| | |
| | | } |
| | | } |
| | | break; |
| | | case SPK.CurtainDream: |
| | | { |
| | | string percent = GetKeyValue("percent", dicList); |
| | | string angle = GetKeyValue("angle", dicList); |
| | | if (percent != "" && angle != "") |
| | | { |
| | | stateStr += Language.StringByID(StringId.onLogic) + percent + "%;"; |
| | | stateStr +=Language.StringByID(StringId.Angle)+angle + "°"; |
| | | } |
| | | else if (percent != "") |
| | | { |
| | | stateStr = Language.StringByID(StringId.onLogic) + percent + "%"; |
| | | } |
| | | else if (angle != "") |
| | | { |
| | | stateStr = Language.StringByID(StringId.onLogic) + Language.StringByID(StringId.Angle) + angle + "°"; |
| | | } |
| | | } |
| | | break; |
| | | case SPK.AcStandard: |
| | | case SPK.HvacAC: |
| | | { |
| | |
| | | |
| | | } |
| | | break; |
| | | case SPK.CurtainDream: |
| | | { |
| | | foreach (var dic in dicList) |
| | | { |
| | | string value = dic["value"]; |
| | | switch (dic["key"]) |
| | | { |
| | | case "percent": |
| | | { |
| | | if (button1 == null) |
| | | { |
| | | //怕调试软件乱上东西导致抛异常 |
| | | break; |
| | | } |
| | | button1.Text = value + "%"; |
| | | } |
| | | break; |
| | | case "angle": |
| | | { |
| | | if (button2 == null) |
| | | { |
| | | //怕调试软件乱上东西导致抛异常 |
| | | break; |
| | | } |
| | | button2.Text = value + "°"; |
| | | } |
| | | break; |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | break; |
| | | case SPK.AcStandard: |
| | | case SPK.HvacAC: |
| | | { |