wxr
2023-06-14 76e6d851ef5a8d3a2a9a1f2a3f90b74dd31eae86
HDL_ON/Entity/Function/Scene.cs
@@ -624,7 +624,7 @@
            var perAngle = status.Find((obj) => obj.key == FunctionAttributeKey.Angle);
            if (perAngle != null)
            {
                sceneFunctionInfo += " " + perState.value + "°";
                sceneFunctionInfo += " " + perAngle.value + "°";
            }
            return sceneFunctionInfo;
        }
@@ -699,18 +699,19 @@
            return text;
        }
        public string UintString = "";
        /// <summary>
        /// 属性值单位
        /// </summary>
        public string GetUintString(string inputKey = "")
        public string GetUintString()
        {
            if (!string.IsNullOrEmpty(UintString))
            {
                return UintString;
            }
            var us = "";
            var swithchString = key;
            if (!string.IsNullOrEmpty(inputKey))
            {
                swithchString = inputKey;
            }
            switch (swithchString)
            {
                case FunctionAttributeKey.SetTemp: