HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
@@ -481,7 +481,6 @@ void LoadFunctionRow() { functionListView.RemoveAll(); functionListView.Height = Application.GetRealWidth(65 * scene.functions.Count); for(int i =0;i<scene.functions.Count;) { var scenefunction = scene.functions[i]; @@ -490,6 +489,7 @@ scene.functions.Remove(scenefunction); continue; } functionListView.Height = Application.GetRealWidth(65 * scene.functions.Count); try { //将spk实体里面的min max值放入场景功能实体里,要不然数据会丢失 2022-06-21 16:06:45