| | |
| | | var perColorful = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Colorful); |
| | | if(perColorful != null) |
| | | { |
| | | if(perColorful.value == "on") |
| | | if (perColorful.value == "on") |
| | | { |
| | | sceneFunctionInfo += " " + Language.StringByID(StringId.HorseRaceLamp); |
| | | } |
| | | else |
| | | sceneFunctionInfo = Language.StringByID(StringId.Close) + " " + Language.StringByID(StringId.HorseRaceLamp); |
| | | { |
| | | if (sceneFunction.localFunction.spk == SPK.GroupControl) |
| | | { |
| | | sceneFunctionInfo += " " + Language.StringByID(StringId.Close) + " " + Language.StringByID(StringId.HorseRaceLamp); |
| | | } |
| | | else |
| | | { |
| | | sceneFunctionInfo = Language.StringByID(StringId.Close) + " " + Language.StringByID(StringId.HorseRaceLamp); |
| | | } |
| | | } |
| | | } |
| | | |
| | | return sceneFunctionInfo; |