| | |
| | | using Shared; |
| | | using System.Collections.Generic; |
| | | using HDL_ON.Entity; |
| | | |
| | | using HDL_ON.UI.UI2.FuntionControlView.VideoDoorLock; |
| | | |
| | | namespace HDL_ON.UI.UI2.Intelligence.Automation |
| | | { |
| | |
| | | //空调 |
| | | case SPK.AcStandard: |
| | | case SPK.HvacAC: |
| | | case SPK.AcIr: |
| | | //地热 |
| | | case SPK.FloorHeatStandard: |
| | | case SPK.HvacFloorHeat: |
| | |
| | | } |
| | | break; |
| | | //环境检测传感器 |
| | | case SPK.SensorEnvironment: |
| | | case SPK.SensorEnvironment:case SPK.SensorEnvironmentHailin: |
| | | case SPK.SensorEnvironment2: |
| | | case SPK.SensorEnvironment3: |
| | | { |
| | |
| | | } |
| | | } |
| | | break; |
| | | |
| | | //萤石视频门锁 |
| | | case SPK.VideoDoorLock: |
| | | { |
| | | LogicView.FunTypeView view1 = new LogicView.FunTypeView(); |
| | | view1.btnText.TextID=StringId.kaimenrenyuan; |
| | | view1.btnText.Name = Language.StringByID(StringId.shipinmensuo); |
| | | fLayout.AddChidren(view1.FLayoutView()); |
| | | view1.btnClick.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | this.identifier = "open_door";//开锁事件 |
| | | this.VideoDoorLockAction(this, device, view1.btnState); |
| | | }; |
| | | if (edit) |
| | | { |
| | | this.GetEditState(device, index, view1.btnState,null, null, null); |
| | | } |
| | | } |
| | | break; |
| | | |
| | | } |
| | | #region 保存 |
| | | ///保存View |
| | |
| | | //condition默认[] |
| | | inputDevice.condition = new List<Dictionary<string, string>>(); |
| | | } |
| | | } |
| | | else if (device.spk == SPK.VideoDoorLock) |
| | | { |
| | | ////萤石视频门锁 |
| | | inputDevice.condition_type = "9"; |
| | | inputDevice.identifier = this.identifier; |
| | | } |
| | | |
| | | |
| | |
| | | /// <param name="frame">当前界面</param> |
| | | /// <param name="device">当前设备</param> |
| | | /// <param name="btnState">旧状态</param> |
| | | public void FaceAction(FrameLayout frame, Entity.Function device,Button btnState) { |
| | | public void FaceAction(FrameLayout frame, Entity.Function device, Button btnState) |
| | | { |
| | | selectedState = device.spk + "_"; |
| | | Loading loading = new Loading(); |
| | | frame.AddChidren(loading); |
| | | loading.Start(); |
| | | System.Threading.Tasks.Task.Run(() => |
| | | |
| | | CommonMethod.Current.SunThread(() => |
| | | { |
| | | try |
| | | { |
| | | var faceIDList = Send.Current.GetListHomeFace(device.deviceId,true); |
| | | List<string> faceNameList = new List<string>(); |
| | | for (int i = 0; i < faceIDList.Count; i++) |
| | | var faceIdList = Send.Current.GetListHomeFace(device.deviceId, true); |
| | | |
| | | CommonMethod.Current.MainThread(() => |
| | | { |
| | | var face = faceIDList[i]; |
| | | faceNameList.Add(face.userName); |
| | | } |
| | | loading.Hide(); |
| | | string stateValue = btnState.Tag == null ? "" : btnState.Tag.ToString(); |
| | | PublicInterface publicInterface = new PublicInterface(); |
| | | publicInterface.MultiSelectShow(this, faceIdList, device.name, stateValue, (indexeList) => |
| | | { |
| | | if (indexeList.Count > 0) |
| | | { |
| | | dicSateteList.Clear(); |
| | | string s = string.Empty; |
| | | string tag = string.Empty; |
| | | //数据封装 |
| | | AddDictionary("open_type", "1", "integer"); |
| | | for (int i = 0; i < indexeList.Count; i++) |
| | | { |
| | | |
| | | if (i > faceIdList.Count) |
| | | { |
| | | continue; |
| | | } |
| | | var indexe = indexeList[i]; |
| | | var face = faceIdList[indexe]; |
| | | AddDictionary("user_id", face.userId, "string"); |
| | | s += face.userName; |
| | | s += ","; |
| | | tag += face.userId; |
| | | tag += "_"; |
| | | } |
| | | //界面显示选中值 |
| | | btnState.Text = s; |
| | | btnState.Tag = tag; |
| | | } |
| | | |
| | | }); |
| | | }); |
| | | } |
| | | catch { } |
| | | finally |
| | | { |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | loading.Hide(); |
| | | PublicInterface publicInterface = new PublicInterface(); |
| | | publicInterface.FrameOrVv(this, faceNameList, new List<string> { btnState.Text }, device.name, (index) => |
| | | { |
| | | var face = faceIDList[index]; |
| | | //界面显示选中值 |
| | | btnState.Text = face.userName; |
| | | //数据封装 |
| | | AddDictionary("open_type", "1", "integer"); |
| | | AddDictionary("user_id", face.userId, "string"); |
| | | }); |
| | | } |
| | | |
| | | }, false); |
| | | }); |
| | | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 萤石视频门锁专用 |
| | | /// </summary> |
| | | /// <param name="frame">当前界面</param> |
| | | /// <param name="device">当前设备</param> |
| | | /// <param name="btnState">旧状态</param> |
| | | public void VideoDoorLockAction(FrameLayout frame, Entity.Function device, Button btnState) |
| | | { |
| | | selectedState = device.spk + "_"; |
| | | Loading loading = new Loading(); |
| | | frame.AddChidren(loading); |
| | | loading.Start(); |
| | | CommonMethod.Current.SunThread(() => |
| | | { |
| | | try |
| | | { |
| | | var faceIdList = Send.Current.GetVideoDoorLockUserListInfo(device); |
| | | CommonMethod.Current.MainThread(() => |
| | | { |
| | | |
| | | loading.Hide(); |
| | | string stateValue = btnState.Text == null ? "" : btnState.Text.ToString(); |
| | | PublicInterface publicInterface = new PublicInterface(); |
| | | publicInterface.MultiSelectShow(this, faceIdList, device.name, stateValue, (indexeList) => |
| | | { |
| | | if (indexeList.Count > 0) |
| | | { |
| | | dicSateteList.Clear(); |
| | | string s = string.Empty; |
| | | string tag = string.Empty; |
| | | for (int i = 0; i < indexeList.Count; i++) |
| | | { |
| | | if (i > faceIdList.Count) |
| | | { |
| | | continue; |
| | | } |
| | | var indexe = indexeList[i]; |
| | | var face = faceIdList[indexe]; |
| | | //数据封装<高胜说萤石那边是推送用户名> |
| | | AddDictionary("open_user", face.userName, "string"); |
| | | s += face.userName; |
| | | s += ","; |
| | | tag += face.userId; |
| | | tag += "_"; |
| | | } |
| | | //界面显示选中值 |
| | | btnState.Text = s; |
| | | btnState.Tag = tag; |
| | | } |
| | | |
| | | }); |
| | | |
| | | }); |
| | | } |
| | | catch { } |
| | | finally |
| | | { |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | loading.Hide(); |
| | | }); |
| | | } |
| | | |
| | | }); |
| | | |
| | |
| | | var dic = dictionaryB[i]; |
| | | string key = dic["key"]; |
| | | string comparatorValue = dic["comparator"]; |
| | | string value = dic["value"]; |
| | | if (dictionaryA["key"] == key && dictionaryA["comparator"] == comparatorValue) |
| | | { |
| | | //判断是否存在 |
| | | valueInt = i; |
| | | break; |
| | | if (this.checkSpk()) |
| | | { |
| | | //有些设备需要增加这个判断 |
| | | if (dictionaryA["value"] == value) |
| | | { |
| | | //判断是否存在 |
| | | valueInt = i; |
| | | break; |
| | | } |
| | | } |
| | | else |
| | | { |
| | | //判断是否存在 |
| | | valueInt = i; |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | return valueInt; |
| | | } |
| | | /// <summary> |
| | | /// 检查是否支持 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | private bool checkSpk() |
| | | { |
| | | if (this.function.spk == SPK.VideoDoorLock || |
| | | this.function.spk == SPK.doorgate |
| | | ) |
| | | { |
| | | return true; |
| | | } |
| | | return false; |
| | | |
| | | } |
| | | /// <summary> |
| | | /// 判断dictionaryB是否完整包含另一个dictionaryA |
| | | /// </summary> |
| | | /// <param name="dictionaryA"></param> |