.functions.Remove(scenefunction); continue; } //将spk实体里面的min max值放入场景功能实体里,要不然数据会丢失 2022-06-21 16:06:45 foreach (var tt in scenefunction.status) { tt.min = scenefunction.localFunction.GetAttribute(tt.key).min; tt.max = scenefunction.localFunction.GetAttribute(tt.key).max; tt.valueList = scenefunction.localFunction.GetAttribute(tt.key).value; } i++; var row = new RowLayout() {